Attackers
Defenders
Astra
Breach
Brimstone
Chamber
Cypher
Fade
Gekko
Harbor
Jett
KAY/O
Killjoy
Neon
Omen
Phoenix
Raze
Reyna
Sage
Skye
Sova
Viper
Yoru
Blast Pack
Paint Shells
Easy
Medium
Hard
Callouts
Start zone
Blast Pack
Hard
Attackers
Use this aggressive double Blast Pack to entry into A Site quickly, possibly catching enemies by surprise. This also provides distraction and space for your team to follow up on your entry to take A Site
Make sure to strafe left right left when doing this to avoid hitting the walls
Blast Pack
Medium
Attackers
Use this Blast Pack to boost yourself onto the B Long containers giving you a highground entry angle against defenders looking at B Long
Blast Pack
Medium
Attackers
Use these Blast Packs to boost yourself onto Tube at the start of the round and get a highground angle against the defenders
Blast Pack
Medium
Attackers
Use these double Blast Packs to quickly entry into Upper B site from Green. This can catch enemies by surprise and will create a distraction for your team to push into site with you
Blast Pack
Hard
Attackers
Use this double Blast Pack boost to quickly get to A Upper from Belt. You can catch enemies off guard with this quick aggressive play
Use a double Blast Pack boost to bunnyhop across the A Boxes into A Upper
Blast Pack
Hard
Attackers
You can use double Blast Packs from Green to get ontop of the box on B. This will give you a quick highground entry angle on B that will catch most defenders off guard
Blast Pack
Hard
Attackers
You can use this aggressive double Blast Pack to quickly get to Mid from the A zipline to cut off rotators while your team is taking A Site
Blast Pack
Easy
Attackers
You can use a Blast Pack to quickly attach to the zipline on A
Place the Blast Pack under the zip, make sure to jump directly over it before you detonate, and press "F" to attach to the zip
Paint Shells
Medium
Attackers
Use these Paintshells to stop the enemies from defusing the spike when it is planted in the default corner on A
Stand in the corner with the cans, aim at the top right corner of the blue area on the wall, and throw
Paint Shells
Medium
Attackers
Use these Paintshells to stop enemies from defusing the spike when it is planted in the default corner and you are playing in the upper right area
Stand against the wall and back up until you can see the middle boxes, aim at the rope, and run throw
Paint Shells
Medium
Attackers
Use these Paintshells to clear anyone playing the Rafters corner on A
Stand on the wall under Nest, line up the close edge and the farther right edge, aim above the bottom line, then run and jump throw
Paint Shells
Easy
Attackers
Use these Paintshells when you want to stop the enemies from defusing the spike and it is planted inside the lower container
Stand behind the box to Kitchen, aim at the corner of the upper container and throw
Paint Shells
Easy
Attackers
Use these Paintshells when you can cross to Tube with a smoke or a flash, and you want to damage the enemy holding Mid
Stand in the corner at the bottom of Tube, aim a little to the right of the dark line inside, and jump throw
Paint Shells
Easy
Attackers
Use these Paintshells to stop the enemy from defusing the spike when it is planted in front of the box in container
Stand in the corner of Cubby, aim along the edge of the container down until the middle of the close container, then jump throw
Paint Shells
Medium
Attackers
Use these Paintshells when the enemy might try to push under Tube from Mid
Stand inside the lower B container in front of the box, aim at the top of the container, then run throw
Paint Shells
Easy
Attackers
Use these Paintshells to clear the Yellow container area when pushing onto B from Garage
Stand in the corner of the first cubby at Green and aim at the top of the crane and throw