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Titan

Destiny 2 Titan BuildOne Eyed Praxmatic Titan!

PrismaticPrismatic
PvEPvE
subclass
super
Hammer of Sol
abilities
Thruster
High Lift
Frenzied Blade
Suppressor Grenade
aspects
Drengr's Lash
Diamond Lance
fragments
Facet of Grace
Facet of Purpose
Facet of Dominance
Facet of Protection
Facet of Ruin
Facet of Command
gear and mods
weapons
Praxic Blade
Praxic BladeExotic Sword

[Heavy Attack] : Throw your Praxic Blade, which will seek out multiple targets. Attacking recalls the Blade while it is in flight. [Heavy Attack] : Hold to perform a more powerful throw, sending the Blade on a straight path in the direction of your aim. Releasing the button recalls the Blade.

energy slotEmpty
power slotEmpty
Armor

Highlights the target who dares to damage you. Track down and destroy them for an overshield.

stats priority
Weapons
Grenade
Class
Super
Melee
Health
Armor Sets Bonuses
Rapid Repair
Rapid Repair
When your shields begin to regenerate, you gain flinch resistance and damage resistance for a short time.
Balestra
Balestra
Damaging a target with a Sword, Glaive, or any melee attack exhausts them. Exhausted targets deal reduced outgoing damage.
artifact perks
Sword Storm Combo
Void Infestation
Singularity Blade
Dielectric
Armorsmith
Kinetic Synthesis
Power from Pain
Elemental Siphon
Strengths and Weaknesses

strengths

  • Survivability
  • Elemental Synergy
  • Big Damage
  • Great solo build
  • Orb Generation

weaknesses

Build Details

How It Works

A One-Eyed Mask PvE build... in THIS SANDBOX!?... You're gosh dang right!!

This build is the culminations of everything Prismatic Titan wished it could be since it was introduced. Don't get me wrong, Primsatic Titan Consecration Build is still really F'n good, but it always felt like it was missing out on some of the elemental synergy. That's where this build comes in to take full advantage of both the light and the dark. You will be annihilating everything in your path while stacking so much healing and damage resist that it actually becomes a challenge to die once you get rolling. One Eyed Mask comes in clutch with this build as well to provide regular access to overshields which gives this build all the void buff synergy to apply weaken, and eventually grant yourself Devour. This coupled with Frost Armor, Restoration, Ferropotent Armor, Facet of Protection, and Resist mods makes you a Juggernaut on the field!

As if that wasn't good enough, this build is also great for crowd control with regular Diamond Lances for CC and Frost Armor, as well as Drengr's Lash Aspect and a short Thruster cooldown helped along with Bolstering Detonation on the arms for regular suspends. This means no matter how many ads are around you, thruster will suspend/freeze anyone around you. Even IF something dare to attack you back, with the Swordmaster 2-piece, you will also be applying Exhaust to every target you hit limiting their damage output. With all of the elemental synergy and Orb generation in this build, you will also rapidly charge your Super and Transcendence to where you could get it fully charged potentially every encounter. Using the Transcendence grenade will unlock the synergy with the Arc element and Dielectric seasonal artifact mod to further enhance damage/survivability.

Detailed Build Breakdown

Exotic Weapon

  • Praxic Blade - Offensive Form, Forceful Blade III, Impact Core, Energy Conduit
    • Energy Conduit is nice for some extra healing, but not required

Exotic Armor

  • One-Eyed Mask - Will mark a target that damages you, if you kill that target, you will begin to generate an overshield. This helps us make regular use of the Void buff synergy seasonal artifact mods. Another bonus is that this is not a static amount of overshield, when it procs, it is regenerating more overshield from the moment it starts.

Super - Hammer of Sol

  • Solar super provides us Restoration each time we pick up an orb of power with Facet of Purpose, thereby proccing the Ferropotent 2-piece armor set to give high damage resistance. Also good if starting to get overrun by ads, or need a panic super

Key Abilities

  • Class - Thruster - shortest CD of Class abilities, and instead of shooting suspending waves, creates a suspending detonation at the point of use
  • Grenade - Suppressor Grenade - Apply Suppress and Weaken to every target hit for more Void Synergy Aspects - Diamond Lance, Drengr's Lash
  • Both of these Aspects provide 3x fragment slots allowing a lot of flexibility with this build while also being the primary source of our Darkness energy, CC, and Frost Armor generation.

Fragments

  • Facet of Grace - Transcendence energy generation from Praxic Blade kills
  • Facet of Purpose - Provide Restoration on every Orb pickup, and proccing Ferropotent damage resist
  • Facet of Dominance - Our grenade will now Weaken and Suppress any targets hit. Weaken feeding into the seasonal artifact mod synergy
  • Facet of Protection - Damage Resist
  • Facet of Ruin - Bigger Ignitions from Praxic Blade scorch stacks, bigger shatters from Diamond Lances Facet of Command - Void Breach and Stasis Shard generation

Armor Sets Swordmaster 2-piece - To apply Exhaust to every target hit by our Praxic Blade Ferropotent 2-piece - High Damage resist any time we proc health regen either from Facet of Purpose, One-Eyed Mask (overshield), or the Better Already leg mod.

Armor Mods

  • Helm - Special Ammo Finder - More Praxic Blade ammo, Kinetic Siphon - Orb Generation, Super Font (negotiable) - I like for either shorter Super recharge or slightly more Super damage depending on stats
  • Arms - Firepower - Orb Generation, Grenade Font - Stronger Grenades/shorter CD, Bolstering Detonation - Shorter Thruster CD
  • Chest - Resist mods of choice, can add a Kinetic Ammo Generation mod to help with Sword ammo economy
  • Legs - Weapon Font(s) (up to 200 Weapon stat) - Damage, Better Already - proc Ferropotent Armor set bonus, Kinetic Surge(s) - Increase damage if already at 200 Weapon stat
  • Class - Reaper - Orb Generation, Time Dilation - Longer Font/Surge uptime, Powerful Attraction - Easier to gather Orbs

Seasonal Artifact Mods

  • Elemental Siphon - Elemental Pickup Generation
  • Power From Pain - Access to Devour
  • Kinetic Synthesis - Praxic Blade Ammo generation
  • Armorsmith - Damage Resistance
  • Dielectric - Bolt Charge generation, Health regen, and Orb generation
  • Singularity Blade - Spreading Weaken with each sword hit while having an Overshield/Devour
  • Void Infestation - Aoe/Weaken Spread
  • Sword Storm Combo - Aoe/Disorienting enemies
Gameplay Loop

Normal Gameplay Loop 1. Throw Suppressor Grenade 2. Pop Transcendence 3. Throw Transcendence Grenade 4. Swing Sword like a madman!

Conditional next steps 5. Use Class ability for Suspend CC, Heavy Slam Diamond Lances for Frost Armor x2 and AoE Freeze 6. Pop super when you feel like it since it will be up all the time 7. Pop Transcendence on CD when in a fight

Boss Gameplay Loop

  • Tailor your Weapon loadout to the encounter. I like to use the Refurbished A499 to synergize with the Kinetic Surge mods and Ammo generation, but it is up to you.
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