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Challenger Takeover

A
Medium
Synergies
old-growth
Old Growth
1
General info
In this comp we're going to be playing around Challengers! The main carries will be Urgot, Miss Fortune and Ornn.
giant-slayer
quicksilver
sterak's-gage
sunfire-cape
warmogs-armor
steadfast-hammer
giant-slayer
guinsoos-rageblade
deathblade
When to make
- Reroll augment - Natural copies early - Varus/Ekko God - Challenger Emblem from Legion of Threes
Early Game Plan
Blackthorn1
Brawler1
guinsoos-rageblade
giant-slayer
- Play around a strong opener - Level up to 4 on stage 2-1 and look to win streak - Play Miss Fortune early if you hit
Mid Game Plan
Old Growth1
Elderwood1
Defender1
Juggernaut1
giant-slayer
guinsoos-rageblade
deathblade
- Level up to 6 on stage 3-2 - Start adding in final board units - Once level 7 slow roll for Miss Fortune, Urgot and Ornn - You can look to 3-star your other 3-costs if you have the econ
Additional comp tips
- Make Miss Fortune a Challenger - Use this positioning so Urgot can get onto the backline - If Ornn is contested you can make Rhaast or Maokai your main tank
Video guide
Plus
Video guide
Carousel priority
bf-sword
recurve-bow
giants-belt
tear-of-the-goddess
chain-vest
Carry champs
Ornn
sunfire-cape

Sunfire Cape

spell icon

20

spell icon

150

chain-vest
giants-belt
warmogs-armor

Warmog's Armor

spell icon

500

giants-belt
giants-belt
steadfast-hammer

Steadfast Heart

spell icon

20

spell icon

20

spell icon

250

chain-vest
sparring-gloves