Wisps
Wisps are the revived Charms Mechanic from Set 12 - but better! They will appear on the rightmost slot every other round and can add combat power, resources like XP or gold, or risky deals. Wisps become more powerful - but also more expensive the more you enter the late game!Wisp
Category
Description
Special Appearance Rules

Abandon Ship
0
Risky
Sell your board and bench, gain 10 gold, 10 XP, and 5 rerolls.

Aftershock
2
Combat
After 10 seconds, stun all enemies for 1.5 seconds.

All Fives
10
Shop
Reroll your shop with all 5-cost champions.

All Fours
4
Shop
Reroll your shop with all 4-cost champions.

All In
5
Risky
If you win your next 3 combats, level up.

All Ones
0
Shop
Reroll your shop with all 1-cost units.

All Threes
3
Shop
Reroll your shop with all 3-cost champions.

All Twos
1
Shop
Reroll your shop with all 2-cost champions.

Animate Shop
8
Shop
For 20 seconds, your shop refreshes for free every 2 seconds.

Apprentice
3
Champion
Gain a random 2-star 1-cost champion.

Artifactilate
0
Item
Lose 3 components, including ones built into items. Gain an artifact anvil.
have at least 3 components

Backrow Star
4
Combat
A random back row champion gains 75% AS for 7 seconds.

Bark Armor
1
Combat
Your champions gain 150 shield for 10 seconds.

Barrier
2
Combat
Allies gain 1000 Shield, decaying over 5 seconds.

Barter
1
GoldXP
The next champion sold sells for 200% gold.

Better Bestie
1
Misc
The BFF rider gains 15% Attack Speed and 150 Health.
sprykin trait active

Big Boom
2
Combat
The first ally to die explodes, dealing 20% Max Health magic damage.

Big Guns
8
Champion
Gain 2 random 1-star 4-cost champions.

Blast Potion
1
Misc
Gain an equippable one-time use Blast Potion.

Blaze
5
Combat
Fire spreads across the board, dealing ramping true damage to enemies.

Blood and Iron
3
Item
After 20 champion deaths, gain a component anvil.

Blood Hunt
2
Combat
Rivals dash on takedown and deal 150 physical damage to their target.
Rival trait active and at least 1 item on a Rival unit

Blood Money
1
GoldXP
Gain 1 gold for every champion you kill.

Blood Ritual
5
Misc
Lose 9 Player Health. Gain a champion duplicator.

Booster Shot
4
Combat
Up to 2 1-star champions temporarily star up during combat.
1 or more 1* 3-5 cost champion on board

Border Village
6
Shop
Reroll your shop with all 2-star 2-cost champions.

Borrowed Gear
1
Combat
A champion gains a temporary recommended item.

Breeze
1
Combat
Your team gains 12% Attack Speed.

Bronze Spoon
3
GoldXP
Gain 6 XP.

Brutal Bargain
0
Item
Lose 8 player health and gain a component anvil.

Bulwark
3
Combat
Your tanks gain a 20% Max Health shield upon falling below 50% Health.
2 or more tanks on board

Bunch O' Belts
2
Combat
Your champions gain 7 temporary, non-removable Giant's Belts.

Circle of Elders
45
Champion
Gain one of each 5-cost champion.

Clone Companion
5
Combat
Clone your highest damage champion. The clone deals 20% damage.

Coin Flip
0
GoldXP
Flip a coin, gain 1 gold if it's heads.

Combust
5
Combat
Your champions explode on death, dealing 20% max health magic damage.

Comfort Food
2
Risky
Gain 2 HP. If you lose the next player combat, gain 4 more.

Component Bounty
4
Risky
If you win the next player combat, gain a component anvil.

Consumable Shop
1
Misc
Open a store where you can spend gold to buy a consumable.

Counterspell
3
Combat
Increase all enemies' Max Mana by 15 until their next cast.

Crystal Ball
1
Combat
Reveal your next opponent. Your team gains 12% Attack Speed.
4 or more players left

Cutpurse
3
Risky
Every 5 seconds, your champions have a 20% chance to drop 1 gold.

Die Roll
2
GoldXP
Roll a six-sided die. Gain gold equal to the result.

Diversified
2
Combat
Your team gains 30 Health for each active trait.
at least 4 non-unique traits active

Doodad Bag
3
Misc
Gain 3 random consumable that gives Armor, Magic Resist, or Health.

Doodad Jar
0
Misc
Gain 1 random consumable that gives Armor, Magic Resist, or Health.

Doodad Sack
5
Misc
Gain 5 random consumables that give Armor, Magic Resist, or Health.

Double Up
2
Misc
The next Wisp bought activates twice and costs double.

Downpour
2
Combat
Your team gains 2 mana regen.

Drought
1
Risky
Add 2 to your loss streak.
only if you're on no streak or a loss streak

Early Fix
0
Misc
Gain 1 reforger.

Escalation
3
Combat
After 15 seconds of combat, your team gains 30% Damage Amp.

Essence Theft
1
Risky
Gain 50% bonus Coven Essence this combat.
coven trait active

Experienced
1
GoldXP
Gain 2 XP.

Fae Federation
4
Combat
ALL your units gain 2 Fae pixies this round.
fae trait active

Faerie Flight
3
Misc
Attract 100% more Fae pixies this combat.
fae trait active

Fake Level
10
Misc
You are temporarily level 10.
not level 10

Fellowship
4
Combat
Champions gain 4% Max Health Shield and 4% Damage Amp per adjacent ally.

Fertilize
1
Risky
Gain 1 XP for each enemy that dies.

Field of Mice
5
Champion
Gain a Tiny Duplicator for each unique 1-cost champion you field.
2 or more 1-costs on board last combat

Flash Fire
3
Shop
Reroll your shop. Inferno lights 2 shop slots on fire, upgrading them.
Inferno trait active

Flip Frenzy
1
Risky
Flip a coin, gain 1 gold if it's heads. Continue until you flip tails.

Flood
1
Risky
Add 2 to your win streak.
only if you're on no streak or a win streak

Flow
2
Combat
Your champions are Unstoppable and gain 15% Attack Speed for 10 seconds.

Forest Guide
5
Champion
Gain a random 4-cost champion.

Forest Mage
0
Misc
Fill your shop with 5 Wisps. You can cast 1 of them.

Forest Twins
4
Champion
Gain 2 copies of a 2-cost champion you don't have.

Found Friend
1
Combat
Gain a Training Dummy with a Giant's Belt.

Freeroller
2
Shop
Gain 2 rerolls.

Friendly Flora
2
Misc
All allies gain the Flora Fatalis bonus at 50% effectiveness.
Flora Fatalis trait active

Giant Growth
4
Combat
Your highest health champion gains 600 health and grows in size.

Giant's Aura
4
Combat
Your highest Health ally deals 2% max Health damage per second in an area.

Golden Altar
0
GoldXP
Gain gold based on the Eldritch sacrifice's cost and star level.
eldritch trait active

Golden Goose
2
GoldXP
Gain 1 gold for every 1000 damage your highest damage champion deals.

Golden Road
3
Risky
After 3 Player Combats, gain 3 gold per fight won.

Good Loss
5
Risky
For the next 3 player combats, gain 6 XP if you lose.

Grandmaster
18
Champion
Gain a random 2-star 5-cost champion.

Greater Chaos
2
Misc
Cast 2 random Wisps.

Grow Up
10
GoldXP
Gain 16 XP.

Guild of Thieves
6
Combat
Gain 2 temporary Thief's Gloves.

Hand of Baron
10
Combat
Your team gains Baron Buff, increasing their stats.
riftbeast trait active

Healing Pool
2
Misc
Gain 5 Player Health.
missing at least 10 player health

Health Potion
1
Misc
Gain an equippable one-time use Health Potion.

Heated Rivalry
3
Champion
Gain a Rengar or a Kha'Zix. They gain 3 takedowns.

Heroic Sacrifice
3
Combat
Champions with 3 items gain HEROIC POWER, but other allies are sacrificed.

Hero of Prophecy
35
Champion
Permanently gain a copy of the same random 5-cost every round.
level 10 and have 0 copies of at least 1 5-cost

Hero's Entrance
4
Combat
After 8 seconds, the leftmost benched champion joins combat with 2 items.

Hireling
6
Combat
A temporary 1-star 5-cost with 1 recommended item joins your team.

Homing Fireflies
3
Combat
Casters spawn a firefly per 20 mana spent. Each deals 150 magic damage.
2 or more casters on board

Horse's Visit
3
Combat
Gain the Horse Primal buff for this combat.
primal trait active, horse not chosen

Hugify
1
Combat
Your highest Health unit bulks up, gaining 350 [HP].

Hummingbird
1
Combat
Your highest [AS] unit shrinks, gaining 20% [AS].

Idle Craftsman
4
Item
A component on your bench turns into a completed item it builds.
have at least 1 component

Improved Reach
3
Combat
Fighters gain 1 range.
2 or more fighters on board

Infliction
6
Combat
Slow, Burn, Shred, and Sunder enemies for 8 seconds.

Iron Core
2
Combat
Your front center champion gains 4% Max Health per front-row unit.

Ironwood
3
Combat
Enemies attacking your highest health champion deal 10% less damage.

Journeyman
6
Champion
Gain a random 2-star 2-cost champion.

Jungling
4
Shop
Overrun the shop with Riftbeasts.
riftbeast trait active

Killer's Regret
5
Combat
Your first 3 champions to die stun their killer for 1 second.

Killing Frenzy
3
Combat
Fighters execute targets under 10% Health. They gain 15% Attack Speed on kill.
2 or more fighters on board

Knick-Knack Bag
1
Misc
Gain 2 random consumables that give Attack Damage or Attack Speed.

Knick-Knack Jar
0
Misc
Gain 1 random consumable that give Attack Damage or Attack Speed.

Knick-Knack Sack
5
Misc
Gain 4 random consumables that give Attack Damage or Attack Speed.

Late Bloomer
5
Combat
A temporary 3 star 1-cost with 1 recommended item joins your team.

Lesser Chaos
1
Misc
Cast a random Wisp.

Life Debt
0
GoldXP
Gain 1 gold for every 10 missing Player Health.
missing at least 70 player health

Lightning Storm
5
Combat
Every 1 second deal 7% max health true damage to an enemy.

Lightning Strike
2
Combat
Deal 10% max [HP] true damage to enemies.

Living Soil
2
Combat
Every 4 seconds, roots stun an enemy for 1 second.

Lost Travelers
3
Champion
Gain 3 gold worth of random champions.

Lucky 7
7
Shop
Gain 7 shop rerolls.

Major Gambit
2
Risky
If you win the next player combat, get 10 gold.

Major Polymorph
1
Risky
A 4-cost you have permanently transforms into a 5-cost.

Mana Potion
1
Misc
Gain an equippable one-time use Mana Potion.

Mana-Rich Soil
3
Combat
Your casters have 15% less max mana.
2 or more casters on board

Marksmen's Gale
2
Combat
Your Marksmen's attacks grant 3% stacking AS.
2 or more marksmen on board

Marksmen's Marks
3
Combat
Your marksmen have a 25% chance to double attack.
2 or more marksmen on board

Melting Resists
4
Combat
Burning enemies lose 3 Armor and Magic Resist per second.
inferno trait active

Memorial Dummy
3
Combat
Your first itemized tank spawns a Dummy with their items on death.
1 or more itemized tank on board

Mercenary Force
3
Combat
Gain 3% damage amp for every 10 gold you have.
more than 30 gold.

Middle Path
7
Shop
Reroll your shop with all 2-star 3-cost champions.

Minion Horde
4
Combat
Spawn 4 minions.

Minor Blood Ritual
4
Misc
Lose 3 Player Health. Gain a lesser champion duplicator.

Minor Gambit
1
Risky
If you win the next player combat, gain 2 gold.

Minor Polymorph
1
Risky
A 1-cost you have permanently transforms into a 2-cost.

Mitosis
1
Champion
Gain a Tiny Duplicator.

Moonlight Ritual
2
Combat
Your lowest star-level 1 or 2-cost champion stars up in combat.
at least 1 2* 1 or 2-cost

Moonrise
2
Combat
After 10 seconds, increase Lunar's effects by 100%.
Lunar trait active

Nature's Ally
2
Combat
Every 3 ally deaths, summon a random Riftbeast.

Nature's Wrath
15
Combat
Kill EVERYONE without items after 10 seconds.

New and Improved
3
Misc
Gain a pocket recombobulator.

Payday
3
Risky
For each ally champion that survives combat, gain 2 gold.

Peddler
6
Item
Open a store where you can buy an item. They cost 0 to 10 gold.

Petrified Dummy
2
Combat
Your first champion to die turns into a 1000 Health target dummy with their defenses.

Petrify Shields
2
Combat
10% Slow enemies and reduce their shields by 20% for 10 seconds.

Phantom Armor
2
Combat
Gain 1 temporary Warmog's Armor.

Phantom Emblem
6
Combat
Gain a temporary emblem of your most active trait.

Phantom Gloves
3
Combat
Gain a temporary Thief's Gloves.

Phantom Splash
4
Combat
At combat start up to 2 inactive traits activate at the lowest level.

Phantom Vest
2
Combat
Gain 1 temporary Bramble Vest.

Plated Shields
2
Combat
Shields are 15% stronger. Allies gain 150 shield for 10 seconds.

Pocket Change
1
GoldXP
Your 1-star champions drop 1 gold on death.

Polymorph
1
Risky
A 2-cost you have permanently transforms into a 3-cost.

Potioncraft
3
Misc
Gain three equippable one-time use Potions.

Potted Lifebloom
3
Combat
Gain a temporary Lifeblossom.
elderwood trait active

Potted Stonebark
2
Combat
Gain a temporary Stonebark Tree.
elderwood trait active

Premium Swap Meet
0
Item
Sell a 3 star champion to get 3 rerolls and a Lucky Item Chest.
have a 3* champion

Preppers
2
Combat
Your stacking items will start off partially stacked.
at least 2 stacking items

Prolific Power
0
Combat
Your champions gain 8% Attack Damage and Ability Power.

Propagate
1
Champion
Gain a copy of the first allied champion to die.

Protective Ritual
1
Misc
Reduce any player damage taken by 3 this round.
coven trait active

Quicken
2
Combat
On cast, your champions gain 25% Attack Speed for 3 seconds.

Radiantize
6
Combat
After 12 seconds, 1 random equipped item temporarily becomes Radiant.

Rain
1
Combat
Your team gains 1 mana regen.

Refreshing Light
6
Shop
Gain a free reroll per star level of each unique Sunbeam champion.
Solar trait active

Regeneration
3
Combat
Your team heals 1% Max Health per second.

Resistant
2
Combat
Tanks reduce each instance of incoming damage by 15.

Revenge
3
Combat
Whenever an ally dies, your champions gain 4% stacking Damage Amp.

Ride the Wave
3
Shop
The next 2 rerolls this round will have 2+ champions fielded last combat.

Ritual Complete
3
Risky
If you win combat, complete the current Coven ritual.
coven trait active

Rolling Bones
3
Shop
You have a 60% chance to get a free reroll with each kill.

Roly-Polys
3
Shop
For each ally champion alive at 18 seconds, gain a reroll.

Salvager
0
Misc
Any units you bench have items removed and broken apart.

Scrappy
3
Combat
2 champions without items gain a temporary recommended item.

Search Party
3
Shop
Each of your shops has a 4-cost in it this round until you buy one.

Sinister Deal
0
Misc
Lose 3 player health. Gain 2 gold.

Slow Study
3
GoldXP
For each ally champion alive at 15 seconds, gain 2 XP.

Smurfing
8
Champion
Gain a random 5-cost champion.

Snacktime!
4
Combat
The BFF eats enemies he damages under 10% Max Health.
sprykin trait active

Solar Gift
5
Champion
Gain a Leona, Sejuani, and Kayle.
Solar trait active

Solitude's Cloak
3
Combat
Champions with no adjacent allies gain 10% Max HP and Damage Amp.
can't appear if sunbeam or moonbeam active

Stand Alone
3
Combat
Champions alone in their row gain 15% Health and 15% Damage Amp.
elderwood trait not active

Starfall
1
Shop
When you reroll the shop, the lowest cost champion becomes 2-star.

Star Power
3
Combat
Your team gains 10% <AD><AP>, your 3-star units gain 25% <AD><AP>.
at least 1 3* non-tank fielded

Starting Town
4
Shop
Reroll your shop with all 2-star 1-cost champions.

Stealthy
1
Combat
Your 2 strongest Fighters or Assassins are untargetable for 6 seconds.

Sunfire Sorcery
2
Combat
Burn and Wound enemies for 10 seconds.

Supercritical
3
Combat
Your units with Precision gain 25% Critical Strike Damage.
at least 1 unit in army has precision

Take One With Ya
1
Risky
If you lose and kill at least 1 unit, gain 4 XP.

Tattered Armor
2
Combat
30% Shred and Sunder enemies for 10 seconds.

Terraforming
2
Misc
Gain 5 Greenfather seeds at the start of combat.
greenfather trait active

The Chariot
10
GoldXP
Rerolls and XP are half price.
have at least 30 gold

Thingamjig Bag
3
Misc
Gain 3 random consumable that gives AP or Mana Regen.

Thingamjig Jar
0
Misc
Gain 1 random consumable that gives AP or Mana Regen.

Thingamjig Sack
5
Misc
Gain 5 random consumable that gives AP or Mana Regen.

Three Me
9
Champion
Gain a random 2-star 3-cost champion.

Tiger's Visit
3
Combat
Gain the Tiger Primal buff for this combat.
primal trait active, tiger not chosen

Tornado
10
Combat
Summon a tornado that deals 5% Max Health magic damage to enemies.

Touch Grass
0
Misc
Gain 5 Gold and disable all actions. After 15 seconds, gain 2 instead.
is start of round reroll or first 2 seconds of planning

Training Yard
3
Combat
Gain 2 Training Dummies each with a random tank item.

Treetop Archers
5
Combat
Archers fire from the trees, dealing 500 physical damage every 3 seconds.

Tremors
6
Combat
Every 8 seconds, stun enemies for 1 second.

Trophy Hunter
2
Risky
Gain 100% more takedowns on Rivals.
Rival trait active and at least 1 item on a Rival unit

Truce
0
GoldXP
Gain 1 gold. Your opponent gains 1 gold.

Turtle's Visit
3
Combat
Gain the Turtle Primal buff for this combat.
primal trait active, turtle not chosen

Ultra Ascension
0
Combat
After 25 seconds, allies gain 300% [DA].

Verdant Vitality
0
Combat
Your champions gain 125 Health.

Wrapped in Thorns
2
Combat
Your tanks reflect 12% of damage taken to adjacent enemies every 4 seconds.
only if you have 2 or more tanks on your team

Yordle Spirit
3
Combat
Allies have a 99% chance to dodge attacks for 4 seconds.