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PvEDealing final blows to targets grants Nightsworn Sight.
During that time, final blows grant Truesight, reload speed and precision damage is increased, and submunitions weaken targets.
While you have a Void Super equipped, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. While you have a Void overshield, Shotguns deal additional damage, and Shotgun final blows refresh the overshield. Provides a moderate benefit to Shotgun airborne effectiveness and reload speed.
Build Details
Options/Reasoning:
Subclass:
Super - Run any. Bubble is actually solid since you need to be close to the boss to get the most out of Slayers Fang. Twilight and Sentinel Shield are good also depending on the situation. If you run Sentinel Shield you can spam supers for ad clear.
Barricade: Run your favorite, I choose Rally for reload and regen speed.
Fragments: In future seasons, you can swap out your choice for Echo of Instability for volatile rounds.
Weapons:
Kinetic Weapon - A discord Shotgun (Riiswalker) is a ton of fun and very strong if you don't need to conver champions, but not something many people have. Any weapon can work here and this slot should be used to combat champions. Any Special with Discord is awesome for this build.
Energy: You can use Lord of Wolves with this, but if you do, swap out Controlled Demolition with Bastion for more easy Overshield options during a damage phase. That said, this was designed around Slayers Fang.
Power: If you use a Primary Kinetic, I would go for a Void Linear. If going double special, go with a Machine Gun. Demolitionist on MG makes this build more potent.
Mods:
Class Item: Use Bomber of Special Finisher if you are running double special and find you are running out too often.
Artifact:
Avoid Overload Machinegun. Volatile will proc and let your MG be anti barrier since Slayers Fang covers Overload.
Final Row has 3 viable options. Definitely go with Void Flux. Choose between Limit Break and Heavy Ordinance Regeneration.
The general Idea of this build is to spam grenades and unpowered melee (powered if you have a void overshield) to clear ads and use Slayers fang to Melt yellow bars and bosses.
Stacking Devour with Offensive bulwark make grenade regen insane.
-Throw Sentinel Shield at Enemies to get Void overshield
- Use grenade to clear a groups, clean up the remaining enemies with melee.
Melee's heal you, build an overshield at full health, and will be causing explosions due to Offensive Bulwark.
Use Slayers Fang as you see fit. You will be stacking an insane amount of Damage with NBP and 3x Void Surges
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