Attackers
Defenders
Astra
Breach
Brimstone
Chamber
Cypher
Deadlock
Fade
Gekko
Harbor
Jett
KAY/O
Killjoy
Neon
Omen
Phoenix
Raze
Reyna
Sage
Skye
Sova
Viper
Yoru
Aftershock
Flashpoint
Rolling Thunder
Easy
Medium
Callouts
Start zone
Aftershock
Medium
Attackers
This Aftershock can be sent from Tunnel to prevent a defuse when the spike is planted is planted in cubby.
This can be sent from Tree as well, but you will be exposed from B Main.
Aftershock
Easy
Attackers
Use this Aftershock to damage enemies defusing the Spike on B.
Aftershock
Easy
Attackers
Use this Aftershock to damage enemies behind B dice.
Aftershock
Easy
Attackers
Use this Aftershock to damage enemies behind B Generator.
Aftershock
Easy
Attackers
Use this Aftershock to damage enemies on lower A site.
Aftershock
Easy
Attackers
Use this Aftershock to damage enemies on upper A site.
Flashpoint
Easy
Attackers
Use this Flashpoint to blind defenders at A Main.
Flashpoint
Easy
Attackers
Use this Flashpoint to blind defenders at A Link and A Drop.
Flashpoint
Easy
Attackers
Use this Flashpoint to blind defenders on B site.
Note: You can aim a bit higher to blind even more enemies at B Link.
Rolling Thunder
Easy
Attackers
Use this Rolling Thunder to daze all of A site.
Rolling Thunder
Easy
Attackers
Use this Rolling Thunder to daze all of B site for your teammates to pick off enemies.