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Diablo 4 Build

Upheaval

presentationBarbarian
End Game
Off-Meta
Season 11
Cliptis
Creator
Updated on Dec 12, 2025
Dec 12, 2025

Build Overview

The Upheaval Barbarian build is designed around spending as much fury as you can to proc Banished Lord's Talisman. This is why you run the Crown of Lucion any other helmet would not be a good replacement for this. This build is very resource management heavy, and will require some time to learn the play style.

Please read through the How it works section of the planner and if you have further questions you can join me live on Twitch, YouTube, TikTok and X. If you have questions while I'm not live, join Discord. We have a team and community ready to answer all your questions! You can also check out Cliptis.com for a collection of all my How-To guides.

Strengths and Weaknesses

  • Insanely Tanky
  • Fast Attack Speed
  • Good Mob Control
  • No Quake Damage
  • Gear Dependant

Build Variants

Assigned Skills

Primary
5
1
Secondary
5
1
1
5
Technique

When choosing your Barbarian Weapon Expertise Technique, you do not have to be using the weapon of the Weapon Expertise Technique you chose.

Example:

  • Expertise chosen is Polearm - 15%(x) increased Lucky Hit Chance and you deal 15(x) increased damage while healthy
  • Arsenal Selection: Mace - Lucky Hit: Chance to gain 5 Fury when hitting an enemy. Double the amount of Fury gained while Berserking and you deal 15(x) Critical Strike Damage while Berserking.

With the above set up, you gain the Weapon Expertise Technique bonus of having your Arsenal Selection set to Two-Handed Mace, as well as the Weapon Expertise Technique bonus for the Polearm Technique.

Equipment

HelmUndying Aspect
Chest armorWildbolt Aspect
GlovesVehement Brawler's Aspect
PantsAspect of Bul-Kathos
BootsRelentless Berserker's Aspect
AmuletEdgemaster's Aspect
Ring 1Starlight Aspect
Ring 2Bold Chieftain's Aspect
Bludgeoning weaponAspect of Earthquakes
Dual wield weapon 1Aspect of Limitless Rage
Dual wield weapon 2Accelerating Aspect
Slashing weaponAspect of Sundered Ground

Build Stat Caps:

  • Call of the Ancients Cooldown Reduction: 75%
  • Earthquake size: 100%
  • Number of Earthquakes: 10
  • Movement Speed: 200%
  • Critical Strike Chance: 100%
  • Attack Speed: A & B - 100% each

Want to learn all about how to properly Masterwork? Watch this video: Secrets to increasing you damage

Skill Tree

Available0 (0)
Spent59 (12)

Paragon Board

Points Spent0

No Glyphs Installed

Stats

  • Str:99
  • Int:99
  • Dex:99
  • Will:99
  • Divine Gifts

    Andariel
    CorruptedEssence of Screams
    PurifiedEssence of Anguish
    Azmodan
    CorruptedEssence of Hellfire
    PurifiedEssence of Sin
    Belial
    CorruptedEssence of Shadows
    PurifiedEssence of Lies
    Duriel
    CorruptedEssence of Pain
    PurifiedEssence of Squalor

    Mercenary

    How it Plays

    Pure Upheaval

    • Cast Call of the Ancients to activate the Fury Generation, Attack Speed and increased Damage.
    • Use your Shouts on cooldown, as well as Call of the Ancients.
    • Use Ground Stomp to reset the cooldown of Call of the Ancients.
    • Cast Upheaval in the direction your enemies are at. It only will hit enemies in front of you.
    • Once your buffs are all active, as you pull groups of monsters, constantly spam Upheaval.
    • Repeat

    How it Works

    Upheaval Damage

    This build will be running on a Two-handed Mace set up in order to take advantage of Heavy Handed, Wallop and Brute Force. We are running the Banished Lord's Talisman to help us generate Overpower hits. We combine that with the Crown of Lucion to increase the cost of our Upheaval to 175 *Fury. This means that every 2 attacks with Upheaval you proc the Banished Lord's Talisman. This build runs on very high Resource Generation in order to keep on attacking. If you don't have enough Maximum Fury or Fury Generation you can swap your Key Passives from Unbridled Rage to Unconstrained until you have enough.

    Fury Management

    DO NOT SPAM UPHEAVAL UNLESS THERE ARE MONSTERS AROUND

    To maintain Fury you'll need to have your Call of the Ancients cooldown at 9.5 seconds. That can be done with either a Greater Affix on Arreat's Bearing on the Call of the Ancients Cooldown Reduction (See planner). If you do not have a Greater Affix you can temper Call of the Ancient Cooldown Reduction on your rings. The reason this is so important Korlic generates 10 Fury each time he does damage. The more Ancients you have up, the more Fury you get back.

    Using Bold Chieftain's Aspect will allow you to keep Rallying Cry running 100% of the time. This will give you 30% increased Fury generation. If you're still running out of Fury Yen's Blessing is a great way to add more Fury Generation.

    For the overworld Fury Issues

    • Ahu + Lum
    • Igni + Lum
    • Zan + Lum
    • Bac + Lum
    • Lith + Lum

    Offense

    • Aspect of Sundered Ground gives Upheaval an increase to damage and allows it to hit in a radius in front of you.
    • Aspect of Earthquakes increased your damage while standing in an Earthquake and for 4 seconds after you leave it. On top of that, it also increases your Earthquake damage as well.
    • Call of the Ancients will be your main source of damage. When you use this Ultimate it will spawn an Earthquake. This Earthquake will be your strongest version. We will be stacking Summon Damage, along with Ultimate Damage which directly affects your Earthquake spawned by Call of the Ancients. That Earthquake also is run through every other Earthquake modifier you have i.e. Aspect of Earthquakes. This results in massive damage!

    If you want to learn the basics about Multipliers watch this video: Addative vs. Multiplicative Damage Video.

    Uniques

    • Crown of Lucion is the key to making this build work. It increases Upheaval Fury Cost, which is important because you need to spend Fury to get guaranteed Overpower hits from Banished Lord's Talisman
    • Ring of Red Furor will guarantee every hit of Upheaval is a Critical Strike. Because the Crown of Lucion will make your Upheaval cost more than 100 Fury you'll always have Critical Hits.
    • Banished Lord's Talisman is the reason we want to be spending as much Fury as possible. Every 275 Fury spent you get a guaranteed Overpower Hit. Combine this with the Ring of Red Furor every Overpower Hit is a Critical Hit. Whenever our Overpower Hits are Critical Hits the Banished Lord's Talisman increases the damage of those hits.
    • Arreat's Bearing is 100% necessary for this build. It will bring the cooldown of your Call of the Ancients down to the lowest it can go. Skills can only gain a total of 75% cooldown reduction and this one piece will give you that.
    • Ramaladni's Magnum Opus takes all your Maximum Resources (Fury) and converts it into a big multiplier of damage. The more you have the more damage you do. Note: This item has changed in Season 10 to effect all abilities now. The "Skills using this weapon" has been removed.

    Mythic Uniques

    • Shroud of False Death is probably one of the strongest Mythic Uniques in the game as it adds +1 to every single Passive node in your Skill Tree. That means every offensive, defensive and utility node you now gain.
    • The Grandfather has a Unique Aspect that doubles your Critical Strike Damage bonus. More importantly for this build it gives very high Maximum Resources. It's a great source of Max Life and the All Stats play a huge role in activating your Paragon Nodes.

    Found a Mythic and want to know if it's useable? Is this Mythic usable with my build video?

    Boss Loot Tables Barbarian & General Pools

    Changelog

    Updated and optimized for Season 11

    Table of Contents

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