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Warlock

Destiny 2 Warlock BuildSpicy Ramen

PrismaticPrismatic
PvEPvE
subclass
super
Song of Flame
abilities
Phoenix Dive
Arcane Needle
Vortex Grenade
aspects
Feed the Void
Hellion
fragments
Facet of Dominance
Facet of Dawn
Facet of Grace
Facet of Solitude
Facet of Purpose
gear and mods
weapons
Osteo Striga
Osteo StrigaExotic Submachine Gun

Fires a stream of sentient, toxic projectiles that track the targeted enemy.

Armor
HeadEmpty
Kinetic Siphon
Solar Siphon

Damaging a target with melee poisons them, dealing increasing damage over time. Defeating a poisoned target spreads the condition.

Provides a moderate benefit to the airborne effectiveness stat of all Weapons of Sorrow.

ChestEmpty
Melee Damage Resistance
LegsEmpty
Recuperation
Kinetic Weapon Surge
Solar Weapon Surge
Class ItemEmpty
Utility Finisher
Powerful Attraction
Reaper
artifact perks
Elemental Siphon
Gold from Lead
Horde Shuttle
Hold the Line
No Bell
Overload Machine Guns
Vile Weave

Build Details

How It Works

Spicy Ramen v1.3

This is a small rework to take advantage of Heresy Artifact updates and a revived Greasy Luck.


First mix your damage over time (DoT)

  • 1 handful of unraveling noodles
  • 1 scorch egg
  • 1 DoT primary

Stir it with Necrotic Grip. Melt it down with some weaken. And then heat it up with some radiant.

———- Overall Necrotic Grips and a Weapon of Sorrow hit hard. And this build goes all in on damage over time, buffs, and debuffs, giving you add clear and boss damage. You can freely swap Thorn for Osteo…more on that in weapons.

It sets up a simple but effective approach where you just decide how many ingredients to throw at a foe. Basic red bar = primary; basic yellow bar = primary and melee; tougher or larger group and we start adding scorch and weaken.

In-Depth Explanation

Gameplay Loop

Overall, it isn't much of a loop, more just a question of how many abilities you throw based on how tough the target is.

For red bars with Osteo, get used to how many shots you need to kill and don't overkill. Of course, shoot the red bar in the middle of any group, drop an incandescent shot and just let the poison and scorch do the neighbors in.

Then add ingredients on tougher targets.

All in all, youll see we have so much background damage, even without building much specifically for super generation, we get it quickly just because there is so much total damage. Likewise, transcendence builds quickly with Grace.

Super or Transcendence are then the simple change for boss damage phases. Add in your super, or for transcendence, alternate weakening, radiant, and Osteo. And of course, your other weapons depending on what those are.

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