Overview
This build was created by Sharky. To find it in game, search for "Mobalytics - Abrams by sharky" (BuildID: 237488)
Abrams is a close range bruiser that dives into the enemy back line or engages in the front lines to create space and chaos. Currently
Abrams is best when building for tank and gun damage, which allows him to have great survivability.
Early Game
Start with
Extra Regen and
Close Quarters for sustain and damage.Get
Melee Lifesteal if additional sustain is needed in lane.Buy
Melee Charge to improve damage and melee distance during lane phase.Add
Spirit Strike to combo with light melees and
Shoulder Charge for more damage.Finish lane phase with
Sprint Boots, whatever barrier is best suited for current match ups to fit
Abrams’ bruiser/tank playstyle. (
Battle Vest,
Enchanter's Emblem, and
Reactive Barrier) not recommended to skip all usually ⅔ and then finishing off the lane phase with
Enduring Speed .










Mid Game
Starting with
Spirit Snatch removes spirit resistance against enemies while adding power to your spirit which leads to a good pair with
Abrams kit.Buy
Counterspell early or later depending on the game.Get
Warp Stone for weapon damage, bullet resistance, and movement.Pick up
Weighted Shots for extra resist and +30% damage.Add
Healbane for healing reduction and health on kill.Finish with
Hunter's Aura for big damage boosts.Take
Point Blank for huge damage and negative bullet resistance.







Late Game
Debuff Remover is always a good choice to combat consistently being shut down and maintaining a lead.If enemies have more bullet heavy damage, get
Crushing Fists for increased melee damage and bullet resistance which gives a huge power spike in the late game.
Bullet Resilience and
Spirit Resilience are to be brought depending on the pace of the game and position of power.
Spirit Snatch removes spirit resistance against enemies while adding power to your spirit, which is good pairing with
Abrams kit.Build
Berserker for more damage as you take hits.






Luxury and Situational Items
Stamina Mastery for +2 stamina and allowing faster stamina recovery.
Colossus is very good for the added Resistances + weapon damage because
Abrams is usually the one initiating team fights.
Slowing Hex for higher speed movement and abilities on carries that needed to be shutdown.If enemies have more spirit damage, get
Witchmail which heavily reduces spirit damage taken while reducing a random abilities cooldown.
Plated Armor for extra health and bullet reflection chance allowing for
Abrams to become less vulnerable to weapon damage.






Ability Point Order
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Abrams Guide
Check out our Abrams Guide and Overview







