Diablo 4 Druid BuildLightning Hounds
Lead a pack of nature's most fearsome beasts into battle and blow everything up with fire and lightning, whilst also slowing, stunning, strangling, and poisoning therm.






Honestly you can get away with just spamming your cooldowns all the time, but Storm Strike does make you feel like you're contributing a bit more.
Boons focus on useful Lucky Hit effects.










Due to the number of offensive aspects this build is packing in, Shepherd's gets the amulet slot for the 50% boost as it's the biggest multiplier once we have our full zoo on the go. If you choose to forgo Stormcrow's then Shepherd's should move to a 2h weapon with Alpha going on the amulet instead.
Harlequin Crest is good for the +4 all skills, and helps in casting Petrify at least once every 8 seconds to maintain the damage boost.
Rakanoth's Wake is a nice all-round pair of boots, and you'll be casting cooldown skills a lot, so anything getting too close will be getting hit frequently from it's unique effect.
For Runes you want to be getting a steady supply of Spirit Wolves, and in S7 Lightning Bolts too.









strengths
Tons of powerful companions
An actual human-form Druid build
weaknesses
Not broken OP.
Build Notes
Hold down RMB with Storm Strike on it go engage a pack of enemies, Launch your Wolves at them, fire off your RAvens, don't forget to put up your bulwark, then Petrify them to do it all again.
Once you're in combat, Wolves and Ravens should hardly be on cooldown at all, and thus should be getting spammed. You'll want to try to trigger Bulwark and Cyclone Armour at least every 5s between them to maintain all your buffs, and hit Petrify whenever it's available (which should be very often).
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