Synergies

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1

4

3

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General info
The Hunters is a Fast 8 AD composition built around Nidalee and Sivir, with Riftbeasts and Malphite in the frontline. Hunter Emblem opens a particularly strong Nidalee version. Your itemised four-cost carries and upgraded tanks form the level 8 board while Ashe can cap out the comp once you reach level 9.












When to make
- Econ augment to get to level 8 faster with more money to hit your upgraded 4-costs
- AD Components are needed for this board to work
- Hunter Emblem for Nidalee makes this comp even stronger
- Primal augment
How to play
Fast 8
This comp looks to level up to 8 aggressively with a strong economy.
Levelling guide
2-1
5+
2-5
10+
3-2
30+
4-1
50+
4-2
Reroll for carries30+
5-5
20+
Early Game Plan


- Play around a strong AD opener
- Level up to 4 on stage 2-1 and look to win streak
- Riftbeast is best to play around as you get natural upgrades for the mid game
Mid Game Plan



- Level up to 6 on stage 3-2
- If you're playing Riftbeast get 5 in ASAP for upgrades
- Start holding final board units
Additional comp tips
- Sivir is also a great Red Buff holder, so use her to hold Red Buff until you find Ashe
- You can make Sentinel your main tank if Malphite is contested
- If snowballing pick Item Primal, if not look for Execute
- Kog'Maw applies Shred & Sunder
- Place Krug in the Blackthorn Hex
- If Sivir/Nidalee/Malphite is too contested, hold copies of Aphelios and Brambleback on your rolldown

















