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Diablo 4 Build

Xarrio's Andariel Puncture/Flurry Build

presentationRogue
Season 5
Updated on Aug 25, 2024
Aug 25, 2024

Build Overview

Andariel's Visage Puncture Build is better than ever in Season 5. I'll teach you how this build POPS and how to use it to do ALL content in the game, including Hordes, High level pits, torment bosses and speed runs. I'll show you one of the best and fastest Andariel Build for Rogue that can compete with the best meta rogue builds out there in Season 5. I have cleared up to T130s Pit with it so far and can speed run T100's in under 2 minutes!

I'd recommend the Starter Build to begin with and then if you want, transition into the other variations when gear improves.

This build does ALL of its damage through the use of the Poison Nova Lucky Hit effect from Andariel's Visage. It is a key item in this build and must be used in the build for it to function properly.

Strengths and Weaknesses

  • Easy to play
  • Can do all content in game easily
  • Great AOE dmg
  • Great Boss Killer
  • Fastest stagger in the game
  • Reliant on Conditional Dmg (enemies must be CC'd/Staggered to do good damage.)
  • Medium Survival (though can be built tankier with Tyrael's Might.)

Build Variants

This variant is what I would consider the standard build once you get Andariel's Helm. It is similar playstyle to season 4. It doesn't require any amount of stats to work and you can build up the character as you get better gear. This is the easiest variation to play. Once you get better gear, you can transition easily into Optimized, No flurry, Max Damage or Evade Speed variation if you want to try to push the character to its limits.

Assigned Skills

Primary
1
1
Secondary
1
1
1
1
Specialization

Puncture: Attacks very fast, hits 6 times per cast, procs Andariel's Visage a lot. Puts vulnerable on enemies.

Flurry: use to proc Close Quarter Combat buff and get an attack speed buff and teleport around to mobs

Smoke Grenade: 25% damage taken debuff on enemies

Shadow Step: Mobility and to remove crowd control effects

Shadow Imbue: Activate for a 12% dmg taken debuff on enemies

Caltrops: Gives a huge (up to 45%) more damage multiplier and more crit chance.

Specialization: Inner Sight This doesn't really matter much, but it is the only thing that does a little bit (extra crit)

Aspect & Uniques

HelmAndariel's Visage
Chest armorAspect of Might
GlovesFists of Fate
PantsUmbrous Aspect
BootsAspect of Shared Misery
AmuletAspect of Noxious Ice
Ring 1Aspect of Retribution
Ring 2Coldclip Aspect
Dual wield weapon 1Aspect of Bursting Venoms
Dual wield weapon 2Aspect of Pestilent Points
Ranged weaponAspect of Creeping Death

Fists of Fate: All MW procs on LHC
Andariel's: 2 MW Procs on Attack Speed and 1 MW proc on either LOH or Max Poison Resist

Alternative: Can change 1 Caltrops Duration to Elemental Surge Poison (about 10% dmg) on Weapons if you get a good roll (warning: hard to get)

See below "Resist Cap and Armor Cap" Section for options on how to cap these.

See the full video guide (coming soon) for explanations on gear and the FAQ below for common questions.

Skill Tree

Available13
Spent58

Paragon Board

Points Spent0

No Glyphs Installed

Stats

  • Str:99
  • Int:99
  • Dex:99
  • Will:99
  • How it Plays

    Simple Rotation:

    1. Flurry or Shadow Step to activate Close Quarters Combat
    2. Spam puncture Puncture until Shadow Step comes back up or every 3 seconds when Flurry attack speed buff drops (if you need the attack speed)

    Drop Caltrops, Poison Trap (if using), Smoke Grenade and activate Shadow Imbue and Potion for more damage as needed.

    Advanced Rotation For Pushing/Boss Stagger

    1. Activate Shadow Imbue before engaging (if using)
    2. Walk up to pack, drop Caltrops
    3. Flurry or Shadowstep to an elite/pack
    4. Poison Trap (if using) , Smoke Grenade , and use Potion (to activate Unstable Elixir)
      Repeat as Shadow Step comes back to keep up CQC.

    Evade Speed Variation Rotation

    1. Shadow step and Puncture to activate CQC
    2. Evade to pull mobs together and proc andariel's (Shroud of Khanduras and metamorph can both proc andariel's for big damage)
    3. Puncture to reset evade CD as needed
    4. Evade when able and Shadow Step off cooldown

    How it Works

    Andariel's Visage:

    This build does ALL of its damage through the poison nova explosionp from Andariel's Visage. We take lots of attack speed, lucky hit chance and damage multipliers in order to maximize our proc rate of Andariel's.

    **Crowd Control: **

    The main thing to know about this build is that you will pretty much only do damage when a monster is in a crowd control effect or a boss is staggered. If a mob is unstoppable (chains about their head) or a boss is not staggered, our damage drops significantly due to not activating most of our multipliers during this time as well as not having our additive crowd control dmg % active.

    With that in mind, we have 2 things that help us significantly with this.

    1. Shared Misery + Random CC from Fists of Fate. This will pretty much instantly crowd control entire groups of mobs for us.
    2. We stagger bosses very fast with all of our crowd control (stun/freeze/slow/dazes)

    Variations
    I'd recommend reading the build variation descriptions to learn about the differences between them, but I'd recommend the starter build and then the optimize build for most content in the game. The no flurry variation is a new fun playstyle that does more damage, but is a little harder to play/build. The evade speed variation is a very unique playstyle with lots of dashing/speed.

    Resist Cap and Armor Cap

    Resist cap for Builds WITHOUT Tyrael's Might (jewelry)
    1 topaz
    1 ruby
    1 amethyst
    2 Implicit Cold Resist Rolls on rings

    Armor cap for Builds WITHOUT Tyrael's Might:
    Either
    1 armor roll + 1 armor temper on gear
    OR
    1 GA (greater affix) armor roll + 25% masterwork upgrade

    Resist cap for Builds WITH Tyrael's Might (jewelry)
    Tyrael's might will cap our resists for us. Use Armor Gems (skulls instead)

    Armor cap for Builds WITH Tyrael's Might (jewelry)
    Because we are using Armor Gems (skulls) on jewelry, we just need a mid to high armor roll on our gear and 12/12 MW.

    Attack Speed Cap

    You need to be using daggers (they are faster than swords)

    How to reach attack speed cap without Flurry or Rapid Aspect:

    You will need +3 Alchemical Advantage on your amulet and 68% attack speed total on your gear to reach the 10 frame breakpoint. This can be done in many different ways, but ideally (without getting a GA andariels on attack speed roll) would be getting 2 masterwork crits on your andariel helm (58.5% attack speed) and a fists of fate with 10% attack speed on it. You can also put attack speed on rings as needed to make up for lower rolls on FoF or not enough MW procs.

    If your just starting out, don't have masterworked gear and low or not much attack speed rolls, you could use flurry + combo points for an extra 45% attack speed until you get more attack speed.

    If you amulet does not have +3 alchemical advantage, but you have the 68% attack speed, I'd still recommend NOT using Rapid Aspect as it will only make you go from 11 frames to 10 frames, which is about 10% more damage only.

    Video Guides for more info:

    https://youtu.be/8YmdNIQGQMw

    FAQ (Frequently Asked Questions)

    1) Why Bow over Xbow? Answer: Bow deploys caltrops faster than Xbow (feels better). Caltrops depends on the 2hander attack speed. Xbow will do about 1.5% more dmg if you want to use that instead.

    2) Is Damage per Dark Shroud % better than Dmg vs Crowd Control %? Yes, in season 5, damage per dark shroud % is so high that it even beats CC %. It gives us about 2x more damage. It also works even when the mob is not CC'd, so that is a big advantage as well.

    2) Is X'fals worth in this build? No. Andy's won't proc x'fals and therefore x'fals won't proc enough to make it worth using over a legendary ring.

    3) Can you use this without Andy's Helm? No.

    4) Can we use starless skies? A: You can swap out the coldclip ring if you want for starless. It will give about 10% more damage in the ideal case of having 100% uptime on the 50% damage buff, but you sacrifice a temper to do so. And, this forces you to have to use flurry more often. If you already like using flurry every 3 seconds, go for it. I personally don’t like using it though.

    5) Can you use doombringer? You can if you want more survival (good for hardcore). It is is pretty big DPS loss however.

    6) Why do you use bursting venoms? Bursting venoms has a chance to proc andariel's visage along with all of your CC % tempers.

    7) What should I put on my amulet? Frigid is a must have, After that, alchemist's fortune > malice > exploit, dex %, deadly venom are all roughly equal.

    8) Does Dex scale Andy Dmg... the tooltip says "skill dmg"? Yes, dex scales Andy Dmg (and all flat damage) since the start of Season 4 change. The tooltip needs to be updated.

    9) Can Andy's Proc "X"? No. Andariel's poison nova does not have lucky hit chance and therefore can't proc other procs. This is true in general that procs can't proc other procs except for bursting venoms, which does have a lucky hit chance currently.

    10) How do you get Dark Shroud orbs around you without putting Dark Shroud on your bar? The umbrous aspect does this for us.

    11) Does it matter if the roll is a low amount on the damage range for aspect on fists of fate? 1-300%. A: No, it won't make a big difference as it doesn't work on poison nova anyways. It'll just help a little with puncture damage, which is a very small part of our damage.

    12) What stats matter on Fists of Fate? A: You mainly want high LHC (GA LHC pref) and and at least a 35% roll on the LHC:Random CC (over 50% when upgraded to CC everything fast and give bursting venoms a better chance of CC/staggering the boss, more the better. Attack speed is helpful to hit the attack speed cap, but you can get attack speed on another piece of gear if needed. Crit % is mostly useless, tho not bad to have.

    13) Which is better Andy Barrage or Andy Puncture/Flurry? A: The two builds are very comparable in overall power thus far. I’d pick whichever playstyle you find more fun (melee vs range). For very high pit pushing, it is TBD, but barrage may have a slight edge b/c of survival. (hard to test pits atm). For all other content, pretty comparable from what I've seen thus far.

    14) Is there a lucky hit chance cap to reach ? A: There is no LHC cap. More the better!

    Creeping Death + Fists of Fate + Shared Misery Synergy Explanation

    Creeping death and Fists of Fate work remarkably well together in this build.

    Creeping death makes us do 40% more dmg for each CC effect on the enemy.
    Fists of Fate applies a random CC effect. There are 7 different CC effects that it applies (stun, daze, freeze + chill, slow, taunt, immobolize).
    Because we have such high LHC and fast attacks with puncture, we can easily apply all 7 effects on enemies permanently.
    Shared misery can then spread these effects to all of the enemies.

    This gives us 40% x 7 = 280% more damage on mobs just from creeping death + fists of fate + shared misery. Pretty amazing Synergy.

    Changelog

    8/17: Changed Max life % when Dark Shroud Active Temper to just +Max Life temper. You could also change this to dodge % temper. Why? Turns out Blizz did not actually fix Max life % w/ Dark Shroud temper (was in patch notes). Is does give some max life, but not as much as it should and a bit less than just +Max Life. It is a small upgrade (~1% more life) by changing to +Max life.

    8/25: Updated FAQ and Resist/Armor Cap Info

    Video

    Table of Contents

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