Diablo 4 Barbarian BuildFlash "Quakes" Barbarian #1 World Speedrun | (Infinite Leap Teleport)
The #1 World Barb Speedrun Build
Have you always dreamed of being both Barb & and Sorc!? With this build, dreams come true!
You will love the HUGE infinite earthquakes! and... Inifite Leap-Teleport! This is by far THE FASTEST Barbarian's Build for Speedfarm this season with which I made rank 1 with barbarian (speedrun) with 58s Pit 100 Speed run!
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Hi Guys! Sagi's Here! This Fastest barb build is perfect for rushing XP, maximize pit run gains, oneshot bosses and move through sanctuary faster than Flash!
The Flash "Quakes" Barb (infinite Leap Teleport) will just Amaze all Sanctuary's Nephalems!


































strengths
Fastest barbarian build actually
Can one shot any Boss
So satisfying to play
weaknesses
Needs good amount of CDR requirements
Build Notes
The Flash "Quakes" Barbarian is an absolute beast! This monster is capable of one-shotting bosses and speedfarming with ease, it can demolish any content in the game. With Battle Fervor (or Wrath of the Berserker), you'll maintain almost permanent Berserking uptime. Your defenses are solid, with Challenging Shout, Bul-Kathos, and Defensive Stance offering passive healing and high survivability.
Cooldown reduction from Arreat's Bearing allows for maximum Ultimate uptime, ideal for speedfarming. If you're pushing harder content like The Pit, the Ugly Bastard Helm will be a good option to help keep cooldowns in check. Leap offers unrivaled mobility, with no cooldown when optimized (see gear stat for the calculator), and Fury management is a breeze—no need to spam spenders for damage.
Earthquakes pack a punch! Thanks to Bul-Kathos Aspect and Tec Rune, Earthquakes are generated when you leap. Once active, use Hammer of the Ancients to detonate them, annihilating enemy packs. For weaker foes, one Earthquake is usually enough, so detonate quickly to speed things up. For high-level The Pit or boss fights, stack Earthquakes for 4-5 seconds before detonating for maximum damage. You have to test and find the "Good Spot"!
Keep War Cry, Rallying Cry, and Challenging Shout active as you leap around, using them whenever they're off cooldown to maintain buffs. Call of the Ancients is key for tougher fights and bosses, boosting damage by 30% and reducing damage taken by 20%. With Arreat's Bearing, Talic and Korlic add substantial supplemental damage, making it great for wide pulls on elite packs, especially when combined with Raheir's Crater.
Happy farming and chaos!
Boom, boom, boom—Explosions everywhere!
With Yul-Tec runes, all active skills will create earthquakes within the limit of the internal cooldown reduction (1 sec) of the rune.
Hammer of the Ancients Unlike, the leveling build, Hammer of the Ancients becomes a core part of our skill rotation with the Powerfull effect of Mantle of Mountain's Fury. This one makes our HoTA consume all of our active Earthquakes to make them explode! The result is a chain of highly destructive and explosions and damage of this juicy cataclysm are based on the duration of the consumed Earthquakes.
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Rallying Cry Gives us nice buffs, movement speed, ressource generation, the friendly unstoppable effect and also fortify!
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War cry Nice besereker activator, but we will be perma berserker. However war cry gives as an INSANE damage boost activation.
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Challenging Shout Challenging Shout, simple : huge damage reduction and boost of Maximum life. This is a mandatory crucial skill for surviving the more difficult content in the game, such as higher levels of The Pit.
▬▬ Leap Our sweeeeeeeeet mobility tool in combination with teleportation (thanks for Bac-Jah Rune). The goal is to get enough Cooldown Reduction, for perma Leap without penalty when combined with Giant Strides. Leap will creates earthquakes also!
▬▬ Call of the Ancients Our Amazing Old Friends! Pretty decent multiplicative boost, good overall damage, since the Ancients from Arreat's Bearing are quite formidable on their own.
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Key Passive We finally pick up our Key Passive skill Unconstrained. Improve a lot berserking system by increasing damage bonus to 60% and gives us 30% damage reduction below 65% of HP.
In-Depth Explanation
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