This build utilizes extremely powerful minions to easily crush content throughout the game. We are able to get almost 100% uptime on Bone Storm and Blighted Aspect giving our minions a gigantic damage buff. This setup is not only Necromancer's best end game build, but its also our best leveling and mid game build. Minions are finally OP.
Build Overview
Build Variants
The perfected end game setup that you can start to play once you fully min max and perfect your build. This setup is incredibly mobile but still brings both absurd damage and survivability. We are also focusing more heavily on specifically buffing the Golem instead of our Mages. This is the final end game version of the build.
Assigned Skills






In the final End Game variation of the build we are focused fully on our Golem. Because of this we are swapping our Skeletal Mage rune to buff our Golem even further.
Aspect & Uniques












We are adding in Tyrael's Might for a massive survivability increase and looking to get perfect rolls on our gear. Because of these perfect rolls were able to drop the Aspect of Slaughter and gain Aspect of Might for the damage reduction.
I have marked the highest priority Greater Affix on each piece of gear but keep in mind that any and all Greater Affix rolls are good!
Skill Tree
13This skill tree varies a bit from our mid game tree as we start to prioritize more survivability over damage. We are dropping the points that buffed our Mages as our focus is swapping to the Golem.
Paragon Board
No Glyphs Installed
Stats
This board aims to get as much damage as possible while skipping everything that increases Minion Armor or Resistances. This is because our minions will be armor and resistance capped just from our stats that they inherit.
How it Plays
- Always keep up Skeletal Priest
- Use Corpse Tendrils on CD
- Use Bone Storm if there's an elite
- Use Blood Mist to dodge any big hits
How it Works
Minions are without a doubt the biggest winner from the season 4 patch and are now arguably the best build in the entire game. Their damage, survivability, and accessibility are all the highest of any Necro build. There were 2 primary buffs that pushed Minions to this level; the first was the change where Minions now inherit 100% of your stats, and the second were the buffs to the Book of the Dead.
The 100% stat inheritance has allowed your minions to easily achieve both armor cap and resistance cap, meaning they are wildly tanky. Because they are resistance and armor capped just from your stats, you no longer need to spend paragon or skill points increasing your minion's armor or resistances. They are also now receiving 100% of both your attack speed and crit chance, giving them access to two massive damage stats.
The buffs to the Book of the Dead were massive. Your Shadow Mages attacks now pierce enemies and your Golem's effects are incredibly powerful. In particular the Iron Golem shockwave gives you a ton of extra damage. The piercing attacks from Mages allow you to quickly blast through high density areas, especially when paired with Corpse Tendrils. The Skeletal Warriors also received a massive buff and are now able to massively reduce all of your cooldowns, giving you much better uptime on both Corpse Tendrils and Bone Storm.
Decrepify
A very important part of this build comes from Decrepify, specifically Abhorrent Decrepify. This extra Cooldown Reduction is vital to making the build work as it gives us way better uptime on both Bone Storm and Corpse Tendrils. It is very important that you keep enemies Cursed at all times to maximize your CDR gain.
Golem
We are looking to run the Blood Golem that gives 30% damage reduction. This is because we are very focused on getting all of our damage from our Mages. In fact, you should not even activate the Golem as your Reapers will hit it instead of higher value targets.
Reapers
The new Reapers reduce one of your cooldowns whenever they use their windup attack. This leads to a massive amount of Cooldown Reduction, giving you significantly better uptime on both Corpse Tendrils and Bone Storm.
Mages
Shadow Mages are by far the best option for this build as they bring so much AOE damage. They are our primary source of damage, and the whole build is designed around buffing them.
Skeletal Priests
The Skeletal Priest buff is gained by using Summon Skeleton while having all of your skeletons already summoned. This buff gives a large amount of healing and damage to all of your minions, and is extremely important to keep up at all times.
Bone Storm
Bone Storm is very important in this build as it will proc Blighted Aspect as well as Aspect of Shielding Storm. This gives us a massive amount of survivability and damage, allowing us to quickly obliterate enemies while being tanky enough to survive some hits.
Armor
Keep in mind you only need to get to 9232 Armor to be capped, so make sure you don't overly invest into armor. If you find yourself below the armor cap replace
Changelog
5/15: Big updates, old build here: https://mobalytics.gg/diablo-4/profile/294d6a05-33c1-4191-be52-75f1a5f2c639/builds/90590e0c-90dd-4bcb-b6c8-ed0a0f0ed530.
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