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Hunter

Destiny 2 Hunter BuildTAZER TAZER TAZER

ArcArc
PvEPvE
subclass
super
Arc Staff
abilities
Gambler's Dodge
Triple Jump
Disorienting Blow
Flashbang Grenade
aspects
Flow State
Tempest Strike
fragments
Spark of Beacons
Spark of Discharge
Spark of Amplitude
Spark of Shock
gear and mods
weapons
Ergo Sum
Ergo SumExotic Sword

Final blows with this weapon grant stacks of Gathering Light, improving guard stats and lunge range. Stowing this weapon consumes all stacks, granting melee, grenade, and class ability energy.

Armor
HeadEmpty
Harmonic Siphon
Special Ammo Finder
Special Ammo Scout
HandsEmpty
Fastball
Harmonic Dexterity
Melee Kickstart
ChestEmpty
Solar Resistance
Void Resistance

Increased grenade, melee, and dodge regeneration while sprinting. Dodging increases your sprint speed.

Class ItemEmpty
Powerful Attraction
Reaper
Special Finisher
artifact perks
Overload Submachine Gun
Kinetic Impacts
Rapid Impacts
Trace Evidence
The Thick of It
Curative Orbs
Retinal Burn
Arc Compounding

Build Details

How It Works

This build is THE hunter braindead build FOR ONSLAUGHT this build I imagine with some adjustments could work in gms but this is designed for onslaught.

this is an ergo sum build so Ergo Sum with Arc Conductor is required.

This build also uses a Volatile Tonic (refined tonic of brawling is required)

your grenade or tempest strike starts the loop when amplified your ability regeneration is increased, Frostes ability regen scales with your speed THE FASTER YOU ARE MOVING THE BETTER.

defeating a jolted or blinded target give you amplified, wile amplifed your special weapons kills have a chance to blind targets * IMPORTANT boosting rental burns allow your blinds to aoe causing everything around you to be blind. rapidly defeating targets while you are amplfied spawn orbs, arc weapon final blows have a chance to spawn inonic traces further increasing ability regen.

boosted curative orbs grants health regen on icon trace pickup and orb pickup thick of it give you armor charge defeating enemies while surrounded, boosted it will make Ergo Sum better.

Multimach is to print orbs if you don't have Ergo ammo which should never run out and to proc cascade point on chill inhibitor to melt champs and bosses.

(if you have full armor charge and no Ergo Sum ammo use special finisher)

Video Guide
Gameplay Loop
  1. Use Ergo Sum
  2. Use grenade and/or melee to blind and jolt. sit in spots where enemies spawn or run around like crazy for ability regen.
  3. profit
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