Attackers
Defenders
Astra
Breach
Brimstone
Chamber
Cypher
Deadlock
Fade
Harbor
Jett
KAY/O
Killjoy
Neon
Omen
Phoenix
Raze
Reyna
Sage
Skye
Sova
Viper
Yoru
Aftershock
Flashpoint
Fault Line
Easy
Medium
Hard
Callouts
Start zone
Aftershock
Medium
Defenders
Use this aftershock to clear any enemies in A Cubby when you hear them trying to push A Short. You can combine this with a flash peek since they will try to avoid the aftershock in Cubby
Stand in the outside of U Hall and aim at the teleporter wall. Use the minimap to make sure it is angled correctly and hitting Cubby
Aftershock
Medium
Defenders
Use this aftershock when you hear enemies trying to push in Hookah. This will hit in front of the Hookah hallway and behind the box
Stand at the left side of backsite B so you can just barely see Hookah window and aim at the corner of the box that sticks out on the left side