Diablo 4 Rogue BuildDeath Trap
Death Trap is a skill that has gotten repeated buffs and is finally primed for success! If you want to play something new look no further. We will spam Death Trap to no end!
In Season 7 this build has once again gotten buffed, we can now spam Death Traps that always Overpower with Banished Lord Talisman.
20% Critical Strike Chance
20% Lucky Hit Chance
20% Movement Speed
2 to Core Skills
Inner Sight Duration
Movement Speed while the Inner Sight Gauge is Full
Damage Reduction from Enemies Affected by Trap Skills
Maximum Life
Ranks to Core Skills
Maximum Life
Dexterity
Offensive: Damage to Close Enemies Natural Finesse
Utility: Lucky Hit: Up to a Chance to Freeze for 2 Seconds Worldly Fortune
Ultimate Damage
Ranks to Aftermath
Maximum Life
Damage Reduction from Enemies Affected by Trap Skills
Ranks to Agile
Maximum Resource
Ultimate Cooldown Reduction
Movement Speed
Maximum Life
Overpower Damage
Attack Speed
Ranks to Core Skills
Dexterity
Attack Speed
Maximum Life
Offensive: Damage to Close Enemies Natural Finesse
Resource: Death Trap Cooldown Reduction Ultimate Efficiency
Attack Speed
Dexterity
Maximum Life
Offensive: Damage to Close Enemies Natural Finesse
Resource: Death Trap Cooldown Reduction Ultimate Efficiency
Dexterity
Maximum Life
Critical Strike Damage
Weapon: Chance for Death Trap to Deal Double Damage Trap Augments
Offensive: Damage to Close Enemies Natural Finesse
160 All Stats
10% Damage Reduction
Lucky Hit: Up to a 15% Chance to Heal for 530 Life
35% Maximum Life
Dexterity
Maximum Life
Critical Strike Damage
Offensive: Damage to Close Enemies Natural Finesse
Weapon: Chance for Twisting Blades to Hit Twice Cutthroat Augments















strengths
Incredible DPS
Insanely Tanky
Incredible AoE
weaknesses
Gear-Intensive
Build Notes
Speedfarm
- Cast Dash for Mobility and to keep up Close Quarter Combat.
- Evade with Jah Rune for Mobility.
- Cast Shadow Step for Mobility and to keep up Close Quarter Combat.
- Cast Caltrops for more Damage.
- Cast Penetrating Shot.
- Cast Concealment.
- Cast Death Trap.
PIt Push
- Cast Caltrops for more Damage.
- Cast Smoke Grenade for more Damage.
- Cast Twisting Blade.
- Cast Heartseeker to keep up Close Quarter Combat and to swap to your Crossbow.
- Cast Concealment.
- Cast Death Trap.
Remember to use your Health Potion for Unstable Elixirs.
When using the Banished Lord's Talisman version you're gonna have to throttle your DPS a bit, as using a BLT Death Trap while a BLT Supreme Death Trap is going off will turn off the Overpower on your new Death Trap. This is why the No-BLT version is more comfy.
This build works by getting the right combination of Cooldown Reduction, Ranks of Death Trap and Energy expenditure.
Scoundrel's Leather was changed in Season 7 to now make your Trap Skills also Core Skills. This makes Death Trap a Core Skill and an Ultimate at the same. Not only is this convenient because it lets us get many more Ranks of Death Trap, but it also means Beastfall Boots works to boost Death Trap (This is bugged). Also, very importantly, it allows Banished Lord's Talisman to be used.
The way we spam Death Trap is by lowering our Death Trap's Cooldown to 10 seconds or less, which in combination with Preparation, Beastfall Boots and 150+ Maximum Energy, leads to Death Trap functionally having no Cooldown. Also, by spending 275+ Energy every two Death Trap rotations we also get the benefit of Banished Lord's Talisman on every other Death Trap.
Remember that Death Trap will use the weapon you last used, by using Heartseeker after Twisting Blades you get an effective damage bonus because your Crossbow has much more damage than your Sword/Dagger.
In-Depth Explanation
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