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Night's Edge Soul Eater Build Guide for Raid

Build

required skill points: 412

is the “consistent damage” build of Soul Eater. It changes the Possession Gauge into a new gauge called “Boundary gauge”, and buffs Scythe and Reaper skill damage.

It’s a fast-paced, tempo-switching playstyle.

The build displayed below is the 413 build, for 422 the skills are mentioned in the alternatives section underneath.

Death Bringer

Death Bringer

Guillotine Swing

12

Guillotine Swing

ConcussionCross SwingPayton's Red Moon
Focus
Harvest

12

Harvest

Quick PrepBitan DayReaper Appearance
Judgment
Lethal Spinning

12

Lethal Spinning

SharpCapture WeaknessReaper Appearance
Focus
Lunatic Edge

12

Lunatic Edge

Damage AmplificationShadow RobberReaper Appearance
Conviction
Rusty Nail

4

Rusty Nail

Quick Prep
Bleed
Soul Drain

10

Soul Drain

Mind EnhancementEarth DrainGrudge of the Dead
Galewind
Soul Sinus

12

Soul Sinus

ToughnessCapture WeaknessPayton's Red Moon
Galewind
Vestige

12

Vestige

Mind EnhancementIntensive AttackTwo Souls
Galewind
422
Death Order
  • Change either or for level 7
  • Make level 10
Astaros
  • Change either or for level 12

How to play

Make sure to use to maintain your synergy.

Resources
Soul Stone Shards

Your playstyle revolves around trying to generate 3 Soul Stone shards and converting them into Boundary gauge. For this you use Scythe Skills and Death Skills in “combos” to generate just enough Soul Stone shards, and then use your Reaper Skills to generate Boundary Gauge.

You can also use your Reaper Skills without 3 Soul Stone shards, but you generate less Boundary gauge. This is useful if you don’t allow your Boundary gauge to decay, since consuming 3 Soul Stone shards generate 30% Boundary gauge while casting them with less shards generates 10%.

Boundary Gauge

This Boundary Gauge depletes over time after a short period, but if you fill it fast enough you will enter the “Boundary State” for 12 seconds, which acts as an Exhaustion mechanic where your Reaper Skills are disabled but your Scythe Skills get boosted with extra damage, lower cooldowns, and you get attack and move speed, and passive mana recovery.

Rotation
Suggested Combos

Bear in mind that these are flexible, and you have as a backup generator in case you miss any skill or you need more Soul Stone shards. Regardless, learning the few skill combos to generate Soul Stone shards efficiently is a good thing to do.

Boundary State

engravings

3

Night's Edge

3

Grudge

3

Raid Captain

3

Keen Blunt Weapon

3

Cursed Doll

1

Adrenaline

If you’re running a swift-oriented build, you replace 3 with 3, and 1 with 1.

combat stats

Crit

1300

Swiftness

1000

Specialization

0

Endurance

0

Domination

0

Expertise

0

The displayed combat stats are for the Hallucination set.

If you're running the Nightmare set, you should go 1800 crit, and 600 swiftness.

Bracelet

For additional effects in your bracelet (apart from Crit and Swiftness), you want to get any of the following:

  • Hammer
  • Wedge (ideally paired with Hammer)
  • Fervor
  • Superiority
  • Circulate
  • Precise
  • Assail

Dexterity stat or Weapon Damage are decent-enough options but provide less damage than the bonus effects.

Attack Gems

Guillotine Swing

Vestige

Soul Sinus

Lethal Spinning

Harvest

If you’re playing 422, you pick the damage gem of the Reaper skill you’re using.

Cooldown Gems

Guillotine Swing

Vestige

Soul Sinus

Lethal Spinning

Lunatic Edge

If you’re playing 422, you pick the damage gem of the Reaper skill you’re using.

gear tripods

Guillotine Swing
Cross Swing
Payton's Red Moon
Harvest
Quick Prep
Bitan Day
Reaper Appearance
Lethal Spinning
Capture Weakness
Reaper Appearance
Vestige
Intensive Attack
Two Souls
Soul Sinus
Capture Weakness
Payton's Red Moon
Lunatic Edge
Shadow Robber
Rusty Nail
Quick Prep

Prioritise the damage tripods and self-buff tripod above.

Gear Set

The Hallucination set or Nightmare set can be used. If you're using the Nightmare set, ensure you make the changes mentioned in the combat stats section.