Wolfsbane - Stats, Exotic Perk, Catalyst & More
Heavy"Nanites, Guardian." —Lord Saladin
Quicksilver nanites that attach to the wielder charge the blade. [Alternate Weapon Action] when fully charged to overclock the attached nanites, enhancing the blade's offensive capabilities. Light attacks deal increased damage to targets; fully charged Heavy attacks create a flaming Quicksilver swarm-nado.
Light attacks generate Sword energy and have the chance to spawn seeking Quicksilver nanites that heal the wielder upon attaching.
Apply to increase this weapon's level. Repeated applications are allowed.
Higher weapon levels have a greater currency cost.
Apply to increase this weapon's level. Repeated applications are allowed.
Higher weapon levels have a greater currency cost.
Apply to increase this weapon's level. Repeated applications are allowed.
Higher weapon levels have a greater currency cost.
Apply to increase this weapon's level. Repeated applications are allowed.
Higher weapon levels have a greater currency cost.
Apply to increase this weapon's level. Repeated applications are allowed.
Higher weapon levels have a greater currency cost.
Apply to increase this weapon's level. This weapon level boost can only be applied when the weapon is under Level {var:2648023885}.
Obtain Weapon Pattern progress from this weapon.
Can only be performed once per weapon, but leaves the weapon intact.
| Impact | 62 | |
| Stability | 38 | |
| Ammo Generation | 40 | |
| Swing Speed | 40 | |
| Guard Resistance | 38 | |
| Guard Efficiency | 15 | |
| Magazine | 55 | |
| Ammo Capacity | 68 |