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The Bazaar Build

Kripp's Infinite Blunderbuss Vanessa Build

Kripparrian
Vanessa
Updated on Dec 3, 2024
Dec 3, 2024

Overview

Throughout the many item and skill combinations that exist in The Bazaar, there are multiple ways to assemble ridiculous combos that break the game in half.

Just when you think you’ve found the next best thing, another busted interaction is discovered...and in some cases, it goes infinite!

In this unique run, Kripp turns an ordinary Burn build into an infinite rapid-firing machine.

Kripp's Video Guide

Example 10 Win Boards

How to Position

Core Combos and Synergies

The Infinite Blunderbuss Loop

Blunderbuss is a Weapon that deals a decent amount of Damage on a short Cooldown. It also holds a good supply of Ammo, making it repeatedly usable in a fight.

The one line of text that brings this entire build together is “When you Burn, Charge this 2 seconds”. This lets the Blunderbuss cheat its already low Cooldown by Charging every time you apply Burn.

With the right low Cooldown support Blunderbuss will fire at an accelerated rate.. But what if it could trigger off itself?

Blunderbuss

Blunderbuss and Incendiary Rounds go together like peanut butter and jelly. This passive item is what creates the infinite loop (barring Ammo), allowing Blunderbuss to proc its own effect.

Applying four Burn with each use is also nothing to scoff at. It’s the combination of consistent Burn and Weapon Damage that makes this combo so potent.

The Diamond upgrade is a huge priority since it increases the Charge from one second to two. Try to plan your XP and level-ups to get it as soon as possible.

Incendiary Rounds

As a Small sized item that only exists at Diamond tier and has no additional type tags, Incendiary Rounds can be challenging to find.

Kripp found it as a drop from the Infernal Frigate PvE Encounter. Be sure to take on this fight if you’re on the hunt for this valuable item.

Infernal Frigate

Trebuchet is a Burn build staple and the key source of Haste. It deals a respectable amount of Burn damage, but it’s really just used for its passive ability.

Its Haste duration scales by one second for each tier. Due to the frequency of Burn applications this build triggers, two seconds should be an ample amount to keep permanent uptime.

Trebuchet


Supportive Items and Skills

There’s only two real limitations to the Blunderbuss infinite combo. First is its internal Cooldown, and second is its Ammo. Thankfully the former helps the latter.

As for Ammo, Port helps by giving a solid +3 Max Ammo increase (at Diamond tier) along with its active Reload effect. This extends the initial Blunderbuss burst while offering later sustain against any builds defensive enough to survive the opening rounds.

Prioritize Port as the second item to upgrade after Blunderbuss. The additional Ammo scaling is a big difference from its Silver and Gold counterparts (+1 and +2 Ammo).

Kripp happened to purchase a Port with the Shielded enchant, but this isn’t at all necessary for the build to function.

Port

The item that started off the run and supported it all the way through is Pop Snappers. It has a great Burn value with a fantastic three second Cooldown. As an Ammo item, it also has synergy with Port.

It’s worth noting some key item positioning. While you’d generally want to place Pop Snappers next to the Incendiary Rounds for another speedy adjacent trigger, Kripp needed to keep it to the right side due to his skills.

Pop Snappers

By having Pop Snappers on the far right it ensured it gets the +8 Burn from Final Flame. It’s important to have this increase on a low Cooldown item instead of applying to the much slower Trebuchet.

In case you’re wondering why he didn’t move the Blunderbuss and Incendiary Rounds over, it’s because of a very important skill, Hot Spot.

Final Flame

If you’re unable to secure Incendiary Rounds, Hot Spot has got you covered. This provides basically the same effect, so long as you position Blunderbuss as your leftmost item. 

Hot Spot

Kripp picked up a couple of strong Monster Skills during his run. Burning Rage adds extra Damage scaling to Blunderbuss and fits right into the infinite loop.

Rigged helps get the combo started even faster, and also triggers Quick Freeze (Freeze on Haste) immediately at the start of the fight.

Burning Rage (drops from Infernal PvE Encounter)

Rigged (drops from Eccentric Etherwright PvE Encounter)

Every build can make use of Freeze skills, even Burn builds. Quick Freeze is the easiest one to apply with this build, but Stunning Strike makes for a great addition thanks to its extremely long Freeze duration.

Even without a reliable Crit Chance, Blunderbuss fires so many shots that one is bound to Crit eventually!

Quick Freeze

Stunning Strike