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Warlock

Destiny 2 Warlock BuildInfinite threadlings

PrismaticPrismatic
PvEPvE
subclass
super
Needlestorm
abilities
Healing Rift
Burst Glide
Incinerator Snap
Threadling Grenade
aspects
Weaver's Call
Feed the Void
fragments
Facet of Solitude
Facet of Awakening
Facet of Bravery
Facet of Devotion
Facet of Protection
gear and mods
weapons
Ergo Sum
Ergo SumExotic Sword

Final blows with this weapon grant stacks of Gathering Light, improving guard stats and lunge range. Stowing this weapon consumes all stacks, granting melee, grenade, and class ability energy.

Armor
HeadEmpty
Heavy Ammo Finder
Heavy Ammo Scout
Harmonic Siphon
HandsEmpty
Grenade Kickstart
Firepower
Impact Induction
ChestEmpty
Arc Resistance
Charged Up
Harmonic Resistance
LegsEmpty
Stacks on Stacks
Innervation
Innervation
artifact perks
Anti-barrier Submachine Gun
Overcharged Armory
Elemental Siphon
Press The Advantage
Threaded Blast
Radiant Orbs
Galvanic Armor
Transference
Strengths and Weaknesses

strengths

  • Grenades, lots of them
  • transcendence uptime
  • great neutral build

weaknesses

  • demolitionist weapon recommended
  • need to farm for ergo sum roll
  • Need to farm for class item

Build Details

How It Works

A few weeks ago I was farming dual destiny for apoth/star and got a class item with the roll of osmiomancy/swarm, and instantly fell in love with it's utility. Now the really only big negative about this build is that this roll is basically required. I guess you could use regular swarmers with it, but it's just not as fun. I would also strongly recommend getting an caster/wave ergo sum with arc conductor, makes filling up the transcendence light bar incredibly easy. Imminence isn't required if you haven't done Salvation's Edge yet, other recommendations are, The Call strand rocket sidearm, and Rufus's Fury strand auto rifle from Root of Nightmares. But demolitionist is basically a required perk. The slammer is also not really required, you can use heavy that you see fit tbh.

How to use: There really is no set gameplay loop, honestly just throw your grenade out, pop your rift, and go to town with your weapons, you should get the grenade back instantly if there are enough enemies around, the incinerator snap also comes into play with ignitions. And with impact induction, it also reduces grenade cooldown. If you haven't already caught on, this build is about getting your grenade back as soon as possible. In my opinion, this is one of the best neutral builds in the game, and I hope you feel the same way.

Gameplay Loop
  1. Throw grenade
  2. Use class ability
  3. Use your primary to finish refilling grenade
  4. Make sure to use your secondary weapon to gain light prismatic energy from time to time
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