menu
MobalyticsUse your favourite features in-game with our Desktop App
;
Barbarian

Diablo 4 Barbarian BuildCliptis' S8 Lunging FlameQuake Leveling Guide

Season 8
Leveling
Easy to Play
Updated on Apr 23, 2025
2.6 KFavorites
Build Summary

This will be the strongest Barbarian leveling build out there. It's Fast, Fun and STRONG! This build will use Lunging Strike to cast Sinerat's Flame, while simultaneously casting Earthquakes, which only get stronger as you find more aspects during leveling.

WW level 1-25
Level 26-40
Level 41-60
End-Game
Assigned Skills
Skill Tree
Paragon Board
Mercenary
Primary
1
1
Secondary
2
1
2
1
Technique

This will be your starting variant. For gear at these levels you just take anything that is an upgrade and has an aspect on it. Any legendary gear will gain additional stats over yellow gear so those are always upgrades even if the aspects don't affect your build.

At level 10

  • Tempering unlock. As long as you can afford it putting Elemental Surge on as many weapons as you can greatly increases your damage, even with rare temper manuals.
  • Flasks unlock at level 10 and you gain an addition 5% experience.

Enchanting Fury Per Second and Fury on Kill

Aspects & Uniques
Gear Stats
Aspect of DisobedienceHelm
Aspect of MightChest Armor
Aspect of the ExpectantGloves
Aspect of Numbing WrathPants
Ghostwalker AspectBoots
Aspect of Vocalized EmpowermentAmulet
Slaking AspectRing 1
Aspect of the UmbralRing 2
Edgemaster's AspectBludgeoning Weapon
Aspect of the Dire WhirlwindDual-Wield Weapon 1
Aspect of Ancestral EchoesSlashing Weapon
Aspect of Inner CalmDual-Wield Weapon 2

Even though during the early stages of leveling Resistances and Armor aren't as important. Once you start moving into Penitent, you'll need to start adding these in.

  • Armor cap: 1000
  • Resistance cap: 75 (can go over with items).

Tempering and Enchanting are great ways to add Resistances and Armor early on, until you get your End Game gear.

Active Runes
Weapon
Weapon
MoniRune of Ritual
TecRune of Invocation
Weapon
Weapon
CirRune of Ritual
GarRune of Invocation
Boss Powers
Sinerat's Flames
Main Boss Power
Hatred's Embrace's Haste
Modifier Boss Power
Blackmailer's Sabotage
Modifier Boss Power
Kirma's Sparks
Modifier Boss Power
Gems
EmeraldWeapon
RubyArmor
DiamondAmulet
DiamondRing 1
DiamondRing 2
Strengths and Weaknesses

strengths

  • Very tanky
  • Easy early damage
  • Many ways for Resource Generation
  • Earthquakes

weaknesses

Build Notes

Gameplay Loop

Start with Lunging Strike to generate Fury and to help close the distance between you and the monsters. When you have enough fury use Whirlwind. You can alternate back and forth between the two early in the game. Rallying Cry will help you maintain Fury as well as Ground Stomp. Alternate these two abilities so maximize your Whirlwind time.

How It Works

Defenses


  • Aspect of Might will proc the Damage Reduction by hitting an enemy with Lunging Strike. This has to happen once every 2 to 10 seconds, depending on how good your Aspect of Might is.
  • Aspect of Disobedience gives you armor by attacking enemies with any form of damage or by taking damage from enemies. You'll need to do damage at least once every 4 seconds to maintain the extra Armor it gives you.
  • Aspect of Numbing Wrath gives you Fortify for each point of fury you generate over max. If you have 100 Fury and you use Lunging Strike and it generates 10 Fury you'll gain 10 Fortify. Fortify gives you 15% Damage Reduction. If you combine Lunging Strike with Rallying Cry any damage you do, will generate Fortify for the extra Damage Reduction
  • ==To maintain all of your defenses, you'll need to cast Lunging Strike at least once every 4 seconds.==

Offense


  • Aspect of Expectant uses Lunging Strike to increase the damage your next core skill will do. In this case Whirlwind. Depending on the Aspect level you'll need to cast at most 6 Lunging Strikes, as your aspect gets better you'll only need to cast Lunging Strike 3 times to get the full damage buff to Whirlwind.
  • Edgemasters Aspect increases the damage of your next skill cast based on how much Fury you have. Because we are using Lunging Strike to proc Aspect of Expectant and Lunging Strike generates Fury, every time we cast Whirlwind we should get benefits from both aspects.
  • Aspect of Berserk Ripping will make enemies Bleed as long as you are Berserking. Lunging Strike will grant Berserking if you land a Critical Hit. We are using Aspect of Berserk Ripping to proc the Slaking Aspect. This gives us a chance to gain 20 Fury when your Whirlwind does damage to a Bleeding enemy.
  • Aspect of Innercalm will give you a small increase to your damage at all times, then when you are ready to cast your Whirlwind after you've use Lunging Strike combined with Expectant and Edgemasters, you'll line up your enemies and stand still while you cast Whirlwind.
  • Aspect of Ancestral Echoes is just here to add a bit of fun to the build. This can be replaced right away, if you find something better like Earthquake or Incendiary Fissue.

In-Depth Explanation

Video Guide
Become a creator

Want to earn rewards by sharing your builds with your community?

Advertisement
Remove Ads
Remove all adsSay goodbye to ads, support our team, see exclusive sneak peeks, and get a shiny new Discord role.