
Destiny 2 Hunter BuildCú Chulainn
PvEFires a spread. Equipped with a quick-draining shield. Blocking damage with your shield gradually bestows Void overshields to yourself and nearby allies.
Your Void weapons gain Volatile Rounds after you emerge from being invisible. When you are invisible and defeat a combatant while using a finisher, all of your weapons gain bonus damage; you and your nearby allies gain a reserve overshield and improved class ability regeneration. These reserve overshields can be deployed by using a class ability.
Build Details
This is a survivability build that plays into the durability provided by permanent void overshield, glaive guarding, and invisibility. It additionally provides high ability and super uptime due to synergies between artifact perks, fragments, and mods. Weakness of long range engagements are shored up with The Call and Commemoration.
Equipment Rolls
- The Call: Demolitionist | One For All
- Vexcalibur: Auxiliary Reserves | Accurized Rounds | Feedback Retrofit
- Commemoration: Recon | Killing Tally
Ability Synergies Although Gyrfalcons builds typically take Stylish Executioner, this build will instead utilize Trappers Ambush, which will allows us to use our melee via air move even with a glaive out.
- Expanding Abyss will increase Trapper's Ambush weaken effect to 25%, coupled with the GM specific elemental void surge(25%), and volatile from Gyrfalcons, Vexcalibur will do significant damage to powerful combatants.
- Weakening targets with Trapper's Ambush will proc Echo of Harvest, which in conjunction with Reaper and Void Siphon will drop three orbs of power and a void breach.
- Hitting enemies with Trapper's Ambush provides 20% class ability energy back. This armor mod has a 7 second activation cooldown.
- Dodging near enemies with Gambler's Dodge provides a full melee ability recharge.
- Dodging near enemies will provide 2.5% super energy.
- Picking up a void breach or orb of power will provide Devour via Echo of Starvation.
- Echo of Cessation will make enemies volatile around targets we use finishers on, which will make us invisible due to Echo of Obscurity, continuing the Gyrfalcon loop.
- Constant void breaches and orbs of power will feed into armor charges, that we spend with Special Finisher to generate special ammo.
- Go invisible
- Trapper's Ambush into group of enemies
- Reposition and fire with Vexcalibur for volatile rounds.
- Re-enter invis with Trapper's Ambush, Dodge, or Finisher.
- Collect orbs or void breaches, reload Vex while invisible.
- Finisher to generate ammo.
- Repeat
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