
Destiny 2 Warlock BuildFelwinter/wolfsbane
PvELight attacks generate Sword energy and have the chance to spawn seeking Quicksilver nanites that heal the wielder upon attaching.
Powered melee hits weaken targets. Powered melee final blows create a burst of energy that weakens nearby targets. Finishers and final blows against more powerful targets increase the radius of the burst and the length of the weakening effect.
strengths
Tanky when buffs are on
Mobility with grapple + wanderer
High ability uptime
weaknesses
You get squashed when the buffs run out
Mediocre DPS
Very close range
Build Details
Initiate with a tangle/needle to suspend/suppress enemies you are about to fight (do not just grapple forward, that usually means death)
Always look for finishers. The more you spam finish stuff around the more time in invulnerability you have, and the more threadlings you create and more weaken you spread.
Use phoneutria ferra to increase DMG of your melees to prock felwinter easier from a distance.
Use wolfsbane with attrition orbs, to create a loop of healing and DMG resist from combined smoke jumper set and thread of warding. On a good boss you can absolutely face tank, but be careful. The window of DMG resist is small, and it's easy to get squashed. DO NOT SWAP from axe if on low hp. Axe has innate DMG resist, if you decide to use hand cannon, you will get squashed even faster.
Use mint to kill anything you can not reach.
When in panic, there are few options: Weave walk, Grab any ammo/orbs from the ground, Kill few things with axe, Fish for a finisher.
STATS: Prioritize to bring melee, grenade and super to 100 Invest the rest in to as much weapon as possible. The more above 100 the better wolfsbane will be.
Make initiation safe with tangle/needle Grapple in Either use axe to wipe out everything Or use hand canon and finishers to spread weaken and threadlings Use mint to shoot anything you can not reach
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