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Deadlock Build

Deadlock Mo & Krill Build

Mo and Krill
Hydration
Updated on Nov 27, 2024
Nov 27, 2024

Overview

This build was created by Hydration. To find it in game, search for "Mobalytics - Mo & Krill by Hydration" (BuildID: 17518)

Mo And Krill is a very durable utility hero with powerful ways to disable enemy carries while also dealing high amounts of spirit damage. His sustain makes him very hard to push out of lane, and the rest of his abilities are able to set up ganks with ease.

Early Game

  • Your first item should either be Monster Rounds or Restorative Shot depending on whether you are healthy or struggling in lane.

  • With these sustain items you now can buy Hollow Point Ward , this will have nearly full uptime on its passive.

  • Get Mystic Burst after getting level 2 Scorn.

  • Buy Extra Regen and Sprint Boots if you need more sustain. Extra Health combined with the rest of the sustain items will make it impossible to burst you down or poke you out of lane.

  • Quicksilver Reload is the final puzzle piece, imbue your Scorn, now you are able to heal 300+ every 12 seconds.

  • Cold Front is a great item for sticking onto your targets while also helping you farm neutral camps extremely fast.

Extra Regen500 souls
Monster Rounds500 souls
Restorative Shot500 souls
Hollow Point Ward500 souls
Mystic Burst500 souls
Extra Health500 souls
Sprint Boots500 souls
Quicksilver Reload1,250 souls
Cold Front1,250 souls

Mid Game

  • Mystic Vulnerability is your next power spike, this item with Combo will let you 100-0 anyone at this point of the game.

  • Fleetfoot and Divine Barrier are great for helping you catch up to enemies.

  • Fill out your Vitality slots in order if lacking flex slots.

  • If you are ahead, the first flex slot can be spent on Torment Pulse.

Mystic Vulnerability1,250 souls
Torment Pulse3,000 souls
Fleetfoot1,250 souls
Healing Booster1,250 souls
Return Fire1,750 souls
Restorative Locket1,250 souls
Bullet Armor1,250 souls
Spirit Armor1,250 souls
Enduring Speed1,750 souls

Late Game

  • Warp Stone should be used aggressively while in Burrow to catch people off guard. You can also use it outside of Burrow to instantly Combo someone for your teammates to kill.

  • Diviner's Kevlar is your biggest power spike going into late game, this will keep your Combo one shot relevant in the late game.

  • Upgrade those armors!

  • If lacking slots you can upgrade Extra Health into Fortitude.

Warp Stone3,000 souls
Diviner's Kevlar6,200 souls
Improved Bullet Armor4,250 souls
Improved Spirit Armor4,250 souls
Fortitude3,500 souls

Situational Items

  • Phantom Strike is perfect for engaging on overextended targets, use this with Combo to take them out. If a Vindicta, Lash, or Grey Talon are flying around they are an easy target.

  • Magic Carpet is an extremely flexible item, it can be used to get in or out while also increasing the duration of your disables.

  • Slowing Hex is another cheap alternative to help catch people out of position.

  • Majestic Leap is a bit more expensive but it allows you to reach targets that you normally could not.

  • Debuff Reducer or Debuff Remover are great options against teams with large amounts of debuffs and stuns.

Phantom Strike6,200 souls
Magic Carpet6,200 souls
Slowing Hex1,750 souls
Majestic Leap3,000 souls
Debuff Reducer1,250 souls
Debuff Remover4,250 souls

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Ability Point Order

ScornBurrowSand BlastCombo
00 skill

00 skill

00 skill

00 skill
01 skill

02 skill

01 skill

02 skill

05 skill

01 skill

02 skill

01 skill

05 skill
05 skill

02 skill

05 skill