Diablo 4 Sorcerer BuildFireball - The Illuminator
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Build Details
This build focuses on using Fireball with its passive Destructive Fireball to increase our critical strike damage, we max our critical strike chance with Aspects like Elementalist further improving the destructive power of our Fireballs. To make the Fireballs bounce as they were intended we utilise the Unique, Gloves of the Illuminator, which turns our Fireballs into little balls of destruction.
Fireball was originally an odd skill, due to all the Uniques for it decreasing damage heavily and the skill mechanically not functioning as well as it could but with the recent updates to the skill and to its unique, Gloves of the Illuminator this build has popped into a good spot.
I’ve built Fireball toward Destructive Fireball to really hone in on our critical strike damage, as we can get reasonable crit chance with the Elementalist Aspect, allowing us to skip Fireballs natural Paragon Legendary, Searing Heat saving points for other areas.
We’ll be using the Enchant Firebolt to really take advantage of some of the passives in the skill tree and the Paragon board, while using Fireball to give us some of that extra pack damage, working really in conjunction with the Heart, Barber.
Fireball has a few mana issues, and we attempt to solve this in a number of ways, firstly we're using Prodigy, having a good roll really helps here, but other areas to improve on are Resource Generation and Mana Reduction on gear huge. Later on, we also grab the Legendary Node, Static Surge which should also help improve our mana issues.
A well-rolled Aspect of the Umbral works tremendously well here if we have the Aspect and we use the Enchantment "Frost Bolt", we immediately will have 0 mana issues.
In-Depth Explanation
As I mentioned before, we gain increased Critical Strike Damage from Destructive Fireball, an increase of 20% that is further increased to 30% if we hit 3 or more foes, which isn’t a hard task to accomplish, combined with our Aspect of Three Curses that further increases our Fireballs Critical Strike Damage by 20-40%, that is also doubled if the enemy is healthy gives us a naturally high Critical Strike Damage bonus.
- We'll always want to Teleport in and Frost Nova, this starts off our combo and gets out our application of vulnerability.
- We'll use Inferno on packs with Elites, otherwise, we'll be spamming Fireball on everything where possible.
- Rotate defensives, Teleport initiates, using Ice Armor as we take damage, Flame Shield to break out of CC.
- Remember that Inferno gives us infinite mana for its duration, use that to your advantage to spam against Elites without resource issues.