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HSR Tier List Memory of Chaos (Version 3.1)

Table of contents

HSR Tier List – Best Characters for MoC

Welcome to our HSR Tier List for Memory of Chaos. We’ll be giving every character an overall tier based on their in game performance in MoC specifically.

  • Updated Version 3.1.
  • Characters are not ordered within Tiers.

HSR Memory Tier List (Without Mydei)

HSR Tier List by Role (Table Version)

Tier

Damage Dealer

Support / Sustain

EX

Feixiao, The Herta, Aglaea. Ruan Mei, Aventurine, Robin, Huohuo, Sunday, Lingsha, Tribbie.

SS

Acheron, Jing Yuan, Rappa, Yunli, Boothill, Firefly. Jiaoqiu, Gallagher, Fugue, Remembrance MC.

S

Seele, Dr. Ratio, Dan Heng IL, Jade, Argenti. Sparkle, Luocha, Tingyun, Fu Xuan, Bronya, Harmony MC, Pela.

A

Jingliu, Topaz, Black Swan, Kafka, Moze, March 7th, Clara, Serval, Herta. Silver Wolf, Gepard, Bailu.

B

Blade, Himeko, Qingque, Sushang, Xueyi, Luka, Sampo, Guinaifen, Misha, Dan Heng. Yanqing, Hook, Arlan.

C

Yanqing, Hook, Arlan. Natasha

State of the Meta in Honkai Star Rail

Patch 3.1 comes with the release of Tribbie and Mydei. While Mydei, being an Imaginary Destruction unit, is mainly a Damage Dealer. Thus, his release does not affect other units much; Tribbie is a Harmony unit, which changes the power level of quite a few units. The Herta and her potential teammates are the biggest winners of Tribbie’s release, gaining significant power and capacity for brute forcing.

In recent patches, more and more AoE-centric fights are getting released (such as Nikador), and the trend of HP inflation further exacerbates the rift between units’ performance. As such, we also revise the placements of several thriving or struggling units in the current environment and adjust them accordingly.

HSR Tier List Methodology

Assumptions/Baseline

  • All 5 Star characters are judged at E0S1 with their Signature Light Cone and in their best possible team.
  • All 4 Star characters are judged at E6 with S5 4 Star Gacha Lightcone.
  • Characters should be compared within their role, and not with another role.
  • Characters will be judged on not only their performances and synergy but also versatility, ease of use, splash-ability onto different teams or archetypes, and ability to benefit from different types of endgame buffs.

Criteria

Performance in their best team – Units Ceiling

How good are they in their possible team at E0S1 level in Memory of Chaos. Units that can clear faster with a similar level of investment and team will be rated higher. Units that can brute force elements with their best team will also score higher as it shows they are resilient to different environments.

How flexible is their team comp and synergy with non-optimal teammates – Units Floor

Units that are capable of synergizing with a wide variety of teammates will score higher. As Honkai Star Rail is a gacha-based game, sometimes one cannot guarantee the best setup for their favorite characters, hence units who have natural synergy with various team comps are more often than not more valuable.

Relative power to their replacement

Some units have significant overlap in the role and the gap between them is considered when placed on the tier list. Conversely, units that are easily replaced in their roles will also score lower.

Ability to benefit from various Memory of Chaos blessings

As this endgame mode often features exceptionally powerful blessings that power up different archetypes, units that can take advantage of these blessings often will be rated higher than ones that only benefit from very specific blessings.

HSR Character Roles Explained 

DPS/Sub-DPS/Damage Dealer

These units are focused on dealing damage. As of right now, there is not a clear distinction between characters who are DPS and Sub-DPS just yet. Thus, we decided not to separate DPS and Sub-DPS until we have a wider pool of characters.

Supports

These characters focus on bringing damage amplification for the team as well as utility via buffs and debuffs.

Sustains

These characters focus on protecting their teammates via healing, shielding, dispelling, crowd control protection, damage mitigation.

Notable / Recent Changes

  • Tribbie: Placed into EX Tier. Tribbie is one of the strongest Supports for any AoE-contents thanks to her high AoE attack frequency, powerful teamwide buff, and respectable damage. Tribbie can be slotted into practically any team thanks to her universally useful buffs, but she shines best alongside other AoE Damage Dealers and fast Ultimate spammers, notably units like The Herta or Argenti. With the endgame contents becoming more and more AoE-centric, Tribbie is deservedly placed into the highest tier to reflect her impact.

Units That Gained Tiers Jump With Tribbie Release:

  • The Herta: Moved to EX tier. Tribbie is a monstrous buff to The Herta and any of her potential teammates as a whole. Tribbie and The Herta have a powerful synergy that feeds into each other, as both prefer high AoE frequency teammates, can buff each other, and help each other solve their struggles in battles with lower numbers of enemies. But The Herta’s rise is not solely due to Tribbie. As the premium AoE Damage Dealer, The Herta gains the most from the shift from the endgame content design we are currently seeing.
  • Jade: Moved to S Tier. Jade was raised a tier last patch and she continues to prove that she is here to stay. Thanks to her fantastic synergy with both The Herta and Tribbie, as well as her capacity to contribute massively against any form of AoE battle, Jade is living her best life and gaining another promotion to the S tier.
  • Argenti: Moved to S Tier. Similar to Jade, Argenti gains a significant improvement from Tribbie’s release and his innate synergy with The Herta. Unlike Jade, Argenti is perfectly capable of performing as the main Damage Dealer, and the influx of AoE battles makes him more valuable than ever in Memory of Chaos.
  • Serval / Herta: Moved to A Tier. Both units were very lackluster before, but have found new purposes as the best Free-to-play Support to The Herta and have great synergy with Tribbie.
    Pela: Moved to S Tier. With The Herta and Tribbie, Pela gains another team where she can provide notable value. Her versatility and usefulness has been proven time to time and until we get a Limited Defense Shredder debuffer with a spammable Ultimate and SP Positivity, Pela is hard to completely replace.

Units That Are Revisited and Lowered in Rating:

  • Yunli: Moved to SS Tier. Yunli is still incredibly powerful in Memory of Chaos and is one of the units that benefit from Tribbie’s release. However, Yunli’s performance can be quite volatile as she depends a lot on the aggressiveness of the enemies that she faces, and thus she has shown to be not as consistent as the top tier Damage Dealers like Feixiao, Aglaea, and The Herta.
  • Firefly, Boothill: Moved to SS Tier. While the Break team retains its high floor, its ceilings have been challenged more and more with the releases of the new hyper carry waves such as Aglaea, The Herta, and Mydei and there have been fewer and fewer blessings catering to them. The archetype is still more than capable of clearing Memory of Chaos, but they no longer are the top dogs they once were.
  • Jingliu: Moved to A Tier. Further HP inflation has been more and more unkind to Jingliu due to her poor scaling. Jingliu is defined by a high self-buff but average multiplier value, which means she scales worse with the broken Harmony units than units with a high multiplier value. Modern Damage Dealers simply have both strong self-buff and high MV, which further highlight how far she has fallen.
  • Topaz: Moved to A Tier. Moze and Hunt March 7th have proven lately that they are not inferior to Topaz in terms of being a great Feixiao’s support DPS. Being a Limited unit, Topaz is held to a higher standard compared to the 4-star unit, and the fact that she is also struggling more and more with the increasing number of AoE battles makes it a good time to demote her.

HSR Tier List Character Explanations

EX Tier

The absolute best units of each role. They can be brought to pretty much all endgame modes and will perform great at the minimum.

feixiao

Feixiao

Feixiao’s single-target Damage right now is unmatched in her best team, making her the strongest for any single-target encounters where focus firing is needed. Being an Ultimate and Follow-up focus Damage Dealer means she benefits extremely well from corresponding blessings, and she also breaks quite fast with her Omni-break Ultimate. While her performance has a significant dropoff when not paired with Robin, Feixiao still has a lot of good synergy with other harmony, nihility, and follow-up units, allowing her to easily navigate the end game with various team compositions. Her high-action economy allows her to even tackle many AoE-centric fights such as Nikador, a feat most Single Target Damage Dealers can only dream of.

The Herta

The Herta is the strongest AoE unit released thus far, befitting her status as an Erudition Emanator. However, The Herta also can fare well even when there are fewer enemies thanks to her fantastic multiplier value. She has a quite notable restriction on her team which is needing to field another Erudition unit with high AoE attack frequency to trigger her powerful teamwide buff and stack her Interpretation stacks. While this is a big limitation to The Herta’s potential as the current crop of Erudition units is not on the same level of ceiling as her, the release of Tribbie, a Harmony unit with very high AoE attack frequency has catapulted The Herta to incredible height.

Aglaea

Aglaea has one of the highest action economies in the game amongst Damage Dealers, between her absurdly high Speed and her Memosprite which also moves absurdly often while dealing stellar damage. Aglaea is easy plug-and-play and comes out of the gate with one of the strongest and synergistic team cores in the game: Sunday, Robin, and Huohuo. Being a Blast damage also makes her highly versatile against various enemy compositions that Memory of Chaos can throw at you. Aglaea does have a big weakness in that she lacks flexibility in her teammates, with her performance falling off notably when she does not have her best support units, but it is undeniable how high her ceiling is.

Robin

Robin is, frankly, absurd and is in contention for the best unit of the game. She brings some of the highest damage amplification out of the support casts while also packing an incredible utility in teamwide advance – one of the most powerful effects on an Ultimate in a mode that rewards fast clear. She is a unit that shines best in any team whose attacks frequently, but because of how much she brings to the table, almost any team in the game (with the sole exception of Break) will benefit from her.

Ruan Mei

Ruan Mei’s damage amplification may not be the highest amongst Harmony units, but her utilities are simply unmatched. Break Efficiency, Speed, Break Extension, Damage% Buff, and Res Pen are all incredibly valuable effects that any team would die for. Ruan Mei is also very simple to pilot and can be splashed into practically any team. Her best performance, however, is with the Break DPS like Firefly or Boothill.

Sunday

Sunday is a premier Hyper Carry support but also has a unique niche when it comes to any units with Summons. He has exceptional utilities in Energy Buff, Cleanse, Damage Boost, and a unique 100% Action Advance for BOTH units and Summons, while being exceptionally SP positive with his Signature Lightcone. Sunday’s ability to compress the roles of traditionally strong amplifiers like Sparkle, Bronya, and Tingyun altogether makes him one of the strongest support units in the game even when not used with a Summon DPS.

Tribbie

With highly universal and rare teamwide buffs in the form of Res Pen and Vulnerability, Tribbie can slot into virtually any team and provide fantastic value. Tribbie shines best when paired with AoE / Blast units with high Ultimate frequency to fuel her follow-up attack, enabling her to rapidly reset her Ultimate field and abuse powerful Light Cone like Dance Dance Dance. Tribbie is simply the strongest Harmony when it comes to AoE battles as of the moment, and that is an incredible niche to have.

Aventurine

When it comes to pure team protection, Aventurine is unmatched as of right now. His shielding uptime is nigh permanent and he provides so much Effect Res to the team that they can rarely worry about pesky debuffs. Aventurine also has respectable DPS and can also debuff for teams like Acheron or Dr. Ratio or amplify Follow-up teams like Feixiao, making him a very versatile unit.

Huohuo

Huohuo may have a worse SP economy than some of her sustain counterparts, but she has the best cleansing capacity in the game. Her ultimate is a potent tool not only for DPS who want energy like Yunli, Inhibitor Lunae, or Argenti but also for many top-tier supporters like Robin or Tingyun as well. With the advent of The Herta, RMC and Aglaea, all top tier units with great synergy with her, Huohuo’s place is cemented in this tier.

Lingsha

Lingsha is best described as the much improved, AoE version of Gallagher. Her unique healing mechanics via her summons make her a good sustain for both the Break Team and the Follow-up team. While she has a notably worse SP economy than many of her competitors, Lingsha’s performance is exceptional as a sustainer while also being capable of performing as both a DPS and a strong AoE Breaker, making her a highly versatile unit for many teams.

SS Tier

Top tier units that can brute-force the endgame with their best team, but lack a certain edge to reach the highest level.

acheron

Acheron

Acheron has a high multiplier on her Ultimate and is capable of handling various enemies setups in Memory of Chaos. Acheron’s main problem is her strict team requirement of needing Nihility units in the team to generate stacks, and the fact that her damage output is still exceptional despite the lackluster roster of Nihility units compared to Harmony units is a testament to her power.

Jing Yuan

Jing Yuan is a Summon Erudition DPS with strong Multiplier Value but very poor mechanics and almost no self-buff. Being a DPS from the 1.0 patch, he was continuously power crept for a while until the arrival of Sunday, a Support that solves practically every single problem that Jing Yuan has, and takes advantage of his massive Multiplier Value even by today’s standard. With this newfound power and a versatile damage profile, Jing Yuan now is a highly capable DPS that can handle most enemies’ composition. 

Yunli

Yunli is an exceptional DPS for Memory of Chaos thanks to her absurdly high modifier value on a very spammable ultimate. She benefits from a very wide range of blessings, with Energy, Ultimate, and Follow-up-related blessings being the most beneficial for her, and they are quite common. She also goes well with most of the top-tier amplifiers in the game, giving her fantastic flexibility. Being a blast and bounce DPS that also scales off enemies’ aggression, Yunli can handle a variety of enemy compositions easily. While Yunli’s DPS can worsen against non-aggressive enemies, drawing similarity to her standard counterpart Clara, she essentially plays more as an Ultimate DPS rather than a Counter DPS and can force big Ultimate often as long as she gets enough energy.

Firefly

Of the SS tier DPS, Firefly has the highest floor and possibly the easiest team to pilot. Her stable performance and the ability to implant Fire weaknesses allow her team to brute force many different Memories of Chaos in the game as long as the boss does not weakness-lock. Firefly however has an even stricter team requirement than Acheron, albeit her team is also quite affordable for the performance that it brings. Similar to Boothill, Firefly Team has great innate survivability due to breaking so quickly, making her team quite beginner-friendly.

Boothill

Boothill scales extremely well in tough boss fights thanks to his strong Breaking capacity and Physical break being the best breaking element in the game. Being a Break Damage Dealer with an innate enemy Delay, Boothill’s team is often quite safe as well and puts less pressure on the need for a strong sustainer. His single target Damage Dealers is no slouch even compared to Feixiao, but Boothill has more restricted team options and also benefits from a smaller pool of Blessings. Nonetheless, Boothill’s top-tier performance in MoC has been proven throughout multiple patches.

Rappa

Rappa is an AoE-centric Super Break DPS. Before the arrival of Fugue, one of Rappa’s core damage mechanics, which is her talent, was quite tough to accumulate in any content with a low amount of enemies for her to trigger Weakness Broken. However, with Fugue’s Exo-Toughness mechanics, Rappa becomes a fantastic DPS with incredible power in any AoE-related content, and can still handle many battles without 5 enemies on the field. 

Jiaoqiu

Jiaoqiu has exceptional damage amplification amongst Nihility units, with the unique ability to constantly reduce enemies’ Resistance as they move. This application makes him the strongest support for Acheron, and his damage amplification is competitive even against some of the top-tier Harmony units. Jiaoqiu’s main issue is that outside of Acheron’s team, he does not bring as much utility as Harmony units. However, being an amplifier who can offer a unique modifier that does not get oversaturated is incredibly valuable when the Harmony units are getting a lot of overlapping in terms of buff types. Jiaoqiu being also an exceptionally low maintenance unit in terms of how he operates also makes him very splashable in many teams.

Fugue

Fugue is the premium Super Break support that elevates most Break teams to new heights. Her unique selling point is the Exo-Toughness mechanics, which essentially create a mini Break Bar on every enemy after they are Weakness Broken, allowing Break DPS to trigger their Weakness Break effectively twice as often. This mechanic is exceptionally powerful when paired with premium Break DPS like Rappa, Boothill, and Firefly, and further cement the high floor of the Break team. Beyond that, Fugue also serves as a source of Super Break while bringing other strong support tools such as Def Shred and Weakness Break Efficiency buff, thus allowing players to field two different Super Break teams or simply free up Harmony MC for another role.

Remembrance Trailblazer

Having the powerful True Damage in their kit and an Action Advance for a designated teammate via their memosprite makes RMC a highly versatile support unit. True Damage being able to trigger off practically any form of damage allows RMC to be used with almost any archetype, on top of providing other good buffs. RMC is also unique in a sense that they also attack quite frequently for an attack unit, which allows them to synergize with any DPS that want high action economy teammates such as Feixiao or The Herta.

Gallagher

Gallagher has a simple but effective kit. He has fantastic breaking capacity making him a valuable sustain option for the Break Team. He is fully SP positive and has high action value, meaning he can be a very effective SP Generator and even Energy Regenerator for many teams with Quid Pro Quo Light Cone. Gallagher can fit in many teams and will almost always pull his weight.

S Tier

Powerful character in a specific niche, can perform on the same level as SS Tier when certain conditions are met, but lacks certain edge to reach SS tier.

seele

Seele

Despite being a launch unit, Seele still holds strong throughout the game thanks to her powerful Resurgence mechanics. Seele is one of the most support-friendly units in the game, capable of benefiting from almost all powerful Harmony and Nihility supports, and has some impressive clear over multiple patches. However, with HP inflation in MOC becoming more and more frequent, Seele might struggle to get her resets and lower her potential significantly.

Dr. Ratio

Dr. Ratio has an exceptional Single Target DPS that splits into multiple instances, letting him excel against both a single big boss and multiple elites. He is quite similar to Feixiao in how they want to play as well as potential teammates, however, he has worse multipliers and attack frequency than her and also needs teammates that can reliably debuff to reach his full potential. 

Imbibitor Lunae

Dan Heng – Imbibitor Lunae or DHIL for short is a high SP-consumption DPS with powerful blast damage. In his best team with supports like Sparkle or Tingyun, DHIL is capable of doing strong damage with high Breaking capacity with his Enhanced Basic Attacks. DHIL is also quite friendly, and capable of utilizing most strong Harmony and Nihility units, but needs to take SP restrictions into account. 

Jade

At E0S1 level, Jade’s single target damage is quite weak, but what she brings to the table is exceptional AoE damage, especially when paired with a high-frequency attacker to quickly accumulate her stacks and unleash her unending follow-up attack. She has a lot of strong partners for this role such as The Herta, Tribbie, or Lingsha, giving her a ton of value whenever AoE contents come up in Memory of Chaos.

Argenti

Argenti has a very simplistic kit with good AoE and decent single-target damage and can benefit from Ultimate and Energy blessings. He goes well with most hyper-carry buffers and debuffers but simply lags in terms of Multiplier Value compared to higher-tier Damage Dealers units. The release of Tribbie and The Herta has given Argenti a lot more usage than before, as he can easily spam the weaker form of his Ultimate and serves as a fantastic battery for both of them.

Sparkle

Sparkle has a lot of powerful tools in her arsenal – namely frontloading SP, action advance, crit damage, and damage buffs. She has a great ceiling with the Eagle relic set and Dance Dance Dance Light Cone, making her a fantastic teammate for units that want to move frequently. Sparkle’s main problem right now is that she has not gotten a strong hypercarry with great synergy with her since her release, as the closest unit to that archetype is DHIL who was a 1.3 unit and does not have modern DPS’s multiplier and mechanics.

Tingyun

Tingyun is one of the few Energy Supports in the game – an incredibly valuable niche. She is very SP positive, extremely fast, and high ceiling with Dance Dance Dance Light Cone. Tingyun can fit in a lot of team compositions, is one of the most versatile supports in the game for hypercarries, and can go well with almost any other Support as well. Tingyun does have lower damage amplification than her 5-star Harmony and Nihility counterparts but her ease of use is more than make up for it.

Bronya

Bronya is the most SP negative out of the Harmony units but the tradeoff is immense. She offers incredible one-turn buffs and a unique 100% Advance for a specific unit, essentially more than doubling some DPS damage output. The recent advent of DPS with huge bursts that want to move often like Acheron or Feixiao has made Bronya stay relevant even amongst the wave of new supporters.

Harmony Trailblazer

Harmony Trailblazer (or HMC) for short is one of the few sources of Super Break damage, which is a cornerstone for Super Break DPS such as Firefly or Rappa. Outside of the Superbreak application, HMC has impressive Breaking capacity with their high break units from skill and fast Ultimate cycle which combines very well with Light Cone like Dance Dance Dance to support their team. While HMC is fairly limited in terms of team comp and the fact that Fugue has effectively replaced them in the Best-in-slot Super Break team, they are still very good in the Super Break archetype, which warrants their high tier.

Pela

Pela is one of the 4 stars that has stayed relevant ever since launch due to her high action frequency, spammable Ultimate, SP positivity, and the capacity to help many Damage Dealers cap Def Shred – a valuable damage amplification that all archetypes can benefit from. Pela can find value when paired with many top-tier Damage Dealers such as The Herta, Acheron, or Boothill.

Fu Xuan

Fu Xuan is the best sustainer against single target damage, and has some good utility in one-time crowd control prevention as well as increasing Critical Rate for the team. She is capable of sustaining most teams in the current landscape of the game, but her utility is simply less abundant compared to her competitors. 

Luocha

Luocha is similar to Fu Xuan in a way that he is very capable of sustaining most teams in current content with his continuous healing field. He does pack unique Buff Dispel utility on his spammable Ultimate and emergency healing and cleansing via his Talent and is fully SP positive in most cases. Luocha’s very beginner-friendly, but due to being the first limited sustain, he lags in terms of pure utilities that other sustainers offer.

A Tier

Middle-of-the-pack characters who can perform decently with the right circumstances/blessings, but are generally outclassed by S and A Tier.

Honkai Star Rail Serval

Serval / Herta

With the release of The Herta and Tribbie, both Serval and mini Herta have become some of their best potential teammates thanks to their high AoE attack frequency, especially for players that do not have premium options like Jade and Argenti.

Jingliu

Jingliu is an interesting case of having strong innate self-buffs hindering the ceiling of the character. Her modifier was high at her release but has been left behind since. She still has several notable strengths like the ease of builds, ease to pilot, great synergy with various powerful supports, and can benefit from a variety of blessings. Jingliu is more than capable of handling most MoCs in her best team, but it is quite clear that she has fallen behind more modern DPS.

Topaz

In isolation, Topaz is a rather lackluster unit. Her value rises dramatically when paired with high-frequency follow-up attackers like Feixiao and Dr. Ratio, as she is one of their best teammates, but she has a lot of replaceable alternatives like Moze, March 7th, or even another Harmony / Nihility. However, being one of the clear best teammates with one of the most prominent DPS at the moment holds a lot of weight.

Black Swan

Black Swan DoT multiplier is high compared to most DoT units but DoT is highly flawed as a DPS mechanic as of right now, being too backloaded and reliant on enemies’ turns while also lacking in Multiplier Value compared to other Damaging Mechanics like Crit. 

Kafka

Kafka has a low DoT multiplier relative to Black Swan but managed to stay afloat thanks to her DoT Detonation lessening a portion of DoT’s cumbersome backloaded mechanics.  

Clara

Clara has aged quite well and is generally a strong pick against highly aggressive enemies layouts, however, her DPS also drops dramatically against non-aggressive enemies, something her replacement Yunli suffers a lot less from. 

March 7th (Hunt)

Hunt March 7th has excellent attack frequency and is a strong F2P alternative for Feixiao. She has great breaking capacity and can be played as both a Crit and Break DPS, as well as benefit from a wide range of blessings. Nonetheless, she is still a 4-star and is on the lower end of this tier.

Moze

Moze is the F2P version of Topaz and generally fits in all the compositions that she is great in. There is a notable gap in performance between them even though Moze is no slouch on his own at E6 level. 

Silver Wolf

Silver Wolf has one of the best single target damage amplifications via her Def Shred, Res Shred, and Implant. However, Silver Wolf is cumbersome to use due to awkward SP economy, the randomness of her implant (which has also gotten less valuable due to new DPS having implants or minibreak), and requires a lot of stats to be stable and effective (needing high Effect Hit Rate, Speed and ideally bulk as well).

Gepard

Gepard is a lot worse than Aventurine in the same niche, being a Standard unit. He does his shielding job well and can generally sustain a team in MoC when built, but beyond that does not offer anything else.

Bailu

Bailu is an Abundance that plays almost like a Preservation with her Invigoration healing mechanics trigger after every hit. Her healing output is quite stellar even when going fully SP positive, but her lack of cleanse is a notable flaw that better-sustaining units do not suffer from.

B Tier

Lackluster characters who got powercreeped / have been underpowered compared to their peers. Need a lot of help to perform.

blade

Blade

Being an HP-based DPS, Blade scales very poorly with current Harmonies in the game. His Multiplier Value is also not high enough to compensate and generally does not have a big upside over other DPS outside of being bulky.

Himeko

Himeko is extremely reliant on Breaking constantly to trigger her Follow-up Attacks. Her Multiplier is also rather poor compared to modern DPS and she mostly excels in Fire Weak AoE-centric fights.

Xueyi

Xueyi is a decent F2P Break DPS that has Omni Break on her Ultimate and her Eidolon. She scales well in a team with teammates who can break fast but require high investment to be good.

Sushang / Luka

Both of them are very similar in that they are good Single Target Physical Breakers. However, their performances are far and away significantly worse than Boothill’s in the same niche.

Sampo / Guinaifen

They are both 4-star DoT units that can work as secondary options for the DoT team, with Guinaifen being able to work as an Acheron teammate when she has no better options. However, they both belong to a lackluster archetype with not a lot of upsides.

Misha / Dan Heng

They are both lackluster DPS of their elements with much better competitors available. They can work when invested but are not an ideal usage of resources. 

Welt

Welt has a lot of utility but has since fallen out of favor due to most of his value being unneeded in the current meta team. He is also quite SP-hungry which further limits his usage.

Asta / Hanya / Yukong

These Harmony units all have much weaker buffs compared to the amplifiers above them, and not much utility to make up for it.

Lynx

Lynx has a unique niche of increasing Aggro for her teammates, which makes her good with Clara, Yunli, and Blade. She also has an emergency cleanse on her Ultimate, making her a decent F2P healer but her general performance is not on the same level as higher sustain units.

Preservation Trailblazer (FMC) / March 7th (Preservation)

They are both poor men’s choices for the job in the early days of the game. They still have some unique applications with FMC having a guaranteed Taunt debuff and March 7th having Cleanse, Aggro Increase, and Follow-Up to be playable in some teams.

C Tier

The worst characters of their niche, require significant investment to stay relevant.

yanqing

Yanqing / Hook / Arlan / Serval / Herta

These DPS are all very cumbersome to use with poor multiplier values in their kits. They are outclassed by pretty much all other DPS of the same elements.

Natasha

Nat is the first free sustain that a player will receive and she did her job at the early stage of the game, but is simply too lacking compared to newer sustains with both stronger healing/shielding performance and more utilities.

Thanks for reading! Be sure to let us know what you think. To check out more resources, be sure to check out our other HSR Guides.

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