Diablo 4 Druid BuildClaw and Stormclaw Druid Build
In the world of Diablo 4, mastering the Druid class means unleashing a unique build that combines Poison Claw and Stormclaw for unparalleled power. This comprehensive guide will walk you through the best all-around solo build, boasting insane DPS, survivability, movement speed, and attack speed. Get ready to conquer the darkest dungeons and defeat bosses without breaking a sweat.
Build Notes
The Core Skills Now, let's delve into the core skills of the Poison Claw Stormclaw build: Claws - Your basic attack, and with the Great Staff of the Crone equipped, it automatically triggers Storm Strike. Blood Howl - Provides healing, attack speed, and triggers the Vigilance passive. Poison Creeper - This skill synergizes brilliantly with XF Falls, as it pulls enemies together and triggers the ring's effect. Hurricane - Offers damage reduction and consistent damage to surrounding enemies. Cyclone Armor - Provides passive damage reduction. Petrify - Your ultimate ability, a lifesaver in tough situations, and a stun tool for elite packs.
Dispelling Misconceptions Let's address some misconceptions about the Poison Claw Stormclaw build. Contrary to popular belief, the XF Falls ring can indeed be triggered by poison damage, whether it's from Toxic Claws or the poison passive. It may have a slightly lower chance when triggered by Claw, likely due to the fact that the lucky hit chance on Claw is relatively high. This seems to be linked to the fact that passives have their own hidden lucky hit percentage. Keep in mind that XF Falls applies on a per-poison-target basis, making it particularly effective against groups of enemies but less potent against bosses. You can consider swapping XF Falls for a ring with EDG Masters when facing bosses for that extra damage boost.
The Mechanics of Damage Over Time Diablo 4 introduces some nuances regarding damage over time. For instance, Hurricane, despite being a damage-over-time ability, doesn't seem to work with XF Falls. It appears that XF Falls only applies to damage sources that can be directly inflicted on enemies. Also, we discovered that the range for the "damage to close enemies" bonus is slightly larger than melee range, allowing you to benefit from this bonus even if you're not right on top of your target.
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