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Titan

Destiny 2 Titan BuildI Want to Be a Tank!

PrismaticPrismatic
PvEPvE
subclass
super
Bladefury
abilities
Rally Barricade
Thunderclap
Suppressor Grenade
aspects
Knockout
Drengr's Lash
fragments
Facet of Dominance
Facet of Dawn
Facet of Solitude
Facet of Grace
Facet of Purpose
gear and mods
weapons
Dragon's Breath
Dragon's BreathExotic Rocket Launcher

Rockets embed themselves in struck targets and periodically eject incendiary fuel that inflicts Scorch. The longer this weapon goes without firing, the more fuel the next rocket contains. Strong against [Stagger] Unstoppable Champions.

Armor

Weapon precision hits or final blows have a chance to load a Kinetic Exodus micro-missile. Activating your class ability fires loaded Exodus micro-missiles. Damaging targets with Exodus micro-missiles temporarily increases the damage you deal with other micro-missiles and Rocket Launchers.

stats priority
Weapons
Class
Grenade
Melee
Health
Super
Armor Sets Bonuses
Wrecker
Wrecker
You deal significantly increased Kinetic damage to combatant shields, overshields, vehicles, and constructs. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Iaido
Iaido
Final blows with freshly drawn or reloaded weapons heal you.
artifact perks
Cauterized Darkness
Tightly Woven
Fever and Chill
Reciprocal Draw
Shieldcrush
Radiant Shrapnel
Retinal Burn
Strengths and Weaknesses

strengths

  • Largely ranged Titan build
  • Works well even where there are no adds

weaknesses

  • Temptation to punch things

Build Details

How It Works

"And Sam, what do you want to be when you grow up?" "A Tank." "Like a tank driver? A soldier that drives a tank?" "No I. Want. To. Be. A. Tank!!!. A tank with rockets, a minigun, and oh oh!..lasers!"


Summary

No, not an in your face melee build of MMO parlance. The other kind of tank with big guns and stuff.

This build goes all in on shooting a lot of rockets.

Shooting stuff to make rockets

Shooting stuff with rockets

And shooting more rockets

In-Depth Explanation

Gameplay Loop

In an add dense scenario, the basic approach is to use your primary and get crit kills on adds to store up rockets until you need them. If you're full on rockets and there is nothing tough to kill, you can more efficiently clear adds with your sidearm.

In a not add dense moment...

Hit those crits to charge rockets fast on yellow/orange bars.

Anything tough or priority to take down, start adding on in this order:

  1. for weakening, a grenade
  2. for radiant, a melee
  3. shoot Hazardous Propulsion rockets
  4. shoot rocket side arm and heavy
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