The entrance to The Drowned City can be found in Stranglethorn Vale off the West Coast near the Vile Reef at coordinates /way 21 28.

The entrance to The Drowned City can be found in Stranglethorn Vale off the West Coast near the Vile Reef at coordinates /way 21 28.

Quest | Faction | Level | Where to Get |
| 30 | Southshore in Hillsbrad Foothills from Loremaster Dibbs /way 50.6 57.0. Chain Begins with The Second Rebellion/Bad Medicine at the Rebel Camp in Stranglethorn Vale. | |
| 30 | Southshore in Hillsbrad Foothills from Loremaster Dibbs /way 50.6 57.0. Chain Begins with The Second Rebellion/Bad Medicine at the Rebel Camp in Stranglethorn Vale. | |
| 34 | Dalaran in the Alterac Mountains from Archmage Timear /way 15.6 73.6 | |
| 30 | Skywatcher Plateau in Mulgore from Mazu'kon /way 32.2 27.8 | |
| 30 | Grom'Gol in Stranglethorn Vale from Kin'weelay /way 32.2 27.8. Chain begin with The Vile Reef . | |
| 30 | Grom'Gol in Stranglethorn Vale from Aggro'gosh /way 32.2 28.8. Chain begin with The Vile Reef . | |
Both | 34 | Booty Bay in Stranglethorn Vale from Krazek /way 27.0 77.2. | |
Both | 34 | Booty Bay in Stranglethorn Vale from Krazek /way 27.0 77.2. |
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The first encounter Zul'Alai is not too complicated but watch out for his large aoe damage.
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The second boss Var'Taka is accompanied by 2 adds who can heal him, so make sure to interrupt and focus them down.
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The Primeval Elemental is located in a secret underwater room accessible through the central water pool, or the entrance near Var'taka's boss room down the stairs.
Loot:



Captain Dreadrise is a pretty easy fight. Make sure to kill the bubbles he spawns that crowd control your party members.
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The Deathless Marrow is actually a quite challenging encounter. This boss has a large health pool, and summons adds throughout the course of the fight. When each add is killed they increase the damage the boss takes by 20%. Make sure your party has high enough damage for this fight before going in.
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Min'loth the Serpent is a two phase fight. The first is relatively easy, but the second can be challenging especially for your healer. The boss will put a poison dot on your party and decrease the healing they receive, quickly causing damage to spiral out of control.
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