
Destiny 2 Hunter BuildIrl Hunter-based Build V2
PvEChaining precision hits grants bonus target acquisition, range, rounds reloaded, and damage against combatants.
Increased grenade, melee, and dodge regeneration while sprinting. Dodging increases your sprint speed.
strengths
High grenade stat = less cooldown
Quick mobile build making it easier to dodge
Has good close + long range damage
weaknesses
Not much darkness for prismatic trancendence
removes damage grenade for mobility
Build Details
This is a second attempt at making this build, with reworks and extra notes for the new gear, new weapons I discovered, and lists of ornaments.
Helmet: Photonic Cowl Arm Pieces: Apostate’s blade grips Chestplate: Wildwood vest Legs: Fr0st-EE5 Class item: wildwood cloak
Shaders are up to whomever sees this and likes it ^-^
I created this build to function around how a more realistic/fantasy hunter would act and work after it popped into my head and i saw that no one else (to my knowledge) bas done this. Therefore, which is why ive gone for handcannons (interchangable with a sidearm of your choice), scout rifle that looks like a hunting rifle and swords. If you want to keep the “irl hunter” theme but dont like some of the weapons, replacing a few with other hunter-like weapons such as sniper rifles, regular bows, or the new crossbow also works well.
The build mainly prioritises the grapple grenade and using it as a grappling hook in very short successiona, allowing for swift movement around prey and easy strikes while they struggle to hit you. (Imagine how they attack smaller titans from Attack on Titan in this regard). On top of that, it uses the solar knives as another hunter callback to general throwing knives, with those 2 stats being the priority when buidling it (grenade and melee)
If you do choose to swap weapons just remember to also change out any element specific mods with the elements you desire for your new weapons.
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