
Destiny 2 Titan BuildDoom Fang Ep Rev
PvESecond shot of a burst rips a hole through space-time, doing high damage and recoil with no falloff.
Defeating targets with Void damage has a chance to grant an escalating bonus to damage with Void weapons. Defeating targets with Void melee grants Super energy.
While Sentinel Shield is active, defeating targets with melee attacks recharges Shield Throw, which extends your Super on hitting a target.
Build Details
The Destiny Community found that for some reason Sentinel Shield is doing 172% more damage to bosses. I’m not sure if this was intended by bungie or if they plan on fixing it in a future patch but until then this build is absolutely busted. I mean this super is now capable of beating out a star eater artifact boosted glacial quake…
So we do want to use this super on most bosses, but the best part is, we bring a ton of things to get our super back at a rapid rate. That way we can use our super often. One of the main components is the Exotic Gauntlets, Doom Fang Pauldron. This makes it so that we can get powered melee kills to gain 20% of our super… Then while we are in our super, we can use our shield throw to gain back 10% super energy per hit, allowing us to stay in our super longer.
By itself this is already really strong, but we then bring echo of reprisal so that while surrounded we gain even more super energy paired with ashes to assets to let our grenades generate even more super energy.
To top it all off, Doom Fang will also give you up to times 4 Void weapon surge for a 25% weapon damage boost by getting powered melee kills or rapid kills from void damage. So we then bring Echo of instability for volatile rounds so that we can deal a ton of damage from our weapons.
This build is super powerful but also has a good amount of survivability. The aspect Controlled demolition causes more void explosions, but also makes it so that those explosions heal you and your team. That paired with Bastion to gain a void overshield on barricade usage and echo of starvation so that we gain devour when we pick up an orb leads to a ton of survivability.
If you don’t have your super charged, you want to remember to use your powered melee whenever you get it back to gain that burst of super energy. In easy content I like shield throw, but in harder content shield bash is better offering you more overall damage. Then get a grenade kill to proc volatile rounds, and continue killing with your void weapons until you get your super back. feel free to pop your super whenever you want, since as long as there are enemies to kill, you can stay in your super for as long as you want. If you have your super in a boss phase then feel free to pop it for a good amount of boss damage.
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