
Destiny 2 Warlock BuildKing of Healing
PvEThis weapon fires explosive rounds and highlights targets that take damage from Sunshot.
Healing grenades spawn a Restorative Turret. Healing allies occasionally spawns an Orb of Power.
Build Details
With the new Exotic Helmet, Speaker’s Insight, You can create Healing Turrets that will send out healing seekers every 3 seconds to any nearby allies giving you cure and restoration. Now we have a way to constantly heal us and our team. The really cool thing is, when you bring Touch of Flame, this amps up to Restoration x2 Which is equivalent to standing in a Well.
In in activities with 3 or less people, this means Song of flame is the better option since we can provide the Same healing, offer 10% more damage resistance, and we get more damage. Since the turret can only output so much healing, in activities with more than 3 people, well is technically better for Damage phases.
That means for most activities, we have insanely strong healing capabilities plus an incredibly powerful super.
We amp this up even further by bringing Ember of Benevolence so that every time we heal a teammate we get 6 seconds of 400% increased ability regeneration. This means we get our healing grenade back before our turret even runs out so we can immediately put down another.
I then bring the Aspect Hell-ion paired with Ember of Ashes so that we can put out a ton of extra damage, and give us an easy way to stun unstoppable champions.
Well, throw down a turret near where you and your team might post up. As you heal your teammates your abilities will rapidly comeback. When it comes time to move, simply phoenix dive on a teammate or proc healing with a weapon like heal clip or a support frame to keep up ember of benevolence.
Repeat the process whenever you come to a new location. As for damage phases, I like to throw a healing turret and phoenix dive before popping my Song of Flame then just go to town on the boss!
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