Leveling Glyphs
If your only goal is to level Glyphs, there are just three upgrades worth prioritizing, one yellow, two blue. Investing further into the Pit Skill Tree usually isn't necessary unless the current season also makes the Pit a good farming activity.
1. Choron's Blessing
- Grants +1 Glyph upgrade attempt for completing the Pit.
2. Choron's Haste
- Grants +1 Glyph upgrade attempt for every 5 minutes remaining after defeating the Pit Guardian.
- Most builds can comfortably finish with 10+ minutes remaining, giving +2 upgrade attempts.
3. Heart of Stone
- Pick it up at the start of the run.
- Enemies drop Progress Orbs, allowing you to summon the boss much faster.
- After defeating the boss, donate the Heart of Stone at the altar for +1 Glyph upgrade attempt.

Optional for Glyphs Upgrades
The last two upgrades on the blue path aren't a priority for Glyph leveling. Same for the rest of the Yellow Upgrade, even tho some are decent. Meanwhile the Red Upgrades are for loot and having nothing to do with Glyphs.
Choron's Shortcut
- Randomly triggers one of three effects:
- Teleports you to the next floor.
- Spawns an Elite.
- Spawns a Shrine.
- This can actually slow your run down, as the teleport isn't always helpful and may skip areas you wanted to clear.
Damned Thieves
- Spawns Orb Thieves that drop Progress Orbs when defeated.
- There's no real downside to taking it; it helps, but not in a major way.
Pit Butcher
- Spawns the Butcher during a Pit run.
- The Butcher counts as the Pit Guardian, so killing him immediately completes the run.
- If the Butcher kills you, the run immediately fails.
Farming Experience & Loot
The Pit isn't just for leveling Glyphs. You can also use it to farm experience or Greater Affix (GA) items.
Choron's Favor: 3rd Upgrade in the central line.
- Increases the chance of special events and encounters in higher Pit tiers.
- Only useful when paired with the red side of the Pit Skill Tree.
Choron's Souls: 4th upgrade in the central line, one of the two choices.
- Converts your Glyph upgrade attempts into Experience Orbs.
- Progress Orbs no longer fill the Pit progress bar and instead grant experience.
- This affects all Progress Orb sources, including:
- Heart of Stone.
- Damned Thieves.
- Goblins and other special encounters.
Experience Testing
- Experience Orbs grant the same amount of experience regardless of Pit Tier.
- Each orb currently awards roughly 350k experience from monsters and 1.1M experience by spending Glyph Upgrades
- Since rewards don't scale with difficulty, low tiers can be completed much faster, making them surprisingly competitive for experience farming.
If future seasons reduce the effectiveness of other leveling methods, such as Helltide Maggots, this could become a strong alternative, especially for lower-level characters that can't efficiently farm higher difficulties.
Choron's Flesh: 4th upgrade in the central line, one of the two choices.
- Converts your Glyph upgrade attempts into loot instead of Glyph upgrades.
- Based on my testing, rewards do not appear to scale with Pit Tier.
- I received about 2 Greater Affix items for every 7 Glyph upgrade attempts; I think it might be 1 GA per 3 Glyph upgrades. They can be Uniques.
- Insane GA per hour if you farm Pit Tier 1
Red Path
The red path focuses on special events and is most effective when paired with Choron's Favor, which increases how often those events appear. Almost everything in the Red Path requires spending Artificer's Stones.
Artificer's Stones are used to open the Pit and are primarily obtained from Nightmare Dungeons.
Choron's Wager
- Adds an altar that can be activated using Artificer's Stones.
- Completing the challenge rewards 30 Artificer's Stones, while activation costs 15, resulting in a net gain of 15 Stones.
- The challenge is simple:
- Kill 100 enemies without evading.
After unlocking Choron's Wager, you can choose two of the following three upgrades.
Cursed Merchant
- Has a chance to appear after completing a Pit run.
- Sells equipment in exchange for Artificer's Stones.
In its current state, this upgrade isn't worth taking.
- Items cost hundreds of Artificer's Stones.
- Each successful Choron's Wager only provides a net gain of 15 Stones.
- The items sold are typically just standard merchant gear, including basic Ancestral or even non-Ancestral items, with no guaranteed Greater Affixes.
Cursed Offerings
Don't confuse this upgrade with Choron's Wager. While both add altars to the Pit, they serve different purposes.
Cursed Machines
- Have a chance to appear during a Pit run.
- Consume Artificer's Stones when activated.
- The more Cursed Machines you activate in a run, the better the rewards are supposed to become.
From my testing, this upgrade isn't worth taking.
- The most valuable rewards I've received were Horadric Cube crafting materials.
- Even after spending a large number of Artificer's Stones, the rewards remained underwhelming.
Cursed Rituals
Unlike the other red path upgrades, Cursed Rituals do not consume Artificer's Stones.
Instead, you'll find Choron's Blood, Choron's Sweat, and Choron's Tears throughout the Pit. These materials are gathered like herbs or ore in the open world and can be spent at Ritual Sites.
Gold Ritual
- Costs 5 of each material.
- Rewards 5 million Gold.
Boss Ritual
- Costs 20 of each material.
- Summons a boss with standard boss loot.
- In my testing, the best reward was Enhanced Primordial Dust.
Ancestral Ritual
- Costs 50 of each material.
- Drops a handful of gear, including both Ancestral and non-Ancestral items.
- In my testing, I received roughly 2 Ancestral items with no Greater Affixes, plus several normal items.
Overall, gathering the materials takes a lot of time for too few materials and the rewards are virtually 0.