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Rogue

Diablo 4 Rogue BuildTwisting Blades - Dash Junkie

A-tier
Season 2
Dungeon Push
Hard to Play
Boss Killer
Speed Farm
Twisting Blades - Dash JunkieRogue build
Skills and Gear
Skill Tree
Paragon Board

Assigned skills

Primary
Secondary

Specialization

Equipment

HelmHarlequin Crest
Chest ArmorAspect of Might
GlovesAspect of Quickening Fog
PantsTibault's Will
BootsGhostwalker Aspect
AmuletAspect of Disobedience
Ring 1Aspect of Artful Initiative
Ring 2Bladedancer's Aspect
Ranged WeaponAccelerating Aspect
Dual-Wield Weapon 1Condemnation
Dual-Wield Weapon 2Aspect of the Expectant

Gems

WeaponEmerald
ArmorRuby
JewelryDiamond

Vampiric Powers
divinity5
ferocity5
eternity6

Hemomancy
eternity3
Hectic
divinity3
Ravenous
ferocity3
Metamorphosis
divinity2
eternity2
ferocity2
Undying
eternity1

Skills

Basic

Puncture
1
Enhanced Puncture
Fundamental Puncture

Core

Twisting Blades
5
Enhanced Twisting Blades
Improved Twisting Blades
Sturdy
3
Siphoning Strikes
3

Agility

Caltrops
1
Enhanced Caltrops
Methodical Caltrops
Shadow Step
1
Enhanced Shadow Step
Disciplined Shadow Step
Dash
5
Enhanced Dash
Methodical Dash
Concussive
3
Rapid Gambits
3
Trick Attacks
1
Weapon Mastery
3

Subterfuge

Exploit
3
Malice
3
Smoke Grenade
1
Enhanced Smoke Grenade
Countering Smoke Grenade

Ultimate

Innervation
3
Second Wind
2
Adrenaline Rush
1
Haste
3

Passive

Close Quarters Combat
1
2
Puncture
3
Enhanced Puncture
4
Twisting Blades
5
Enhanced Twisting Blades
6
Improved Twisting Blades
7
Twisting Blades
8
Twisting Blades
9
Twisting Blades
10
Twisting Blades
11
Sturdy
12
Caltrops
13
Enhanced Caltrops
14
Methodical Caltrops
15
Dash
16
Dash
17
Dash
18
Dash
19
Dash
20
Enhanced Dash
21
Methodical Dash
22
Concussive
23
Concussive
24
Concussive
25
Trick Attacks
26
Rapid Gambits
27
Weapon Mastery
28
Weapon Mastery
29
Weapon Mastery
30
Smoke Grenade
31
Enhanced Smoke Grenade
32
Countering Smoke Grenade
33
Adrenaline Rush
34
Haste
35
Haste
36
Haste
37
Close Quarters Combat
38
Innervation
39
Sturdy
40
Sturdy
41
Innervation
42
Shadow Step
43
Enhanced Shadow Step
44
Innervation
45
Fundamental Puncture
46
Rapid Gambits
47
Second Wind
48
Second Wind
49
Disciplined Shadow Step
50
Exploit
51
Exploit
52
Exploit
53
Malice
54
Malice
55
Malice
56
Rapid Gambits
57
Siphoning Strikes
58
Siphoning Strikes
59
Siphoning Strikes

Build Details

How It Works
Summary

This is an incredibly fun build that is all about having as much mobility as possible. We accomplish this by lowering the cooldown of Dash as much as possible on top of having Caltrops and Shadow Step.

Play this build with moderation or you could be in danger of becoming a Dash Junkie.

This build has an incredible amount of synergies built into it.

We constantly reduce Dash's cooldown by using Quickening Fog in conjunction with also casting Smoke Grenade. Smoke Grenade's cooldown is then lowered by Countering Smoke Grenade which feeds back into more Smoke Grenade casts to lower Dash's cooldown.

Methodical Caltrops makes Caltrops Chill which enables us to Dash through and lower Dash's cooldown through Methodical Dash.

In-Depth Explanation

Build Requirements and Replacements

Uniques

  • Harlequin Crest can be replaced by Might.
  • Tibault's Will this item can be replaced with Umbrous and moving 2 points from Second Wind and 1 point from Malice to Dark Shroud to grab movement speed.
  • Condemantion this item can be replaced by Rapid

Aspects

  • No mandatory aspect

Paragon Board Stat Requirements

  • Str: 530
  • Int: 530
Gameplay Loop
  1. Cast Smoke Grenade on dangerous ranged enemies if needed.
  2. Cast Dash and try to land on enemies you didn't Smoke Grenade.
  3. Cast Caltrops followed by Dash if you need to daze more enemies.
  4. Cast a 3 Puncture → 1 Twisting Blade rotation.
  5. Shadow Step for mobility or to remove CC.

  • Dash's cooldown is lowered when you go through CCed enemies.