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Titan

Destiny 2 Titan BuildThundering Nuke

ArcArc
PvEPvE
Updated on Aug 2, 2025
subclass
super
Thundercrash
abilities
Rally Barricade
Strafe Lift
Seismic Strike
Pulse Grenade
aspects
Storm's Keep
Knockout
fragments
Spark of Resistance
Spark of Ions
Spark of Discharge
Spark of Frequency
gear and mods
weapons
Barrow-Dyad
Barrow-DyadExotic Submachine Gun

This weapon generates blight as it deals damage. While not firing, blight depletes, and the magazine is gradually refilled. Reload the weapon to convert stored blight into Blighted Seekers.

energy slotEmpty
power slotEmpty
Armor
HeadEmpty
Dynamo
HandsEmpty
Bolstering Detonation
Impact Induction
Momentum Transfer

Greatly increases your Thundercrash damage and grants you damage resistance after impact. Melee final blows while amplified grant you Super energy.

LegsEmpty
Strand Weapon Surge
Strand Weapon Surge
Recuperation
Class ItemEmpty
Reaper
Utility Kickstart
artifact perks
Strengths and Weaknesses

strengths

  • Easy to use
  • Crazy Damage
  • NUKES

weaknesses

  • Doesn't have as good of Health Regen as Le Monarque variant
Video Guide
Gameplay Loop

(Yep. Still works in EoF.)

***Make sure to have Limit Break in the Artifact selected so when you have Amplified your Thundercrash will do WAY more Damage

**You should use the Path of Ambition for this build to take Full Advantage of the Barrow-Dyad and Rally Barricade

*You can use Le Monarque instead of Barrow-Dyad


Constantly place down Rally Barricade, sit behind it, and shoot

Killing behind the Barricade will basically activate all of our Fragments, especially when dropping our Barricade right on top of Enemies

The Damage you do will Activate Bolt Charge the Bolt Charge kills will Activate Spark of Ions and Ions will Activate Spark of Discharge

Which these just Feed right back into our Class Ability uptime (aka Rally Barricade) which really Helps us keep up Amplified

Once Thundercrash is built up from doing Damage/Killing just send it into Bosses or Tanky Enemies

This should either One-shot or Chunk BIG Amounts of Health out of the Enemy, especially if we're Amplified

And that's pretty much the Main part of the Build

You can use any Melee you want, I use Seismic Strike for Blinding Enemies

You can also use any Grenade you prefer, I use Pulse Grenade for the Damage and Covering Enemy Spawns/Taking out big groups


Again the Only Artifact Mod I REALLY suggest using is Limit Break because that's what makes Thundercrash have Extra Damage while being Amplified and other than that use what you please to use

And if you want to use Le Monarque instead, swap out the Strand weapon surges for Void weapon surges

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