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Titan

Destiny 2 Titan BuildFists of Havoc Ep Rev

ArcArc
PvEPvE
Updated on Nov 29, 2024
19Favorites
subclass
super
Fists of Havoc
abilities
Thruster
Strafe Lift
Seismic Strike
Pulse Grenade
aspects
Knockout
Touch of Thunder
fragments
Spark of Resistance
Spark of Shock
Spark of Magnitude
Spark of Ions
gear and mods
weapons
Trinity Ghoul
Trinity GhoulExotic Combat Bow

Fires an arrow that splits when released. Aiming down sights and fully drawing the bow both decrease the spread.

Armor

Final blows with Arc melees trigger health regeneration and fully restore a melee charge. Melee hits grant Arc melee energy.

HandsEmpty
Heavy Handed
Heavy Handed
Heavy Handed
ChestEmpty
Harmonic Resistance
Melee Damage Resistance
Void Resistance
LegsEmpty
Arc Weapon Surge
Invigoration
Arc Weapon Surge
Class ItemEmpty
Bomber
Powerful Attraction
Time Dilation
artifact perks
Arc Compounding
Curative Orbs
Rapid Impacts
Trace Evidence
Authorized Mods: Melee
Concussive Reload

Build Details

How It Works
  • We have an Arc titan build that uses Fists of Havoc to mass delete enemies. We take the exotic helmet, Insurmountable Skullfort. This now makes it so that when we get a powered melee kill, our melee charge is refunded and we start health regeneration.

  • With the ability to fully recharge our melee, in easy content I highly recommend running ballistic slam. Not only is it a ton of fun to use, but each enemy you hit with it gives back an extra 3% super energy. Leading to more fists of havoc. Now I only recommend this for easy content since it can be very dangerous to use and can make it hard to hit flying targets. So we bring seismic strike in hard content since it will also blind enemies which this season makes them take more arc damage.

  • The whole idea is to run around and shoulder bash everything since we bring 2 hands on mods and 3 heavy handed mods to generate even more super energy and orbs. If you happen to hit a bigger target or don’t get a kill with it then keep cycling through your grenades to create ionic traces to feed back melee energy.

  • We bring the aspect, Touch of thunder to make our pulse grenades deal more damage over time and create ionic traces. We then pair that with Spark of Magnitude to have them last longer, Spark of shock to have them jolt targets, and spark of ions so that killing jolted targets create ionic traces.

  • While the heavy slam is great for clearing out ads, The light attack is actually dealing more damage to single targets. So when you have a boss, I like to do 2 light attacks in between my heavy slams.

Video Guide
Gameplay Loop

It’s incredibly simple, shoulder bash everything. With knockout giving you a burst of health and your exotic refunding you melee and starting heath regen, this is our main way to survive. In the mean time you can use your weapons to take out hard to reach enemies, and when it comes time for Boss DPS I like to shoot off a full burst of my heavy then use my super.

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