Gear Affixes for Diablo 4
Affixes in Diablo 4 are gear modifiers that enhance the properties of the items and improve wilder’s stats, be it offense or defense, in numerous ways. Getting correct affixes on your gear is an essential component for the majority of Diablo 4 builds to work.
In this article, we’ve gathered all the Diablo 4 gear affixes and organized them by gear type and class.
We recommend using the table of contents jump below or Cntrl + F to help you find what you’re looking for.
Be sure to also check out Kripparian’s video on gearing tips linked below for more expert recommendations!
Table of Contents
Below, you can also find a handy infographic if you’d like to save it!
We are currently updating the article with Spiritborn-related affixes. Make sure to check with this page later to find out the list of possible affixes in order to start creating your own Spiritborn builds!
Helm
All Classes
- All Stats
- Barrier Generation
- Basic Skill Attack Speed
- Cold Resistance
- Cooldown Reduction
- Crowd Control Duration
- Dexterity
- Fire Resistance
- Healing Received
- Intelligence
- Life On Kill
- Life Regeneration while Not Damaged Recently
- Lucky Hit Chance while You Have a Barrier
- Lightning Resistance
- Maximum Life
- Poison Resistance
- Shadow Resistance
- Socket
- Strength
- Total Armor
- Willpower
Barbarian
- Maximum Fury
- Ranks of Death Blow
- Ranks of Rupture
- Ranks of Steel Grasp
Druid
- Maximum Spirit
- Ranks of Poison Creeper
- Ranks of Ravens
- Ranks of Wolves
Necromancer
- Maximum Essence
- Ranks of Decrepify
- Ranks of Iron Maiden
Rogue
- Damage with Dual-Wielded Weapons
- Maximum Energy
- Ranks of Cold Imbuement
- Ranks of Poison Imbuement
- Ranks of Shadow Imbuement
Sorcerer
- Lucky Hit Chance while You Have a Barrier
- Maximum Mana
- Ranks of Hydra
- Ranks of Ice Blades
- Ranks of Lightning Spear
Chest
All Classes
- All Stats
- Barrier Generation
- Cold Resistance
- Control Impaired Duration
- Damage
- Damage Reduction
- Damage Reduction from Close Enemies
- Damage Reduction from Distant Enemies
- Dexterity
- Fire Resistance
- Intelligence
- Life on Kill
- Lightning Resistance
- Maximum Life
- Poison Resistance
- Shadow Resistance
- Socket
- Strength
- Thorns
- Total Armor
- Ultimate Skill Damage
- Willpower
Barbarian
- Brawling Skill Damage
- Damage Reduction from Enemies That Are Bleeding
- Damage Reduction while Fortified
- Fortify Generation
- Physical Damage
- Ranks of Challenging Shout
- Ranks of Ground Stomp
- Ranks of Iron Skin
- Ranks of Rallying Cry
- Weapon Mastery Skill Damage
Druid
- Companion Skill Damage
- Damage Reduction from Enemies That Are Poisoned
- Damage Reduction while Fortified
- Damage whiile in Human Form
- Damage while Shapeshifted
- Earth Skill Damage
- Fortify Generation
- Lightning Damage
- Overpower Damage with Werebear Skills
- Physical Damage
- Poison Damage
- Ranks of Blood Howl
- Ranks of Cyclone Armor
- Ranks of Debilitating Roar
- Ranks of Earthen Bulwark
- Storm Skill Damage
- Werebear Skill Damage
- Werewolf Skill Damage
Necromancer
- Blood Skill Damage
- Bone Skill Damage
- Damage for 4 Seconds After Picking Up a Blood Orb
- Damage Reduction from Affected By Shadow Damage Over Time Enemies
- Damage Reduction while Fortified
- Darkness Skill Damage
- Fortify Generation
- Maximum Minion Life
- Physical Damage
- Shadow Damage
- Summoning Skill Damage
Rogue
- Cutthroat Skill Damage
- Damage Reduction from Enemies That Are Poisoned
- Damage with Dual-Wielded Weapons
- Damage with Ranged Weapons
- Damage with Skills that Swap to New Weapons
- Imbued Skill Damage
- Marksman Skill Damage
- Physical Damage
- Poison Damage
- Shadow Damage
- Trap Skill Damage
Sorcerer
- Barrier Generation
- Cold Damage
- Conjuration Skill Damage
- Damage Reduction from Enemies That Are Burning
- Fire Damage
- Frost Skill Damage
- Lightning Damage
- Pyromancy Skill Damage
- Shock Skill Damage
Gloves
All Classes
- All Stats
- Attack Speed
- Critical Strike Chance
- Critical Strike Chance Against Injured Enemies
- Damage to Injured Enemies
- Dexterity
- IntelligenceLucky Hit Chance
Lucky Hit: - Chance to Restore [X]% Primary Resource
- Lucky Hit: Up to a [X]% Chance to Heal
- Lucky Hit: Up to a [X]% Chance to Slow
- Overpower Damage
- Strength
- Willpower
Barbarian
- Physical Damage Over Time
- Ranks of Double Swing
- Ranks of Hammer of the Ancients
- Ranks of Rend
- Ranks of Upheaval
- Ranks of Whirlwind
Druid
- Critical Strike Damage with Earth Skills
- Critical Strike Damage with Werewolf Skills
- Ranks of Landslide
- Ranks of Lightning Storm
- Ranks of Pulverize
- Ranks of Shred
- Ranks of Tornado
- Storm Skill Cooldown Reduction
Necromancer
- Critical Strike Damage with Bone Skills
- Ranks of Blight
- Ranks of Blood Lance
- Ranks of Blood Surge
- Ranks of Bone Spear
- Ranks of Sever
- Shadow Damage Over Time
Rogue
- Attack Speed for 4 seconds after Dodging an Attack
- Critical Strike Damage with Imbued Skills
- Ranks of Barrage
- Ranks of Flurry
- Ranks of Penetrating Shot
- Ranks of Rapid Fire
- Ranks of Twisting Blades
- Reduces the Arm Time of your Trap Skills
- Trap Skill Cooldown Reduction
Sorcerer
- Fire Damage Over Time
- Lightning Critical Strike Damage
- Ranks of Chain LightningRanks of Charged Bolts
- Ranks of Fireball
- Ranks of Frozen Orb
- Ranks of Ice Shards
- Ranks of Incinerate
Amulet
Implicit
- 18.5% Resistance to All Elements
All Classes
- Control Impaired Duration Reduction
- Cooldown Reduction
- Critical Strike Chance Against Injured Enemies
- Crowd Control Duration
- Damage
- Damage for 4 seconds After Killing an Elite
- Damage Reduction
- Damage Reduction from Close Enemies
- Damage Reduction from Distance Enemies
- Damage Reduction while Injured
- Dexterity
- Dodge Chance
- Healing Received
- Intelligence
- Lucky Hit Chance while You Have a Barrier
- Movement Speed
- Movement Speed for 4 Seconds After Killing an Elite
- Shrine Buff Duration
- Slow Duration Reduction
- Socket
- Strength
- Thorns
- Total Armor
- Ultimate Skill Damage
- Willpower
Barbarian
- Brawling Skill Damage
- Damage Reduction from Enemies That Are Bleeding
- Damage Reduction while Fortified
- Damage with Dual-Wielded Weapons
- Damage with Skills that Swap to New Weapons
- Damage with Two-Handed Bludgeoning Weapons
- Damage with Two-Handed Slashing Weapons
- Fury Cost Reduction
- Overpower Damage with Two-Handed Bludgeoning Weapons
- Ranks of All Defensive Skills
- Ranks of All Weapon Mastery Skills
- Ranks of the Brute Force Passive
- Ranks of the Counteroffensive Passive
- Ranks of the Cut to the Bone Passive
- Ranks of the Heavy Handed Passive
- Ranks of the No Mercy Passive
- Ranks of the Outburst Passive
- Ranks of the Slaying Strike Passive
- Ranks of the Tough as Nails Passive
- Ranks of the Wallop Passive
- Weapon Mastery Skill Damage
Druid
- Companion Skill Damage
- Damage Reduction while Fortified
- Damage while in Human Form
- Damage while Shapeshifted
- Earth Skill Damage
- Overpower Damage with Werebear Skills
- Ranks of All Companion Skills
- Ranks of All Defensive Skills
- Ranks of All Wrath Skills
- Ranks of the Call of the Wild Passive
- Ranks of the Crushing Earth Passive
- Ranks of the Defiance Passive
- Ranks of the Envenom Passive
- Ranks of the Natural Disaster Passive
- Ranks of the Nature’s Reach Passive
- Ranks of the Quickshift Passive
- Ranks of the Resonance Passive
- Ranks of the Stone Guard Passive
- Ranks of the Toxic Claws Passive
- Ranks of the Wild Impulses Passive
- Spirit Cost Reduction
- Storm Skill Cooldown Reduction
- Storm Skill Damage
- Total Armor while in Werewolf Form
- Werebear Skill Damage
- Werewolf Skill Damage
Necromancer
- Blood Skill Damage
- Bone Skill Damage
- Damage Reduction from Affected By Shadow Damage Over Time Enemies
- Damage Reduction while Fortified
- Darkness Skill Damage
- Essence Cost Reduction
- Minion Attack Speed
- Ranks of All Corpse Skills
- Ranks of All Curse Skills
- Ranks of All Macabre Skills
- Ranks of the Amplify Damage Passive
- Ranks of the Coalesced Blood Passive
- Ranks of the Compound Fracture Passive
- Ranks of the Death’s Reach Passive
- Ranks of the Evulsion Passive
- Ranks of the Fueled by Death Passive
- Ranks of the Gloom Passive
- Ranks of the Hellbent Commander Passive
- Ranks of the Imperfectly Balanced Passive
- Ranks of the Terror Passive
- Ranks of the Tides of Blood Passive
- Summoning Skill Damage
Rogue
- Attack Speed for 4 seconds after Dodging an Attack
- Cutthroat Skill Damage
- Damage Reduction from Enemies That Are Poisoned
- Damage with Dual-Wielded Weapons
- Damage with Ranged Weapons
- Energy Cost Reduction
- Imbued Skill Damage
- Imbuement Skill Cooldown Reduction
- Marksman Skill Damage
- Rank of All Agility Skills
- Rank of All Imbuement Skills
- Ranks of All Subterfuge Skills
- Ranks of the Deadly Venom Passive
- Ranks of the Exploit Passive
- Ranks of the Frigid Finesse Passive
- Ranks of the Impetus Passive
- Ranks of the Malice Passive
- Ranks of the Weapon Mastery Passive
- Reduces the Arm Time of your Trap Skills
- Trap Skill Cooldown Reduction
- Trap Skill Damage
Sorcerer
- Conjuration Skill Damage
- Frost Skill Damage
- Lucky Hit Chance while You Have a Barrier
- Mana Cost Reduction
- Pyromancy Skill Damage
- Ranks of All Conjuration Skills
- Ranks of All Defensive Skills
- Ranks of All Mastery Skills
- Ranks of the Conjuration Mastery Passive
- Ranks of the Devouring Blaze Passive
- Ranks of the Elemental Dominance Passive
- Ranks of the Endless Pyre Passive
- Ranks of the Glass Cannon Passive
- Ranks of the Hoarfrost Passive
- Ranks of the Icy Touch Passive
- Ranks of the Inner Flames Passive
- Ranks of the Permafrost Passive
- Ranks of the Shocking Impact Passive
- Shock Skill Damage
Rings
Implicit
- 25% Cold/Fire Resistance
- 25% Cold/Lightning Resistance
- 25% Cold/Poison Resistance
- 25% Cold/Shadow Resistance
- 25% Fire/Lightning Resistance
- 25% Fire/Poison Resistance
- 25% Fire/Shadow Resistance
- 25% Lightning/Poison Resistance
- 25% Lightning/Shadow Resistance
- 25% Poison/Shadow Resistance
All Classes
- Barrier Generation
- Critical Strike Chance
- Critical Strike Damage
- Damage Over Time
- Damage to Close Enemies
- Damage to Crowd Controlled Enemies
- Damage to Distant Enemies
- Damage to Injured Enemies
- Damage to Slowed Enemies
- Damage to Stunned Enemies
- Life Regeneration while Not Damaged Recently
- Lucky Hit Chance
- Maximum Life
- Overpower Damage
- Resource Generation
- Socket
- Vulnerable Damage
Barbarian
- Damage to Bleeding Enemies
- Damage while Berserking
- Fortify Generation
- Maximum Fury
- Physical Damage
Druid
- Critical Strike Damage with Earth Skills
- Critical Strike Damage with Werewolf Skills
- Damage to Poisoned Enemies
- Fortify Generation
- Lightning Damage
- Maximum Spirit
- Physical Damage
- Poison Damage
Necromancer
- Blood Orb Healing
- Critical Strike Damage with Bone Skills
- Damage for 4 Seconds After Picking Up a Blood Orb
- Damage to Affected by Shadow Damage Over Time Enemies
- Fortify Generation
- Golems Inherit [X]% of Your Thorns
- Maximum Essence
- Maximum Minion Life
- Physical Damage
- Shadow Damage
- Skeletal Mages Inherit [X]% of Your Thorns
- Skeletal Warriors Inherit [X]% of Your Thorns
Rogue
- Cold Damage
- Critical Strike Damage with Imbued Skills
- Damage to Chilled Enemies
- Damage to Dazed Enemies
- Damage to Enemies Affected by Trap Skills
- Damage to Frozen Enemies
- Damage to Poisoned Enemies
- Imbued Skill Damage
- Maximum Energy
- Physical Damage
- Shadow Damage
Sorcerer
- Cold Damage
- Cracking Energy Damage
- Damage to Burning Enemies
- Damage to Chilled Enemies
- Damage to Frozen Enemies
- Fire Damage
- Lightning Critical Strike Damage
- Lightning Damage
- Maximum Mana
Weapon
Implicit (Non-upgraded 725 Item Power values)
- 1h Axe: 28% Damage to Healthy Enemies
- 1h Mace: 31.5% Overpower Damage
- 1h Scythe: 206 Life on Kill
- 1h Sword: 17.5% Critical Strike Damage
- 2h Axe: 56% Damage to Healthy Enemies
- 2h Mace: 63% Overpower Damage
- 2h Scythe: 411 Life on Kill
- 2h Sword: 35% Critical Strike Damage
- Bow: 40% Damage to Distant Enemies
- Crossbow: 40% Vulnerable Damage
- Dagger: 20% Damage to Close Enemies
- Polearm: 56% Damage to Injured Enemies
- Staff: 35% Damage to Crowd Controlled Enemies
- Wand: 10% Lucky Hit Chance
All Classes
- All Stats
- Basic Skill Damage
- Core Skill Damage
- Critical Strike Damage
- Damage Over Time
- Damage to Close Enemies
- Damage to Crowd Controlled Enemies
- Damage to Distant Enemies
- Damage to Injured Enemies
- Damage to Slowed Enemies
- Damage to Stunned Enemies
- Lucky Hit: Up to [X] Chance to Execute Injured Non-Elites
- Mastery Skill Damage
- Overpower Damage
- Socket
- Ultimate Skill Damage
- Vulnerable Damage
Barbarian
- Damage to Bleeding Enemies
- Damage while Berserking
- Strength
Druid
- Critical Strike Damage with Earth Skills
- Critical Strike Damage with Werewolf Skills
- Damage to Poisoned Enemies
- Lightning Critical Strike Damage
- Overpower Damage with Werebear Skills
- Willpower
Necromancer
- Critical Strike Damage with Bone Skills
- Damage to Affected by Shadow Damage Over Time Enemies
- Intelligence
Rogue
- Critical Strike Damage with Imbued Skills
- Damage to Chilled Enemies
- Damage to Dazed Enemies
- Damage to Enemies Affected by Trap Skills
- Damage to Frozen Enemies
- Damage to Poisoned Enemies
- Dexterity
Sorcerer
- Damage to Burning Enemies
- Damage to Chilled Enemies
- Damage to Frozen Enemies
- Intelligence
- Lightning Critical Strike Damage
Pants
Implicit
- While Injured, Your Potion Also Grants 20% Maximum Life as Barrier
- While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds
- While Injured, Your Potion Also Restores 20% Resource
All Classes
- All Stats
- Control Impaired Duration Reduction
- Damage for 4 seconds After Killing an Elite
- Damage Reduction
- Damage Reduction from Close Enemies
- Damage Reduction from Distant Enemies
- Dexterity
- Dodge Chance
- Dodge Chance Against Close Enemies
- Healing Received
- IntelligenceLife Regeneration while Not Damaged Recently
- Maximum Life
- Potion Capacity
- Potion Drop Rate
- Socket
- Strength
- Thorns
- Total Armor
- Willpower
Barbarian
- Berserking Duration
- Damage Reduction from Enemies That Are Bleeding
- Damage Reduction while Fortified
- Ranks of Charge
- Ranks of Kick
- Ranks of Leap
- Ranks of War Cry
Druid
- Damage Reduction from Enemies that are Poisoned
- Damage Reduction while Fortified
- Ranks of Boulder
- Ranks of Hurricane
- Ranks of Rabies
- Ranks of Trample
- Total Armor while in Werebear Form
Necromancer
- Damage Reduction from Affected By Shadow Damage Over Time Enemies
- Damage Reduction while Fortified
- Ranks of Blood Mist
- Ranks of Bone Prison
- Ranks of Corpse Explosion
Rogue
- Damage for 4 Seconds After Dodging an Attack
- Damage Reduction from Enemies that are Poisoned
- Imbuement Skill Cooldown
- Ranks of Concealment
- Ranks of Dark Shroud
- Ranks of Poison Trap
- Ranks of Smoke Grenade
Sorcerer
- Crackling Energy Damage
- Damage Reduction from Enemies That Are Burning
- Ranks of Ball Lightning
- Ranks of Blizzard
- Ranks of Firewall
- Ranks of Meteor
Boots
Implicit
- +2 Max Evade Charges
- Attacks Reduce Evade’s Cooldown by 0.8 Second
- Evade Grants +50% Movement Speed for 1 Second
All Classes
- All Stats
- Cold Resistance
- Damage Reduction while Injured
- Dexterity
- Dodge Chance
- Dodge Chance Against Distant Enemies
- Dodge Change
- Fire Resistance
- Intelligence
- Lightning Resistance
- Movement Speed
- Movement Speed for 4 seconds After Killing an Elite
- Poison Resistance
- Shadow Resistance
- Shrine Buff Duration
- Slow Duration Reduction
- Strength
- Willpower
Barbarian
- Berserking Duration
- Fortify Generation
- Fury Cost Reduction
Druid
- Fortify Generation
- Spirit Cost Reduction
- Total Armor while in Werewolf Form
Necromancer
- Essence Cost Reduction
- Fortify Generation
- Ranks of Bone Spirit
- Ranks of Corpse Tendrils
Rogue
- Energy Cost Reduction
- Ranks of Caltrops
- Ranks of Dash
- Ranks of Shadow Step
Sorcerer
- Crackling Energy Damage
- Mana Cost Reduction
- Ranks of Flame Shield
- Ranks of Frost Nova
- Ranks of Ice Armor
- Ranks of Teleport
Off-Hands
Implicit
- 7% Cooldown Reduction
All Classes
- All Stats
- Barrier Generation
- Basic Skill Attack Speed
- Basic Skill Damage
- Cooldown Reduction
- Critical Strike Chance
- Critical Strike Chance Against Injured Enemies
- Crowd Control Duration
- Dexterity
- Healing Received
- Intelligence
- Life On Kill
- Lucky Hit Chance
- Lucky Hit: Chance to Restore [X]% Primary Resource
- Lucky Hit: Up to [X]% Chance to Slow
- Lucky Hit: Up to a [X]% Chance to Heal
- Lucky Hit Chance while You Have a Barrier
- Resource Generation
- Socket
- Strength
- Willpower
Druid
- Damage Reduction from Enemies That Are Poisoned
- Damage Reduction while Fortified
- Fortify Generation
- Spirit Cost Reduction
Necromancer
- Blood Orb Healing
- Damage Reduction from Affected By Shadow Damage Over Time Enemies
- Damage Reduction while Fortified
- Essence Cost Reduction
- Fortify Generation
- Maximum Minion Life
Sorcerer
- Crackling Energy Damage
- Damage Reduction from Enemies That Are Burning
- Lucky Hit Chance while You Have a Barrier
- Mana Cost Reduction
Shield
Implicit
- 20% Block Chance
- 60% Block Damage Reduction
- 627 Thorns
- 80% Main Hand Weapon Damage
All Classes
- All Stats
- Basic Skill Attack Speed
- Basic Skill Damage
- Cooldown Reduction
- Critical Strike Chance
- Critical Strike Chance Against Injured Enemies
- Crowd Control Duration
- Damage Reduction
- Damage Reduction from Close Enemies
- Damage Reduction from Distant Enemies
- Dexterity
- Healing Received
- Intelligence
- Life On Kill
- Lucky Hit Chance
- Lucky Hit: Chance to Restore [X]% Primary Resource
- Lucky Hit: Up to [X]% Chance to Slow
- Lucky Hit: Up to a [X]% Chance to Heal
- Maximum Life
- Resistance to All Elements
- Resource Generation
- Socket
- Strength
- Thorns
- Willpower
Necromancer
- Blood Orb Healing
- Damage for 4 Seconds After Picking Up a Blood Orb
- Damage Reduction from Affected By Shadow Damage Over Time Enemies
- Damage Reduction while Fortified
- Essence Cost Reduction
- Fortify Generation
- Maximum Minion Life
- Minion Attack Speed
Farming for the gear with correct affixes and numbers is a very tedious process. Luckily, you can enhance your farming experience with our Diablo 4 interactive map!