Attackers
Defenders
Astra
Breach
Brimstone
Chamber
Cypher
Deadlock
Fade
Gekko
Harbor
Jett
KAY/O
Killjoy
Neon
Omen
Phoenix
Raze
Reyna
Sage
Skye
Sova
Viper
Yoru
Hot Hands
Easy
Medium
Hard
Callouts
Start zone
Hot Hands
Hard
Attackers
Use this molotov to hold off rotations from A Link.
Go to the corner on the left side of ramp. Aim as shown. Run a step jump and throw.
Hot Hands
Medium
Attackers
Use this molotov to damage enemies or delay them when they attempt to disarm the Spike.
Align the left side of the entrance with the dark column. Aim as shown. Run and throw.
Hot Hands
Medium
Attackers
Use this molotov to damage enemies or delay them when they attempt to disarm the Spike.
Go to the corner at the right side of the ramp at Drop. Aim where the two roofs intersect. Run a step jump and throw.
Hot Hands
Medium
Attackers
Use this molotov to damage enemies or delay them when they attempt to disarm the Spike.
Go to the corner at Arcade. Use the HUD to align this shot as shown. Run a step jump and throw.
Hot Hands
Medium
Attackers
Use this molotov to damage enemies or delay them when they attempt to disarm the Spike.
Stand at the edge of teh wall at Tower. Aim for the gap in the vegetation just above the wall. Jump and throw.
Hot Hands
Easy
Attackers
Use this molotov to damage enemies or delay them when they attempt to disarm the Spike.
Go to the corner with the green stuff on it. Aim at the Tower as shown and throw.
Hot Hands
Medium
Attackers
Use this molotov to damage enemies or delay them when they attempt to disarm the Spike.
Go to the middle of the box at Arcade. Aim for the top right corner of the culomn on the roof. Jump and throw.