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Hunter

Destiny 2 Hunter BuildAscension Spam Ergo Sum Prismatic Hunter

PrismaticPrismatic
PvEPvE
Updated on Jul 24, 2024
subclass
super
Silence and Squall
abilities
Gambler's Dodge
Triple Jump
Threaded Spike
Duskfield Grenade
aspects
Ascension
Stylish Executioner
fragments
Facet of Awakening
Facet of Defiance
Facet of Hope
Facet of Protection
Facet of Ruin
gear and mods
weapons
Ergo Sum
Ergo SumExotic Sword

Final blows with this weapon grant stacks of Gathering Light, improving guard stats and lunge range. Stowing this weapon consumes all stacks, granting melee, grenade, and class ability energy.

power slotEmpty
Armor
HeadEmpty
Arc Siphon
Heavy Ammo Finder
Kinetic Siphon
HandsEmpty
Bolstering Detonation
Impact Induction
Bolstering Detonation
ChestEmpty
LegsEmpty
Stacks on Stacks
Better Already
Recuperation
artifact perks
Anti-Barrier Pulse Rifle
Argent Blade
Blade Stamina
Galvanic Armor
Radiant Orbs
Shieldcrush
Transference
Elemental Siphon

Build Details

How It Works

Class item roll is spirit of inmost plus coyote but coyote can be subbed out for other options if you don’t have it Ergo roll is caster frame Arc Conductor If you feel like you need extra resists replace facet of defiance for facet of purpose I’ve run this build through multiple GMs at this point and can say that it should clear any of them. It’s a lot better the more arc damage your enemies do but has a ton of survivability no matter what. The heavy slot is dependent on the activity modifiers so it’s up to your discretion but stick to stuff that can answer enemies from farther away.

You can stun every champ thanks to anti barrier pulse. Overloads and Unstops get stunned through our base kit.

The main draw of the build is that you’ll be amplified 90% of the time with it and just spam ascension to constantly jolt everything around you. Spirit of inmost and coyote combine with facet of hope and shield crush so you’ll be throwing grenades at a very high pace too. Facet of awakening also produces a large amount of ionic traces to further reduce your ability cooldowns.

You also get insane transcendence uptime since Ergo kills let you keep it up longer as well as charging your light meter completely after 2-3 heavy attacks or just one heavy then running into a pack of enemies. You’ll fill your dark bar just as quick as long as you hit your dusk field grenades. Threaded spike hitting multiple enemies also helps this a ton.

Stylish is here for added safety plus our Arc Conductor damage does not take us out of invis. Facet of defiance gives us yet another way to debuff enemies so we can go invis even if our abilities are on cooldown.

Gameplay Loop

Gameplay is as follows:

Throw your grenade/melee into a group of enemies then get a kill on one of the debuffed enemies to proc stylish.

Once invis run into a group of ads with Ergo Sum out, throw your heavy attack and immediately use ascension. This jolts everything which Arc Conductor will then proc and kill the enemies also giving you invis again.

Your light meter should be full at this point so just use your melee and grenade to fill your darkness meter which should be easy.

Pop transcendence to refill your sword ammo and spam your abilities to your hearts content.

Rinse and repeat this until you run into barrier champs which you should switch to blast furnace for.

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