Attackers
Defenders
Astra
Breach
Brimstone
Chamber
Cypher
Fade
Harbor
Jett
KAY/O
Killjoy
Neon
Omen
Phoenix
Raze
Reyna
Sage
Skye
Sova
Viper
Yoru
Aftershock
Flashpoint
Easy
Callouts
Start zone
Aftershock
Easy
Attackers
Use this Aftershock to force enemies out of position from behind the box on A.
Aim for the box.
Aftershock
Easy
Attackers
Use this Aftershock to stop the enemy from disarming the spike
Aim for the corner of the right Pyramid.
Aftershock
Easy
Attackers
Use this Aftershock to force enemies out of position from behind the door in A Hall.
Aim for the door in A Hall.
Aftershock
Easy
Attackers
Use this Aftershock to clear the stairs on A.
Aim next to the boxes and fire.
Aftershock
Easy
Attackers
Use this Aftershock to force enemies out of position from the triple box.
Aim for the box between the Pyramids.
Aftershock
Easy
Attackers
Use this Aftershock to clear the close corner to the left of the entrance.
Aim for the corner and aim a bit higher than normal.
Aftershock
Easy
Attackers
Use this Aftershock to clear the close corner on B site.
Aim for the corner in Elbow at the height of the wire.
Flashpoint
Easy
Attackers
Blind defenders holding in the back of A site. This can help teammates push the site from A Cave.
Aim in the corner at A Hall.
Flashpoint
Easy
Attackers
Blind defenders holding the entrance to A.
Aim to the upper left side of the entrance.
Flashpoint
Easy
Attackers
Blind defenders in the left side of A site.
Strafe out so that you are not too exposed but can see the Pyramid. Aim two thirds up and fire.
Flashpoint
Easy
Attackers
Blind defenders in most of the B site.
Aim for the top of arch as you enter B.
Flashpoint
Easy
Attackers
Blind defenders in mid door or in the Nest.
Aim for the top of the window on the Mid tower.