menu
MobalyticsUse your favourite features in-game with our Desktop App
Build background image
Hunter

Destiny 2 Hunter BuildBlight Ranger

ArcArc
PvEPvE
Updated on Mar 7, 2025
25Favorites
subclass
super
Arc Staff
abilities
Gambler's Dodge
Triple Jump
Disorienting Blow
Pulse Grenade
aspects
Ascension
Flow State
fragments
Spark of Amplitude
Spark of Ions
Spark of Resistance
Spark of Discharge
Spark of Frequency
gear and mods
weapons
Thunderlord
ThunderlordExotic Machine Gun

Final blows with this weapon generate stunning lighting strikes from above. Lightning strikes grant a stack of Bolt Charge. Strong against [Disruption] Overload Champions.

Armor

Guarding with your Arc Staff does not consume extra Super energy. [Super] : Cancel Arc Staff early, temporarily increasing Arc weapon damage and creating a blinding burst. Reflected attacks increase the damage of the burst, extend your Super, and deal additional damage.

HandsEmpty
Focusing Strike
Impact Induction
Momentum Transfer
ChestEmpty
Harmonic Resistance
Melee Damage Resistance
Solar Resistance
LegsEmpty
Harmonic Holster
Recuperation
Harmonic Scavenger
Class ItemEmpty
Distribution
Powerful Attraction
Reaper
artifact perks
Defibrillating Blast
Dielectric
Photonic Flare
Hold the Line
Heavy Ordnance Regeneration

Build Details

How It Works
  • Okay, so I wanted to make an Arc hunter build that focused on getting as much bolt charge as possible. When running through the options I had available for the exotic, I saw Blight Ranger. Now I haven’t used this exotic in a long time, heck I actually don’t know if I ever did use it. But I saw 2 advantages that it give you.
    • First, When we deactivate our Arc Staff Super, We gain back some super energy, it triggers AOE damage around us, and more importantly we gain 21 seconds of x4 Arc Weapon surge. Which is technically more than you can get with armor mods and opens up your leg mods.
    • Second, now while blocking with your arc staff super, It no longer costs energy, reflected projectiles give back super energy and deal a Whopping 400% more damage. This sounded fantastic, but ended up being irrelevant… See I though this would be BIGGG damage but it honestly still just tickles enemies…
  • So I started to count this out as a build, until I realized, Since we can Pop our super and immediately deactivate it to gain the most weapon surge possible and we retain 75% of our super. Since we gain 21 seconds of weapon surge, we will still have our weapon surge active by the time we get our super back as long as we keep dealing damage.
  • So the whole idea for the build is to use your super for AOE damage and Maximum weapon damage.
Video Guide
Gameplay Loop
  • any time you start an encounter, find the nearest group of enemies. Pop your super and immediate deactivate it near them. Then start going to town with your arc weapons! Continue to pop your super and deactivate it whenever you get low on weapon surge or you want to deal some burst AOE damage. If you want to deal some extra AOE damage you can also continuously spam your ascension. I also love to bring Disorientating blast for more bolt charge and so that we blind a ton of enemies near us.
  • This is also huge for DPS phases since you can easily pop and deactivate your super whenever you want your Arc Weapon damage.
  • Since we will constantly have our super available, this also means that if your teammates go down or are in a weird res spot, you can pop your super and just hold the block button to safely res them.
Become a Creator

Want to earn rewards by sharing your builds with your community?