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Deadlock Mo and Krill Guide and Overview (Beginner Tips)

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Deadlock: Mo and Krill Character Overview

Welcome to our Deadlock Mo and Krill guide where we cover the fundamentals of her abilities, strengths and weaknesses, and give beginner-friendly tips.

Mo and Krill are a super tank that can disrupt the battlefield with a combination of slow, disarms, and massive lockdowns, all while recovering HP and being hard to get rid of.

Depending on the build, they can even do significant damage but their real claim to fame is being disruptive and impossible to kill in the hands of an expert.

Speaking of builds, we’ll be adding example Builds to this guide very soon!

Don’t miss our list of all Deadlock characters and their abilities.

Character Overview

mo and krill full character select

Strengths

  • Incredible mobility with Burrow, allowing them to close any gap or escape bad situations
  • Strong heals and tank buffs in his kit, keeping him in the fight
  • Some of the best CC in the game with his ult being an “I win” button during ganks

Weaknesses

  • Worthless at long range and completely reliant on closing those gaps.
  • Anti-healing and interruption items can disrupt your gameplan
  • Can struggle in wide open combat spaces vs multiple CC and ranged champs.

Weapon Stats

76
DPS
3.6
Bullet Damage
20
Ammo
5.56
Bullets per sec
63
Light Melee
116
Heavy Melee

Vitality Stats

700
Max Health
3
Health Regen
0%
Bullet Resist
25%
Spirit Resist
7.8 m/s | 0 m/s
Movespeed | Sprint Speed
3
Stamina

Deadlock Mo and Krill Abilities

Scorn (1)

mo and krill scorn

Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.

  • Maxing his life steal allows you to cast more often, do more damage, and apply a stacking debuff that can quickly catch foes off guard who think you don’t do damage.

Tip

  • This is incredible vs neutral camps, allowing you to pick them up and roam with no hindrance to your game.
  • Placing 1 point early can help with your sustain even if you don’t plan on maxing it for damage.
  • When ganking, if you have this maxed, make sure you apply stacks before doing your ult combo.

Burrow (2)

mo and krill burrow

Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. When you jump out, knock enemies into the air and perform a spin attack that damages and slows. The cooldown starts when Burrow ends.

  • Maxing your mobility skill allows you to stay burrowed longer, do more damage upon emerging, and burrow more often while moving faster.

Tip

  • The cooldown is long, so play very carefully when this is down as you can be vulnerable to enemy invitations, especially since you won’t have the improved defenses.

Sand Blast (3)

mo and krill sand blast

Spray sand that disarms enemies in front of you and deals damage.

  • Powerful skill that for minimal investment can disarm your opponents. Putting points into it allows you to disarm them longer and more frequently, eventually applying a slow at max rank.

Tip

  • Putting 1 or 2 points in this is never a bad choice. A 5 second disarm is a massive tide turner in early game skirmishes and ganks.
  • Mo and Krill have much stronger abilities to put points into so the 5 point investment is overkill, especially since you have a lot of CC other than a 50% slow.

Combo (4)

mo and krill combo

Hold that target in place, stunning them and dealing damage during the channel.

Maxing your ultimate makes you able to use it a lot more often, increases the lockdown time, and finally makes you do more damage while recovering that damage as health. This is a very powerful ability when coordinated with the team.

Tip

  • You should be trying to gank everytime this is off cooldown. With your excellent mobility, you will get lots of opportunities.
  • This is a good skill to max early, but even if you don’t 1 point is a must with 2 being a good call.
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