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Sorcerer

Diablo 4 Sorcerer Build Starfall 3.0 Sorc (Season 2) Meteor + Inferno

Season 2
Build Summary

The Starfall Sorc Build is BACK! It's now improved & a lot more fun to play. Make the Stars fall to scorch the earth, setting your enemies ablaze, while spamming serpentine Infernos that pull in nearby foes. Starfall 3.0 is a Fire Sorc with a focus on Meteor & Inferno. It squeezes the Paragons for a good balance of survivability & dps. The playstyle is: grouping up enemies together (Inferno, Godslayer) & evading trough them to lower the Ult cooldown (Flickerstep) while spamming free Meteors in-between. The DPS is not META but it's reasonably good, so around A tier.

Assigned Skills
Skill Tree
Paragon Board
Primary
1
5
Secondary
1
1
1
1
Enchantments
Aspects & Uniques
Gear Stats
Godslayer CrownHelm
Aspect of the UnwaveringChest Armor
Conceited AspectGloves
Tibault's WillPants
FlickerstepBoots
Aspect of DisobedienceAmulet
Tal Rasha's Iridescent LoopRing 1
X'Fal's Corroded SignetRing 2
Aspect of ControlWeapon
Aspect of Three CursesOffhand
Gems
EmeraldWeapon
RubyArmor
SkullAmulet
Ring 1Empty
Ring 2Empty
Vampiric Powers
divinity3
ferocity4
eternity6
Prey on the Weak
ferocity2
Undying
eternity1
Metamorphosis
divinity2
eternity2
ferocity2
Hemomancy
eternity3
Anticipation
divinity1

Build Notes

Gameplay Loop

The gameplay Loop is simple and easy to follow for this build.

  1. Teleport into a group of mobs or next to a Boss
  2. Use Frost Nova to Freeze and/or Inflict Vulnerable as well as trigger Godslayer's Crown
  3. Use Inferno on the pack of mobs or the Boss for extra Pulls and dps
  4. Spam Meteor and/or Evade through the pack of mobs or boss
  5. Use Flame Shield, Frost Nova, & Teleport to keep your Barriers up, as well as added bonuses of Invulnerability + heal, CC + Vulnerable, & Damage Reduction + Unstoppable, respectively.
  6. Repeat steps 3, 4, 5 till the fight is over then rinse/repeat from step 1 for the next fight

Key notes:

  • Each time you Evade you become Unstoppable and trigger the dmg buff of Tibault's Will as well as its Mana generation.
  • And each time you Freeze or Immobilize an Elite (or hit a boss), you'll trigger Godslayer's Crown to pull in any nearby & distant enemies. That pull is better than Inferno's pull.
  • Teleport can also trigger Tibault's Will as it also make us Unstoppable.
  • X'Fal's Corroded Signet will trigger a lot thanks to its base lucky hit of 50% on top of the build getting extra Lucky hit from a passive + both unique rings + gloves rolls. Potentially you can even change the Chest Aspect from Unwavering to of Fortune.
  • We're using Frost Nova & Teleport to also help with the Ice and Lightning procs of Tal Rasha's Iridescent Loop for the extra x15% dmg per element used. BUT since Frost Nova does not do damage by itself you will need to use Ice Shards Enchantment instead of Meteor Enchantment for the Ice dmg proc of the ring or you can just be okay with only have 2x15% from it.
How It Works

Season 2 is Ongoing & after extensive testing I bring you a Fire Damage Sorc with a Direct DMG & CC Synergy for the archetype. The build's easy to gear up & get things going but requires 1 non-codex aspect. 4 out of 5 Uniques are Duriel drops too. As usual, I’ll evolve & keep my builds updated. This is one such build for the Sorc Class called Starfall 3.0

VAMPIRIC POWERS:

  1. Metamorphosis = Evading making us unstoppable is great! This helps triggering Tibault's Will's unique special/effect. Also causes Vampiric Curse (read below why it's needed)
  2. Prey on the Weak = it's good bit of extra dps but also good synergy with Flickerstep builds so we don't require Accursed Touch as evading through enemies will keep the curse on them (due to Metamorphosis).
  3. Hemomancy = this one helps with trash mobs clear and also heals us a bit every 4 seconds. Very good on Overworld content like Helltide or Blood Harvest.
  4. Anticipation = -20% cooldown time for our Inferno is great! As an added bonus the extra dmg Inferno gets from nearby burning enemies is great when mobbing.
  5. Undying = this one's optional and I prefer having that healing as the builds very spell-spammy. Alternative: But I also love having that Resilience extra Damage Reduction so you may prefer it over Undying. For lower tier NMDs & overworld content Resilience won't be needed and neither will it be needed for Uber Bosses (except maybe for Uber Lilith but for her you need barriers & keeping your armor high more than anything)

Good Aspects to use before you get all Uniques:

  • Storm Swell Aspect (Ring 1)
  • Ghostwalker Aspect (Boots)
  • Prodigy's Aspect (Ring 2)
  • Frostblitz Aspect (Pants) I actually prefer using Legendary Pants for higher tier NMDs and only swap to Tibault's Will for Bosses or for easier content
  • Aspect of The Protector/Exploiter's Aspect (Helm)

In-Depth Explanation

Video Guide
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