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Hamdi

Master Summoner Summoner Build Guide for PvE

Build

required skill points: 356

This build is meant to be for burst and high damage, often used against slow movement bosses.

For a deep dive into this build, check out the Summoner Community Guide here.

Ancient Spear

10

Ancient Spear

Quick PrepExplosive SpearAncient Strength
Galewind
Earth Collapse

10

Earth Collapse

Flame CollapseShakeEarth Manipulator
Wealth
Elcid

10

Elcid

Magick AmplificationHoming SeedsElite Summoning
Galewind
Electric Storm

10

Electric Storm

Swift CastSustain EnhancementGuiding Storm
Wealth
Shurdi

10

Shurdi

Shining GrowthFaltering ShurdiMP Recovery
Bleed
Steed Charge

10

Steed Charge

Stormlike GallopWeak Point DetectionAscension
Wealth
Sticky Moss Swamp

7

Sticky Moss Swamp

Ready AttackCorrosion Diffusion
Focus
Water Elemental

10

Water Elemental

MP RecoveryWeak Point DetectionWater Cannon
Wealth

Skill priority

Sticky Moss Swamp
Elcid
Ancient Spear
Shurdi
Electric Storm
Water Elemental
Earth Collapse
Steed Charge

is provides decent stagger and identity generation but can be swapped with one of the 2 following skills:

  • due to its short cooldown, to maintain engraving.
  • for the attack power buff, can use to force Pauru Explosion for the buff.

How to play

Summoner's overall playstyle is about maintaining attack power buff synergy skills before casting your main damage or identity.

Synergy Skills:

The attack power synergy skills are and , and must be used before casting , for example, to get the maximum possible damage.

is also used with the tripod for an attack power buff (up to 44.4%) for 5 seconds.

Animation Cancel:

One of the tricks Summoners use is to cancel the last jump animation for by using . Once the casting bar of Ancient Spear skill is done, immediately use Earth Collapse.

Awakening:

The recommended awakening skill to use for this build is because it fills a decent amount of identity orbs.

Here are some examples for skill rotations:

Before engaging > .

Fight starter:

> > > > > > > .

The most effective way to use this rotation is to use really quickly after using since this awakening skill has multi-hits, it can fill your identity gauge by 180%~.

Filler skills :

> > > > or > .

Spam these skills off CD for identity generation: > > .

For stagger:

& .

engravings

3

Master Summoner

3

Grudge

3

Keen Blunt Weapon

3

Adrenaline

3

Hit Master

You can use instead of but it's not as optimal.

combat stats

Crit

500

Swiftness

0

Specialization

1500

Endurance

0

Domination

0

Expertise

0

This is optional based on your playstyle preference.

Option 1: Max spec and crit for the Salvation Set.

Option 2: Max spec and swiftness for the Hallucination Set.

Attack Gems

Ancient Spear

Earth Collapse

Communion

Cooldown Gems

Ancient Spear

Earth Collapse

Elcid

Electric Storm

Water Elemental

Sticky Moss Swamp

Shurdi

Steed Charge

gear tripods

Sticky Moss Swamp
Ready Attack
Elcid
Magick Amplification
Elite Summoning
Shurdi
Shining Growth
Faltering Shurdi
Water Elemental
Weak Point Detection
Water Cannon
Flash Explosion
Energy Control
Weak Point Detection
Great Explosion
Ancient Spear
Quick Prep
Explosive Spear
Ancient Strength
Earth Collapse
Flame Collapse
Shake
Earth Manipulator
Electric Storm
Swift Cast
Sustain Enhancement
Guiding Storm
Steed Charge
Stormlike Gallop
Weak Point Detection
Destruction Charger
Pauru
Twilight Combustion
Maintained Summoning
Blue Flame Pauru

In early game, the recommended sets are the following:

Argos Gear: Preordained set (crit rate set).

Legendary Valtan & Vykas: Beast set (additional damage % set).

Relic Valtan & Vykas: Salvation or Hallucination.