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Rogue

Diablo 4 Rogue BuildDeath Trap

A-tier
Season 7
End Game
Updated on Feb 15, 2025
338Favorites
Build Summary

Death Trap is a skill that has gotten repeated buffs and is finally primed for success! If you want to play something new look no further. We will spam Death Trap to no end!

In Season 7 this build has once again gotten buffed, we can now spam Death Traps that always Overpower with Banished Lord Talisman.

Pit Push [BLT]
Pit Push [No BLT]
Speedfarm
Starter
Assigned Skills
Skill Tree
Paragon Board
Mercenary
Aspects & Uniques
Gear Stats
HelmHeir of Perdition
Helm
  • 20% Critical Strike Chance
  • 20% Lucky Hit Chance
  • 20% Movement Speed
  • 2 to Core Skills
Chest ArmorScoundrel's Leathers
Chest Armor
  • Inner Sight Duration
  • Movement Speed while the Inner Sight Gauge is Full
  • Damage Reduction from Enemies Affected by Trap Skills
  • Maximum Life
GlovesTrickster's Aspect
Gloves
  • Ranks to Core Skills
  • Maximum Life
  • Dexterity
  • Offensive: Damage to Close Enemies Natural Finesse
  • Utility: Lucky Hit: Up to a Chance to Freeze for 2 Seconds Worldly Fortune
PantsEyes in the Dark
Pants
  • Ultimate Damage
  • Ranks to Aftermath
  • Maximum Life
  • Damage Reduction from Enemies Affected by Trap Skills
BootsBeastfall Boots
Boots
  • Ranks to Agile
  • Maximum Resource
  • Ultimate Cooldown Reduction
  • Movement Speed
AmuletBanished Lord's Talisman
Amulet
  • Maximum Life
  • Overpower Damage
  • Attack Speed
  • Ranks to Core Skills
Ring 1Opportunist's Aspect
Ring 1
  • Dexterity
  • Attack Speed
  • Maximum Life
  • Offensive: Damage to Close Enemies Natural Finesse
  • Resource: Death Trap Cooldown Reduction Ultimate Efficiency
Ring 2Aspect of Artful Initiative
Ring 2
  • Attack Speed
  • Dexterity
  • Maximum Life
  • Offensive: Damage to Close Enemies Natural Finesse
  • Resource: Death Trap Cooldown Reduction Ultimate Efficiency
Ranged WeaponAspect of Apogeic Furor
Ranged Weapon
  • Dexterity
  • Maximum Life
  • Critical Strike Damage
  • Weapon: Chance for Death Trap to Deal Double Damage Trap Augments
  • Offensive: Damage to Close Enemies Natural Finesse
Dual-Wield Weapon 1Doombringer
Dual-Wield Weapon 1
  • 160 All Stats
  • 10% Damage Reduction
  • Lucky Hit: Up to a 15% Chance to Heal for 530 Life
  • 35% Maximum Life
Dual-Wield Weapon 2Aspect of Surprise
Dual-Wield Weapon 2
  • Dexterity
  • Maximum Life
  • Critical Strike Damage
  • Offensive: Damage to Close Enemies Natural Finesse
  • Weapon: Chance for Twisting Blades to Hit Twice Cutthroat Augments
Active Runes
Armor
Armor
ZanRune of Ritual
XalRune of Invocation
Weapon
Weapon
PocRune of Ritual
QaxRune of Invocation
Witchcraft Powers
The Cycle
Growth & Decay Power
Hex of Shattering
Psyche Power
Aura Specialization
Lost Power
Purging Touch
Eldritch Power
Aura of Siphoning
Growth & Decay Power
Soul Harvest
Growth & Decay Power
Gems
EmeraldWeapon
EmeraldArmor
Voice of the StarsAmulet
Friend of the BogRing 1
Phantom StringRing 2
Strengths and Weaknesses

strengths

  • Incredible DPS
  • Insanely Tanky
  • Incredible AoE

weaknesses

  • Gear-Intensive

Build Notes

Gameplay Loop

Speedfarm

  1. Cast Dash for Mobility and to keep up Close Quarter Combat.
  2. Evade with Jah Rune for Mobility.
  3. Cast Shadow Step for Mobility and to keep up Close Quarter Combat.
  4. Cast Caltrops for more Damage.
  5. Cast Penetrating Shot.
  6. Cast Concealment.
  7. Cast Death Trap.

PIt Push

  1. Cast Caltrops for more Damage.
  2. Cast Smoke Grenade for more Damage.
  3. Cast Twisting Blade.
  4. Cast Heartseeker to keep up Close Quarter Combat and to swap to your Crossbow.
  5. Cast Concealment.
  6. Cast Death Trap.

Remember to use your Health Potion for Unstable Elixirs.

When using the Banished Lord's Talisman version you're gonna have to throttle your DPS a bit, as using a BLT Death Trap while a BLT Supreme Death Trap is going off will turn off the Overpower on your new Death Trap. This is why the No-BLT version is more comfy.

How It Works

This build works by getting the right combination of Cooldown Reduction, Ranks of Death Trap and Energy expenditure.

Scoundrel's Leather was changed in Season 7 to now make your Trap Skills also Core Skills. This makes Death Trap a Core Skill and an Ultimate at the same. Not only is this convenient because it lets us get many more Ranks of Death Trap, but it also means Beastfall Boots works to boost Death Trap (This is bugged). Also, very importantly, it allows Banished Lord's Talisman to be used.

The way we spam Death Trap is by lowering our Death Trap's Cooldown to 10 seconds or less, which in combination with Preparation, Beastfall Boots and 150+ Maximum Energy, leads to Death Trap functionally having no Cooldown. Also, by spending 275+ Energy every two Death Trap rotations we also get the benefit of Banished Lord's Talisman on every other Death Trap.

Remember that Death Trap will use the weapon you last used, by using Heartseeker after Twisting Blades you get an effective damage bonus because your Crossbow has much more damage than your Sword/Dagger.

In-Depth Explanation

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