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Warlock

Destiny 2 Warlock BuildMAX Damage Geomag Chaos Build!

ArcArc
PvEPvE
Easy to Play
High Damage
Crowd Control
End Game
Solo
Updated on Mar 22, 2025
106Favorites
subclass
super
Chaos Reach
abilities
Healing Rift
Burst Glide
Chain Lightning
Storm Grenade
aspects
Arc Soul
Ionic Sentry
fragments
Spark of Discharge
Spark of Amplitude
Spark of Ions
Spark of Resistance
gear and mods
weapons
Delicate Tomb
Delicate TombExotic Fusion Rifle

Fires a wide horizontal spread when shot from the hip. Final blows with this weapon have a chance to generate Ionic Traces. Powerful foes and opposing Guardians always generate Ionic Traces.

Armor
HeadEmpty
Arc Siphon
Special Ammo Finder
Special Ammo Finder
HandsEmpty
Firepower
Impact Induction
Firepower
ChestEmpty
Void Resistance
Void Resistance

Damaging targets with Chaos Reach extends its duration. Collecting Ionic Traces grants you energy for Chaos Reach. Sprinting while near max Bolt Charge will grant stacks over time.

Class ItemEmpty
Bomber
Reaper
Special Finisher
artifact perks
Dielectric
Disruptor Spike
Flashover
Limit Break
Photonic Flare
Particle Reconstruction
Unraveling Orbs
Strengths and Weaknesses

strengths

  • Improved Ability Uptime
  • Increased Ability Damage
  • More Super Damage

weaknesses

  • No Radiance
  • No Devour

Build Details

How It Works

Today, we’re diving into a Warlock build that’s about to get some major upgrades—boosting its damage output, crowd control, and survivability in endgame content.

With the launch of Heresy, Arc subclasses are receiving several quality-of-life improvements. One of the most exciting changes is a damage buff to Stormcaller Supers, including Chaos Reach. Additionally, several Arc-centric Exotics and Fragments are being reworked, alongside the introduction of Bolt Charges—a new mechanic that adds an extra source of AoE damage, similar to Solar Ignitions.

Introducing Ionic Sentry – Warlocks’ New Turret Exclusive to Warlocks, Ionic Sentry functions like a stationary turret, similar to Gunpowder Gamble for Hunters. This replaces your grenade when active, allowing you to throw a turret that:

Blinds nearby enemies upon impact. Fires lightning energy that chains across targets, working in synergy with Bolt Charges—both building and discharging them. Why Geomag Stabilizers Will Be Insanely Strong In a previous video, I highlighted Getaway Artist and Crown of Tempests as top-tier Warlock Exotics for Heresy. But Geomag Stabilizers might outperform both.

Extends Chaos Reach duration, resulting in up to 120% more damage. Chaos Reach itself is getting a 15% damage buff, making this combo even stronger. New Perks: Grants additional Bolt Charges when sprinting (requires at least 6 charges). Collecting Ionic Traces now provides 7% bonus Super energy. Synergizes perfectly with Ashes to Assets for rapid Super regeneration. This means we won’t have to save Chaos Reach exclusively for boss DPS—we can now wipe out Champions and large enemy groups throughout an encounter.

The Ultimate Arc Warlock Synergy Before Heresy, Geomag Stabilizers were often paired with Electrostatic Mind and Arc Souls. This build takes it a step further by using:

Arc Souls from casting Rift. Ionic Sentry for a second turret. Having both turrets active alongside Chaos Reach maximizes total damage output, especially in boss fights.

What About Amplified? While Electrostatic Mind guarantees the Amplified buff by collecting Ionic Traces, we’ll still be able to trigger it by rapidly defeating enemies with Arc weapons or abilities.

Amplified is also getting a buff—players will now receive 15% damage resistance when the buff is active, stacking with Spark of Resistance for a total 27.5% damage reduction (with diminishing returns).

Key Fragments for This Build Spark of Ions – Defeating Jolted enemies spawns Ionic Traces. Spark of Shock – Storm Grenades now Jolt enemies, giving us another way to stun Overload Champions. Spark of Amplitude – Rapid defeats while Amplified generate Orbs of Power, feeding into Super regeneration and keeping Weapon Surge mods active longer. With Recuperation equipped, every Orb of Power restores 70 HP, reinforcing our sustainability in high-level content.

Best Exotic Weapons for This Build Heresy is bringing updates to several Arc Exotics, making them perfect fits for this build:

Thunderlord – Reliable and devastating sustained damage. Legend of Acrius & Queenbreaker – Receiving buffs that make them more viable. Delicate Tomb (Top Choice) Damage buff to its Tempest Cascade shot (from 30% to 100% bonus damage). Generates Ionic Traces, feeding directly into our Super and ability energy. Pairing Delicate Tomb with Stormchaser or Iterative Loop makes this build even more effective against Unstoppable Champions, thanks to artifact mods.

Artifact Mods to Look Out For Particle Reconstruction – Sustained damage with Fusion Rifles or Linears partially reloads them and boosts damage by 15%. Flashover – Instantly Amplifies us when reaching max Bolt Charges, ensuring 100% uptime. Jolting Feedback / Voltshot Weapons – Crucial for proccing Jolt, creating Ionic Traces, and maximizing synergy. New Fragile Mods – We don’t have full details yet, but they could further enhance this build.

Video Guide
Gameplay Loop

Step 1: Cast Rift to Create Arc Buddy Step 2: Throw Grenade to Trigger Jolt Step 3: After Multi-Kills Amplified will Activate Step 4: Use Abilities and Ionic Sentries as available (cast rift when arc soul is gone) Step 5: Follow up with weapons with Jolting Feedback or Volt Shot Step 6: Use Super on High Value Targets and Bosses Step 7: Activate Ionic Sentries and Arc Souls BEFORE Casting Chaos Reach Step 8: Be Sure to Collect Orbs for Health Restoration.

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