menu
MobalyticsUse your favourite features in-game with our Desktop App
;
Sorcerer

Diablo 4 Sorcerer BuildSorc Leveling - Fire Builds

Season 6
Leveling
Updated on Oct 7, 2024
3.6 KFavorites
Build Summary

Burning builds are extremely potent for leveling. They get an immense amount of power from the combustion key passive early which grants 60% burning damage. They have a slew of mana regen nodes/passives such as wizard's firewall or fiery surge. In addition they can grab Damage reduction to burning enemies in abundance, due to these nodes location near the Burning Instinct Legendary node in the paragon.

They hit above their weight class, and are very easy to play. One of their biggest strengths early is actually that burning damage cannot crit, so they do not suffer from having low crit chance with bad gear.

You mainly want to put your most important aspect on the amulet, as you can get by without replacing it often.

Hydra Familiar
Incinerate
Firewall
Variant Summary

Very fast paced, spam cast hydra and let familiar/hydra do work while you move

Assigned Skills
Skill Tree
Paragon Board
Mercenary
Primary
5
5
Secondary
1
1
4
1
Enchantments

Level 15 Enchantment • Fireball - For clearing packs of mobs faster • Alternate - Frozen Orb Enchant over this with greater frozen orb to apply Vulnerable

Level 30 Enchantment • Familiiar - For creating familiars while spam casting hydra

Flex Skill Bar • Firewall is really taken to get more burning damage on packs/single target as the enhanced node grants 25% burning damage • You can run anything in this slot, Inferno, Frost Nova, Ice Blades

Aspects & Uniques
Gear Stats
Aspect of DisobedienceHelm
Aspect of ConcentrationChest Armor
Aspect of Engulfing FlamesGloves
Aspect of Concussive StrikesPants
Aspect of SlaughterBoots
Aspect of Shredding BladesAmulet
Firestarter AspectRing 1
Aspect of Accursed TouchRing 2
Conceited AspectWeapon
OffhandEmpty

Aspects • You can use Engulfing Flames on an Amulet and replace it sparingly. You can make it all the way to 60 with a 300 IP amulet it doesn't matter

Mana Regen • You can use Elemental Acuity over Accursed Touch until you get online

Uniques to Look for • Esu's Boots for move speed • Tal Rasha for damage • Frostburn Gloves have great additive fire damage • Soulbrand is a comfy chest

Important Stats Leveling • Mana per second • Armor/Max Life • Intelligence • Movement Speed • Warmth Tempers are very strong (healing) • Fire Damage or Flat Damage are fine

Active Runes
Armor
Armor
CirRune of Ritual
GarRune of Invocation
Armor
Armor
CemRune of Ritual
LumRune of Invocation
Gems
AmethystWeapon
TopazArmor
SkullAmulet
SkullRing 1
SkullRing 2
Strengths and Weaknesses

strengths

  • Burning Builds are extremely strong early game
  • Combustion Key passive Hard carries your damage early

weaknesses

  • Hydra Familiar - Enemies often die behind you
  • Incinerate - You have to stand in place
  • Firewall - Damage has a ramp up time

Build Notes

Gameplay Loop

• Just bruise your way through the content and campaign • Don't do a Tier level where enemies take a while to die, you want to breeze through it

Hydra Familiar • Just cast hydra a ton to proc familiar enchant and keep moving

Incinerate • Just blast enemies, Flamethrower aspect on a staff is giga strong and enemies die fast

Firewall • Do not overcast on enemies, they will die • You can keep moving, your pet will pick up mats and you can grab loot

Overall • Leveling is very fast and you replace stuff often. Do not spend too many resources tempering/imprinting, give it one imprint and keep moving • I cannot stress this enough, but I have aspects in optimal spots, but don't be afraid to slot your 3 most important aspects on Amulet and both rings and rarely replace them •Jewelry can be replaced less often than other pieces

How It Works

Burning builds are the strongest leveling builds in the game. The combustion key passive is utterly broken early providing 60%+ burning damage. To top it all off, burning builds have really strong mana regen and lower costs.

You can really run any flavor, they are all fine. It just depends what aspects you get.

1) Incinerate - needs flamethrower. Throw it on a staff or an amulet. Amulet lets you forget about replacing it all the time

2) Pure firewall, just a bruiser

3) Hydra Familair, fastest hitting of the bunch. Lets you keep moving while hydras and familiars kill stuff behind you

In-Depth Explanation

Video Guide
Become a creator

Want to earn rewards by sharing your builds with your community?