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Deadlock Build

Deadlock Abrams Build

Abrams
Sharky
Updated on Jan 23, 2026
Jan 23, 2026

Overview

This build was created by Sharky. To find it in game, search for "Mobalytics - Abrams by sharky" (BuildID: 237488)

Abrams is a close range bruiser that dives into the enemy back line or engages in the front lines to create space and chaos. Currently Abrams is best when building for tank and gun damage, which allows him to have great survivability.

Early Game

  • Take Kinetic Dash (Extra Stamina can be purchased first) for faster fire rate and increased magazine size, making consistent poke in lane easier.

  • Finish the laning phase with Sprint Boots and whichever barrier best suits the current matchup to fit Abrams’ bruiser/tank playstyle (Battle Vest, Enchanter's Emblem, or Reactive Barrier). It’s not recommended to skip all barriers—usually build about ⅔ of one—then finish the lane phase with Enduring Speed.

Extra Regen800 souls
Close Quarters800 souls
Kinetic Dash1,600 souls
Sprint Boots800 souls
Battle Vest1,600 souls
Enchanter's Emblem1,600 souls
Enduring Speed1,600 souls
Reactive Barrier1,600 souls

Mid Game

  • Item order usually depends on the pace of the game and enemy hero composition.

  • Start with Weighted Shots for a strong combination of spirit resistance and debuff mitigation while ramping weapon damage.

  • Buy Counterspell early or later depending on the game.

  • Pick up Warp Stone for bullet resistance and mobility.

  • Burst Fire can be bought right after Weighted Shots if the enemy team lacks bullet resistance.

  • Take Point Blank for massive damage and negative bullet resistance.

  • Add Healbane for healing reduction and health on kill.

  • Finish with Hunter's Aura for significant damage boosts and increased freedom when fighting isolated enemies.

Weighted Shots3,200 souls
Warp Stone3,200 souls
Burst Fire3,200 souls
Point Blank3,200 souls
Counterspell3,200 souls
Hunter's Aura3,200 souls
Healbane1,600 souls

Late Game

  • Debuff Remover is always a good choice to combat consistently being shut down and maintaining a lead.

  • If enemies have more bullet heavy damage, get Crushing Fists for increased melee damage and bullet resistance which gives a huge power spike in the late game.

  • Bullet Resilience and Spirit Resilience are to be brought depending on the pace of the game and position of power.

  • Pick up Superior Cooldown for ability cooldown reduction and added out-of-combat regeneration.

  • Build Berserker for increased damage as you take hits.

  • Armor Piercing Rounds are only necessary if enemies stack a lot of bullet resistance and can be substituted with Glass Cannon.

Bullet Resilience3,200 souls
Spirit Resilience3,200 souls
Debuff Remover3,200 souls
Superior Cooldown3,200 souls
Berserker3,200 souls
Armor Piercing Rounds6,400 souls
Glass Cannon6,400 souls

Luxury and Situational Items

  • Stamina Mastery for +2 stamina and allowing faster stamina recovery.

  • Colossus is very good for the added Resistances + weapon damage because Abrams is usually the one initiating team fights.

  • Slowing Hex for higher speed movement and abilities on carries that needed to be shutdown.

  • If enemies have more spirit damage, get Witchmail which heavily reduces spirit damage taken while reducing a random abilities cooldown.

  • Plated Armor for extra health and bullet reflection chance allowing for Abrams to become less vulnerable to weapon damage.

Stamina Mastery3,200 souls
Slowing Hex1,600 souls
Phantom Strike6,400 souls
Colossus6,400 souls
Plated Armor6,400 souls
Witchmail6,400 souls

Ability Point Order

siphon lifeShoulder ChargeInfernal ResilienceSeismic Impact
00 skill

00 skill

00 skill

00 skill

01 skill

02 skill

01 skill

05 skill

01 skill

02 skill

05 skill

01 skill

02 skill

05 skill

02 skill

05 skill

Abrams Guide

Check out our Abrams Guide and Overview