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Spiritborn

Diablo 4 Spiritborn BuildBuddha's Hand - S-Tier Crushing Hands Build - Cheap to gear, easy to play, excellent performance

Season 6
Boss Killer
Speed Farm
End Game
Easy to Play
Updated on Oct 17, 2024
352Favorites
Build Summary

The gorilla dream, a build capable of clearing pit 100, rivaling quill volley in terms of power. They did not believe, harambe died for their sins.

Core Version | 200 Paragon
Sustain Version
Duriel Version
Max Paragon
NO Midday Hunt
Harlequins MAX endgame
Variant Summary

200 Paragon Points, 46 Glyphs. This is the core of the build and allows you to improve its performance by a large margin once you get the funds for it.

Assigned Skills
Skill Tree
Paragon Board
Mercenary
Primary
5
1
Secondary
1
1
1
1
Primary Spirit
Secondary Spirit
Aspects & Uniques
Gear Stats
Harmony of EbewakaHelm
Aspect of ApprehensionChest Armor
Aspect of the MoonriseGloves
Tibault's WillPants
Yen's BlessingBoots
Banished Lord's TalismanAmulet
Ring of the Midnight SunRing 1
Ring of the Midday HuntRing 2
Rod of KepelekeWeapon

55% attackspeed + 9 ferocity = 100% attackspeed. Overpower dmg is better on gloves since we always overpower You need yen's blessing if you do not have an extra ring with resource gen.

You need 55% barrier to always get 100% through earthen bulwark, which translates to 122% barrier generation. Once this is achieve switch your gems to dex gems. To max out your armor without a incense you will need a GA armor affix on the chest. Otherwise you will have to use an incense for this in Torment 4.

Tibaults will is not required and can be exchanged for other options. Once you transition into 275 Vigor, you will need a GA one.

Yens blessing is enough with a 47 or 50% midnight to regen all your vigor back. IF you are running a 44% or worse one, you will need to masterwork res gen on the boots.

Active Runes
Weapon
Weapon
PocRune of Ritual
QueRune of Invocation
Weapon
Weapon
XolRune of Ritual
XalRune of Invocation
Gems
RubyWeapon
AmethystArmor
SapphireAmulet
AmethystRing 1
SkullRing 2
Strengths and Weaknesses

strengths

  • Fast
  • Pit 100 viable
  • Tanky
  • No Ubers required
  • Flexible
  • beginner friendly
  • cheap to start

weaknesses

  • can´t think of anything

Build Notes

Gameplay Loop

I would say its hard and you need to think alot about the gameplay, but you literally faceroll the keyboard and keep things up.

You want to try and always use The Hunter to optimize dps. Gives you attackspeed (ferocity) and a ton of more multipliers. Keep Scourge off cooldown until you get Hunter off, because enemies will run away.

Armored Hide For whenever you need unstoppable and to refill your resolve. Counterattack As a defensive cooldown when you need to soak dmg or want to dps in peace.

The only important thing is to keep your Ravager up for the resource generation. Otherwise you won´t be doing any dmg. It also lets you teleport to enemies.

Its fine if you run out of resources for a sec or 2, just keep crushing and you will get your vigor back.

How It Works

We use Rod of Kepeleke in combination with Ring of the Midday Hunt to always crit. Yen's Blessing allows us to regen enough resources. We use Ring of the Midnight Sun and Banished Lord's Talisman to always overpower. The bigger our Vigor pool, the more dmg we deal. The higher our hp, the more dmg we deal. The higher our Barrier, the more dmg we deal. Basically get more, hit harder.

Use the Duriel version for Duriel to not get oneshot. (Skilltree changes) Use the Sustain version for more sustain. Especially usefull early before you start having 100% barrier uptime.

In-Depth Explanation

Video Guide
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