The Hand of Naz unique converts your extra minions into more Skeleton Mages, as well as giving them teleport and unstoppable. Focusing all your power into one skill allows you to hyper-stack it with multipliers!
Tricky mechanics:
- Mendeln does damage based on YOUR weapon, not the source, so a Skeleton will proc for the same damage as a Golem!
- "Mages Hit Twice" - does NOT work on Mendeln procs
- Bone Prison dying counts as losing a minion for Kalan's Edict, giving you bonus summoning damage!

















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