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Barbarian

Diablo 4 Barbarian BuildDW Charging Maelstrom (Leveling & Endgame)

Season 2
Leveling
End Game
Off-Meta
Boss Killer
DW Charging Maelstrom (Leveling & Endgame)Barbarian build
Skills and Gear
Skill Tree
Paragon Board

Assigned skills

Primary
Secondary

Technique

Equipment

HelmAspect of Might
Chest ArmorAspect of Tempering Blows
GlovesWeapon Master's Aspect
PantsAspect of Disobedience
BootsGhostwalker Aspect
AmuletAspect of the Iron Warrior
Ring 1Conceited Aspect
Ring 2Edgemaster's Aspect
Bludgeoning WeaponOverkill
Dual-Wield Weapon 1Aspect of Encroaching Wrath
Slashing WeaponAspect of Ancestral Charge
Dual-Wield Weapon 2Veteran Brawler's Aspect

Gems

WeaponDiamond
ArmorRuby
JewelryDiamond

Vampiric Powers
divinity2
ferocity9
eternity1

Anticipation
divinity1
Sanguine Brace
divinity1
eternity1
Prey on the Weak
ferocity2
Moonrise
ferocity6
Domination
ferocity1

Skills

Basic

Lunging Strike
1
Enhanced Lunging Strike
Combat Lunging Strike

Core

Upheaval
5
Enhanced Upheaval
Violent Upheaval

Defensive

Iron Skin
1
Enhanced Iron Skin
Tactical Iron Skin
Imposing Presence
1
Martial Vigor
3

Brawling

Charge
5
Enhanced Charge
Power Charge
Aggressive Resistance
3
Battle Fervor
3

Weapon Mastery

Death Blow
5
Enhanced Death Blow
Fighter's Death Blow
Pit Fighter
3
No Mercy
3
Expose Vulnerability
3
Hamstring
1

Ultimate

Iron Maelstrom
1
Prime Iron Maelstrom
Supreme Iron Maelstrom
Tempered Fury
1
Furious Impulse
3
Heavy Handed
3

Passive

Walking Arsenal
1
2
Lunging Strike
3
Enhanced Lunging Strike
4
Upheaval
5
Enhanced Upheaval
6
Violent Upheaval
7
Combat Lunging Strike
8
Iron Skin
9
Enhanced Iron Skin
10
Upheaval
11
Upheaval
12
Upheaval
13
Upheaval
14
Tactical Iron Skin
15
Death Blow
16
Enhanced Death Blow
17
Fighter's Death Blow
18
Hamstring
19
Pit Fighter
20
Pit Fighter
21
Pit Fighter
22
Iron Maelstrom
23
Prime Iron Maelstrom
24
Supreme Iron Maelstrom
25
Heavy Handed
26
Heavy Handed
27
Heavy Handed
28
No Mercy
29
No Mercy
30
No Mercy
31
Walking Arsenal
32
Death Blow
33
Death Blow
34
Expose Vulnerability
35
Expose Vulnerability
36
Expose Vulnerability
37
Death Blow
38
Death Blow
39
Aggressive Resistance
40
Aggressive Resistance
41
Aggressive Resistance
42
Imposing Presence
43
Martial Vigor
44
Martial Vigor
45
Martial Vigor
46
Tempered Fury
47
Furious Impulse
48
Furious Impulse
49
Furious Impulse
50
Charge
51
Enhanced Charge
52
Power Charge
53
Battle Fervor
54
Battle Fervor
55
Battle Fervor
56
Charge
57
Charge
58
Charge
59
Charge

Build Details

How It Works
Summary

Utilize the newly added Ancestral Charge Aspect to blitz around the map, and smash things to pieces with Iron Maelstrom.

I wanted to go with a dual wielding focused build, but landed on this because it's NOT the primary meta, but it's still such a fun experience across both the new aspect and Iron Maelstrom.

You can choose Lunging Strike OR Flay, dealer's choice. If you go with Flay, pick Combat Flay (increased Damage Reduction).

If you don't have Overkill unique, use Edgemaster Aspect on 2h Bludgeoning weapon & Rapid Aspect on Ring #2.

Since this is a Walking Arsenal build, you'll be selecting which skill will be using specific weapon choices. If you're on PC, this is done by pressing "Middle Mouse" when hovering over a skill. For Deathblow & Upheavel, you're selecting a weapon that has the highest BASE damage, not DPS - meaning you want to look at the damage on the screen that's an interval (XXXX - XXXX), not the damage per second. What's key here is that EACH one of these abilities needs to have a different weapon assigned so that you can keep up your Walking Arsenal Build.

In-Depth Explanation

Weapon Skill Assignments

Basic skill = Dual Wield Death blow = Highest BASE Damage weapon Upheavel = 2nd Highest BASE Damage weapon

Gameplay Loop

Essentially you'll be using Lunging Strike to get Berserking as well as building damage bonuses towards Upheavel, which you'll then use to do some solid burst.

Then you'll cycle in Deathblow to keep rotating all of your weapons. The name of the game is keeping those weapons rotating! Iron Maelstrom will then hit the entire screen so you'll be using that on cooldown.

As for Iron Skin - Iron skin is now granting you 20% DR AND Unstoppable AS WELL AS a damage buff if you go with the Conceited Aspect which will trigger Ghostwalkers Aspect, so use it when you're in a bind, but also keep yourself Barriered and Fortified for the bonus damage from aforementioned Conceited.

Charge will be used on cooldown to help with knocking things around for CC as well as triggering both Veteran Brawler & Brawler Aspects