Diablo 4 Necromancer BuildKripp's Mendeln Summoner - Season 6
Minion Necro returns with some new Ring of Mendeln mechanics reviving the build for Season 6!
Tricky mechanics:
- Mendeln does damage based on YOUR weapon, not the source, so a Skeleton will proc for the same damage as a Golem!
- "Golem Hits Twice" or similar Tempers or Shadow Mage multi-attack - do NOT work on Mendeln procs (this is why Grandfather is best)
- "Great Feast" Aspect - only costs Essence once you have enough for a single tick, you can cast plenty while on low Essence! It must be used on the Amulet or Weapon slot to double its cost however
strengths
- Playable minion build!
- Good overall damage
- Super strong leveling build
weaknesses
- Not as strong as Spiritborn
Build Notes
Required:
- use Bone Golem to create corpses in strategic spot
- use Corpse Tendrils to group up larger packs of monsters in that spot
- Soulrift on cooldown
- Curse Decrepify
- Keep up Skeleton Priest at all times
Optional:
- Blight high health enemies for 20% extra damage
- spam Blight to help stagger bosses faster
Ring of Mendeln damages a fairly small area around each minion's 6th auto attack. This makes stacking attack speed and minion count crucial to maximizing DPS.
Grandfather is a luxury option. For most of your characters journey, use a legendary 2-handed Scythe with Corpse Tendrils Aspect in order to easily cap critical strike chance. The Weapon Temper on it doesn't matter much, golem or mage will do. Your extra aspect should be Frenzied Dead.
Cursed Aura Aspect makes the build much easier to play. Use it instead of Heir of Perdition before you acquire one. After you get an Heir, you can swap out Hardened Bones Aspect for it for faster clearing. If you have Cursed Aura Aspect, you can swap the curse on your action bar to Reap for bonus damage reduction and attack speed.
If you are at 100% crit chance without Gar Rune, swap it for Que (Druid Bulwark) for extra Barrier defenses.
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